Player Matchup

Sobek
Sobek
Attackingbear
Sobek
Level 96
God Stats
7W - 6L
1,710 SR
Queue Stats
242W - 233L
1,510 Elo+
Party 1
Apollo
Apollo
Gha55y
Apollo
Level 47
God Stats
3W - 3L
1,332 SR
Queue Stats
181W - 175L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Grimador
Aphrodite
Level 143
God Stats
2W - 1L
1,686 SR
Queue Stats
8W - 9L
1,518 Elo+
Solo
Team Averages
Level 95
1,576 SR
1,513 Elo+

VS

Team Averages
Level 78
1,543 SR
1,518 Elo+
Discordia
Discordia
Cynicowl
Discordia
Level 47
God Stats
24W - 17L
1,464 SR
Queue Stats
114W - 115L
1,480 Elo+
Party 2
Hachiman
Hachiman
Zeleven
Hachiman
Level 59
God Stats
13W - 8L
1,778 SR
Queue Stats
166W - 149L
1,649 Elo+
Party 2
Odin
Odin
villamillos
Odin
Level 127
God Stats
1W - 5L
1,386 SR
Queue Stats
301W - 327L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
10,134
563
6,702
16,615
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Gha55y
Apollo
14
1 / 5 / 2
10,355
575
3,334
9,197
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Grimador
Aphrodite
12
1 / 6 / 2
9,878
549
7,505
11,601
5,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cynicowl
Discordia
16
3 / 2 / 11
11,625
646
14,867
7,768
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Zeleven
Hachiman
15
7 / 2 / 7
11,863
659
13,500
11,393
3,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 10
11,716
651
4,710
9,001
7,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
14
14
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Discordia
Cynicowl
Discordia
3
2
11
4.25
L
Apollo
Gha55y
Apollo
1
5
2
0.4
L
Aphrodite
Grimador
Aphrodite
1
6
2
0.33
W
Hachiman
Zeleven
Hachiman
7
2
7
5.25
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
33,077
37,413
Taken
28,162
26,065
Mitigated
14,023
11,243
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,702
361
0
3,484
16,615
17,203
0
6,378
9,807
28,972
0
W
Discordia
Cynicowl
Discordia
14,867
868
0
1,900
7,768
2,634
752
5,208
2,179
65,878
0
L
Apollo
Gha55y
Apollo
3,334
2,101
0
0
9,197
3,267
0
3,278
5,621
0
38,362
L
Aphrodite
Grimador
Aphrodite
7,505
90
2,930
4,829
11,601
5,595
0
4,164
7,057
42,003
0
W
Hachiman
Zeleven
Hachiman
13,500
7,818
0
5,945
11,393
3,884
1,873
5,374
5,707
0
66,216
W
4,710
502
0
1,790
9,001
7,505
313
3,303
5,302
0
27,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
35,204
189
Minions Killed
217
0
Camps Cleared
0
908,305
Distance Traveled
1,007,409
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,134
563
25
1
0
317,658
2
W
Discordia
11,625
646
102
6
0
315,086
5
L
Apollo
10,355
575
91
5
0
281,830
1
L
Aphrodite
9,878
549
73
4
0
308,817
9
W
Hachiman
11,863
659
75
4
0
312,283
4
W
Odin
11,716
651
40
2
0
380,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role