Player Matchup

Cthulhu
Cthulhu
Archer Steele
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,256 Elo+
Party 1
Cerberus
Cerberus
Hudsucker hank
Cerberus
Level 16
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
LAGG8022
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,462 Elo+
Solo
Hou Yi
Hou Yi
OTF_MiSFiT
Hou Yi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 11L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
rockhead85
Sun Wukong
Level 27
God Stats
70W - 56L
1,604 SR
Queue Stats
928W - 972L
1,514 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,449 Elo+

VS

Team Averages
Level 18
1,371 SR
1,481 Elo+
Mercury
Mercury
Bdbdon30k
Mercury
Level 11
God Stats
82W - 103L
1,445 SR
Queue Stats
101W - 125L
1,401 Elo+
Solo
Hun Batz
Hun Batz
Darth_Mike66
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,776 Elo+
Solo
Ao Kuang
Ao Kuang
KiNGSaNCHo69XX
Ao Kuang
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
178W - 222L
1,447 Elo+
Solo
Olorun
Olorun
KnsThe4
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Pele
Pele
wornpoem
Pele
Level 30
God Stats
0W - 8L
1,111 SR
Queue Stats
455W - 509L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
4 / 3 / 12
12,812
986
11,473
17,292
20,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
20
1 / 10 / 23
13,831
1,064
12,094
26,966
21,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
LAGG8022
Discordia
20
7 / 0 / 21
14,555
1,120
25,498
7,050
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
OTF_MiSFiT
Hou Yi
20
21 / 2 / 12
16,151
1,242
53,872
27,943
13,971
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
rockhead85
Sun Wukong
20
10 / 8 / 15
14,758
1,135
24,091
21,214
19,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bdbdon30k
Mercury
18
7 / 6 / 8
13,370
1,028
17,913
22,366
8,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Darth_Mike66
Hun Batz
19
4 / 10 / 7
13,068
1,005
19,150
28,294
12,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
19
6 / 10 / 12
12,754
981
21,483
36,014
16,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
KnsThe4
Olorun
19
2 / 4 / 16
12,481
960
11,501
21,409
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
19
4 / 13 / 12
12,640
972
23,746
29,836
13,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
78
43
Kills
23
23
Deaths
43
83
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
12
3.33
L
Mercury
Bdbdon30k
Mercury
7
6
8
1.83
L
Hun Batz
Darth_Mike66
Hun Batz
4
10
7
0.75
W
Cerberus
1
10
23
1.25
L
Ao Kuang
6
10
12
1.2
L
Olorun
KnsThe4
Olorun
2
4
16
2.5
W
Discordia
LAGG8022
Discordia
7
0
21
17.5
W
Hou Yi
OTF_MiSFiT
Hou Yi
21
2
12
13.5
W
Sun Wukong
rockhead85
Sun Wukong
10
8
15
2.19
L
Pele
4
13
12
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,028
Damage
93,793
100,465
Taken
137,919
78,836
Mitigated
61,246
23,892
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,473
858
383
422
17,292
20,839
0
5,844
11,448
21,586
0
L
Mercury
Bdbdon30k
Mercury
17,913
12,033
0
1,170
22,366
8,374
0
13,011
9,080
0
25,054
L
Hun Batz
Darth_Mike66
Hun Batz
19,150
7,918
0
1,567
28,294
12,733
0
11,393
16,726
0
41,431
W
Cerberus
12,094
1,983
0
5,476
26,966
21,325
0
9,875
17,091
29,913
0
L
Ao Kuang
21,483
9,344
0
9,884
36,014
16,224
0
11,008
24,756
34,918
0
L
Olorun
KnsThe4
Olorun
11,501
5,083
2,375
6,617
21,409
9,946
0
5,477
15,657
35,675
0
W
Discordia
LAGG8022
Discordia
25,498
4,715
0
760
7,050
3,004
0
2,546
4,504
46,183
0
W
Hou Yi
OTF_MiSFiT
Hou Yi
53,872
49,197
0
14,363
27,943
13,971
0
9,963
17,980
0
83,290
W
Sun Wukong
rockhead85
Sun Wukong
24,091
10,697
0
2,488
21,214
19,697
0
4,756
16,458
0
39,123
L
Pele
23,746
10,435
0
2,771
29,836
13,969
0
7,651
21,860
0
53,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,107
Gold Earned
64,313
217
Minions Killed
187
5
Camps Cleared
4
1,167,118
Distance Traveled
1,276,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,812
986
33
3
0
193,552
0
L
Mercury
13,370
1,028
8
1
0
323,540
0
L
Hun Batz
13,068
1,005
44
3
3
239,882
0
W
Cerberus
13,831
1,064
37
3
1
215,745
1
L
Ao Kuang
12,754
981
28
2
1
236,794
0
L
Olorun
12,481
960
39
3
0
228,473
0
W
Discordia
14,555
1,120
47
4
0
260,197
0
W
Hou Yi
16,151
1,242
61
5
3
229,656
0
W
Sun Wukong
14,758
1,135
39
3
1
267,968
4
L
Pele
12,640
972
68
5
0
248,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role