Player Matchup

Fenrir
Fenrir
HighGradegamer18
Fenrir
Level 127
God Stats
0W - 6L
1,500 SR
Queue Stats
118W - 134L
1,286 Elo+
Party 1
Chaac
Chaac
LilTimmy9000
Chaac
Level 16
God Stats
3W - 3L
1,559 SR
Queue Stats
17W - 24L
1,393 Elo+
Party 3
Baron Samedi
Baron Samedi
LilTimmy9001
Baron Samedi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
SloppyWetKebab
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
Vostunderscoret
Aphrodite
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo
Team Averages
Level 33
1,512 SR
1,427 Elo+

VS

Team Averages
Level 11
1,476 SR
1,419 Elo+
Cthulhu
Cthulhu
Destr0yer575
Cthulhu
Level 11
God Stats
5W - 1L
1,581 SR
Queue Stats
9W - 7L
1,620 Elo+
Solo
Tiamat
Tiamat
HollowlionHS
Tiamat
Level 14
God Stats
26W - 23L
1,565 SR
Queue Stats
133W - 149L
1,441 Elo+
Solo
Apollo
Apollo
JcTheTiger
Apollo
Level 15
God Stats
9W - 9L
1,461 SR
Queue Stats
58W - 61L
1,488 Elo+
Party 2
Discordia
Discordia
Ohma tokita4676
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
XX890123XX
Ne Zha
Level 7
God Stats
1W - 1L
1,271 SR
Queue Stats
11W - 18L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 4
8,611
574
9,840
12,322
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 2
6,257
417
5,585
12,098
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LilTimmy9001
Baron Samedi
12
4 / 4 / 7
7,518
501
5,827
8,214
3,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 10 / 1
5,279
352
2,960
11,660
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Vostunderscoret
Aphrodite
11
1 / 5 / 3
6,562
437
4,588
9,089
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Destr0yer575
Cthulhu
12
4 / 2 / 1
7,620
508
7,260
12,054
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
12
3 / 3 / 8
7,818
521
8,259
8,706
5,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
JcTheTiger
Apollo
13
10 / 5 / 4
9,268
618
11,735
12,807
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Ohma tokita4676
Discordia
12
3 / 3 / 3
7,744
516
6,163
6,087
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
XX890123XX
Ne Zha
14
5 / 4 / 1
8,517
568
7,022
12,919
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
17
Kills
25
25
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Destr0yer575
Cthulhu
4
2
1
2.25
L
11
1
4
13
W
Tiamat
3
3
8
2.33
W
Apollo
JcTheTiger
Apollo
10
5
4
2.4
L
1
5
2
0.4
L
Baron Samedi
LilTimmy9001
Baron Samedi
4
4
7
1.88
W
Discordia
Ohma tokita4676
Discordia
3
3
3
1.5
L
0
10
1
0.05
L
Aphrodite
Vostunderscoret
Aphrodite
1
5
3
0.5
W
Ne Zha
XX890123XX
Ne Zha
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
40,439
53,383
Taken
52,573
20,788
Mitigated
26,100
18,721
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Destr0yer575
Cthulhu
7,260
636
0
5,362
12,054
9,704
166
1,535
10,084
32,533
0
L
9,840
3,307
0
4,836
12,322
5,504
0
3,826
8,338
0
40,455
W
Tiamat
8,259
1,283
249
2,981
8,706
5,500
1,435
2,038
6,643
29,477
0
W
Apollo
JcTheTiger
Apollo
11,735
7,418
0
5,046
12,807
4,353
3,672
3,668
9,093
0
44,136
L
5,585
1,072
0
2,891
12,098
6,922
142
6,353
5,246
0
21,182
L
Baron Samedi
LilTimmy9001
Baron Samedi
5,827
551
818
2,198
8,214
3,253
436
3,104
5,094
29,071
0
W
Discordia
Ohma tokita4676
Discordia
6,163
335
0
1,250
6,087
1,794
260
1,895
4,192
30,936
0
L
2,960
1,914
72
1,780
11,660
2,582
0
4,053
7,260
0
17,718
L
Aphrodite
Vostunderscoret
Aphrodite
4,588
800
1,951
4,175
9,089
2,527
168
3,046
5,763
21,934
0
W
Ne Zha
XX890123XX
Ne Zha
7,022
2,257
0
5,558
12,919
4,749
0
1,279
11,565
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
40,967
229
Minions Killed
320
0
Camps Cleared
0
1,278,083
Distance Traveled
1,383,976
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,620
508
46
3
0
304,924
3
L
Fenrir
8,611
574
56
4
0
291,876
0
W
Tiamat
7,818
521
50
3
0
257,719
1
W
Apollo
9,268
618
68
5
0
268,681
2
L
Chaac
6,257
417
41
3
0
249,360
1
L
Baron Samedi
7,518
501
47
3
0
248,245
1
W
Discordia
7,744
516
55
4
0
259,576
1
L
Cupid
5,279
352
29
2
0
224,380
0
L
Aphrodite
6,562
437
56
4
0
264,222
0
W
Ne Zha
8,517
568
101
7
0
293,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role