Player Matchup

Bakasura
Bakasura
Chewyzard
Bakasura
Level 57
God Stats
4W - 4L
1,500 SR
Queue Stats
246W - 229L
1,573 Elo+
Solo
Chaac
Chaac
Dany316
Chaac
Level 140
God Stats
11W - 6L
1,721 SR
Queue Stats
515W - 491L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
GhostPumpkinSoup
The Morrigan
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 113L
1,583 Elo+
Solo
Anhur
Anhur
Jaikgamer07
Anhur
Level 125
God Stats
5W - 2L
1,324 SR
Queue Stats
127W - 113L
1,488 Elo+
Party 2
Tiamat
Tiamat
juen123
Tiamat
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
233W - 216L
1,486 Elo+
Party 2
Team Averages
Level 102
1,509 SR
1,527 Elo+

VS

Team Averages
Level 123
1,410 SR
1,565 Elo+
Artio
Artio
Centmord
Artio
Level 77
God Stats
9W - 10L
1,521 SR
Queue Stats
650W - 593L
1,595 Elo+
Solo
Osiris
Osiris
P3rQ
Osiris
Level 160
God Stats
0W - 5L
1,076 SR
Queue Stats
161W - 152L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
Ragebooter
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
moppafuzion
Tiamat
Level 159
God Stats
18W - 23L
1,454 SR
Queue Stats
102W - 99L
1,578 Elo+
Solo
Ne Zha
Ne Zha
ndinunzi
Ne Zha
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 143L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chewyzard
Bakasura
15
8 / 3 / 6
9,082
568
11,025
12,263
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Dany316
Chaac
14
5 / 1 / 4
8,346
522
8,105
15,108
9,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
GhostPumpkinSoup
The Morrigan
11
2 / 3 / 11
7,259
454
9,088
7,981
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 5
8,253
516
5,270
10,076
3,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
juen123
Tiamat
14
5 / 1 / 7
8,358
522
12,122
7,800
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Centmord
Artio
11
3 / 6 / 4
7,178
449
3,460
16,132
9,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
P3rQ
Osiris
13
2 / 5 / 0
7,765
485
11,340
15,559
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Ragebooter
Danzaburou
10
0 / 5 / 1
6,265
392
4,487
9,495
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
2 / 3 / 3
7,974
498
10,286
10,167
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ndinunzi
Ne Zha
12
2 / 3 / 2
7,340
459
4,091
12,346
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
22
Kills
9
9
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
Centmord
Artio
3
6
4
0.83
W
Bakasura
Chewyzard
Bakasura
8
3
6
3.67
W
Chaac
Dany316
Chaac
5
1
4
7
W
The Morrigan
GhostPumpkinSoup
The Morrigan
2
3
11
2.5
W
2
1
5
4.5
L
Osiris
P3rQ
Osiris
2
5
0
0.4
L
Danzaburou
Ragebooter
Danzaburou
0
5
1
0.1
W
Tiamat
juen123
Tiamat
5
1
7
8.5
L
Tiamat
2
3
3
1.17
L
Ne Zha
ndinunzi
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
33,664
53,228
Taken
63,699
25,798
Mitigated
32,524
20,689
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Centmord
Artio
3,460
544
793
2,660
16,132
9,082
0
6,158
8,814
11,991
0
W
Bakasura
Chewyzard
Bakasura
11,025
7,224
0
2,758
12,263
4,741
49
3,349
8,734
0
60,098
W
Chaac
Dany316
Chaac
8,105
2,838
0
8,061
15,108
9,286
322
1,913
13,117
0
47,343
W
The Morrigan
GhostPumpkinSoup
The Morrigan
9,088
2,306
0
1,531
7,981
2,522
0
3,024
4,833
28,779
6,264
W
5,270
3,568
0
5,305
10,076
3,389
994
1,072
8,976
0
47,285
L
Osiris
P3rQ
Osiris
11,340
4,843
0
6,599
15,559
9,170
742
1,279
13,889
0
49,871
L
Danzaburou
Ragebooter
Danzaburou
4,487
2,488
0
2,073
9,495
2,872
0
1,132
7,832
0
30,272
W
Tiamat
juen123
Tiamat
12,122
685
0
3,034
7,800
5,860
29
3,764
3,822
45,062
0
L
Tiamat
10,286
907
0
3,783
10,167
7,276
78
5,054
4,515
59,871
0
L
Ne Zha
ndinunzi
Ne Zha
4,091
880
0
4,524
12,346
4,124
0
2,568
9,270
0
42,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
36,522
449
Minions Killed
371
0
Camps Cleared
0
1,516,424
Distance Traveled
1,434,822
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,178
449
15
1
0
295,072
7
W
Bakasura
9,082
568
115
7
0
344,857
4
W
Chaac
8,346
522
96
6
0
320,019
4
W
The Morrigan
7,259
454
48
3
0
257,460
4
W
Anhur
8,253
516
93
6
0
281,599
3
L
Osiris
7,765
485
91
6
0
288,728
0
L
Danzaburou
6,265
392
51
3
0
254,130
3
W
Tiamat
8,358
522
97
6
0
312,489
0
L
Tiamat
7,974
498
132
8
0
274,857
6
L
Ne Zha
7,340
459
82
5
0
322,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role