Player Matchup

Baron Samedi
Baron Samedi
ArielDins
Baron Samedi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,398 Elo+
Party 1
Yemoja
Yemoja
CamaraIsa
Yemoja
Level 5
God Stats
1W - 3L
1,715 SR
Queue Stats
4W - 14L
1,349 Elo+
Party 1
Tiamat
Tiamat
Co0bs
Tiamat
Level 25
God Stats
4W - 2L
1,773 SR
Queue Stats
70W - 44L
1,524 Elo+
Solo
Da Ji
Da Ji
Roziac
Da Ji
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 51L
1,760 Elo+
Solo
Anubis
Anubis
Runiko
Anubis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,297 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,466 Elo+

VS

Team Averages
Level 11
1,567 SR
1,501 Elo+
Tyr
Tyr
Mindp
Tyr
Level 2
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 2
Vulcan
Vulcan
Scarfecmega1993
Vulcan
Level 11
God Stats
4W - 2L
1,493 SR
Queue Stats
20W - 39L
1,196 Elo+
Solo
Sol
Sol
Stoyquaza
Sol
Level 8
God Stats
5W - 6L
1,407 SR
Queue Stats
27W - 23L
1,541 Elo+
Party 2
Medusa
Medusa
XxFrendexX
Medusa
Level 6
God Stats
2W - 0L
1,734 SR
Queue Stats
22W - 17L
1,561 Elo+
Party 2
Artio
Artio
cremecheese
Artio
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 49L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArielDins
Baron Samedi
14
0 / 0 / 2
8,427
648
0
0
0
Yemoja
CamaraIsa
Yemoja
15
0 / 0 / 4
8,704
670
0
0
0
Tiamat
Co0bs
Tiamat
18
5 / 0 / 12
12,947
996
5,301
2,233
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Roziac
Da Ji
20
21 / 9 / 8
17,866
1,374
29,345
33,607
17,728
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Runiko
Anubis
20
4 / 13 / 17
14,319
1,101
25,576
28,289
19,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Mindp
Tyr
19
3 / 9 / 11
12,421
955
5,885
18,726
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 5 / 8
12,754
981
4,517
9,461
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 15
14,747
1,134
22,321
16,331
4,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
XxFrendexX
Medusa
20
10 / 7 / 7
13,994
1,076
19,277
19,685
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 4 / 13
13,131
1,010
8,231
19,685
17,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
30
Kills
22
22
Deaths
30
43
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArielDins
Baron Samedi
0
0
2
1
L
Yemoja
CamaraIsa
Yemoja
0
0
4
2
L
Tiamat
Co0bs
Tiamat
5
0
12
11
W
Tyr
Mindp
Tyr
3
9
11
0.94
L
Da Ji
Roziac
Da Ji
21
9
8
2.78
L
Anubis
Runiko
Anubis
4
13
17
0.96
W
1
5
8
1
W
7
5
15
2.9
W
Medusa
XxFrendexX
Medusa
10
7
7
1.93
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,222
Damage
60,231
64,129
Taken
83,888
38,931
Mitigated
49,449
4,931
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArielDins
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
CamaraIsa
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Co0bs
Tiamat
5,301
740
0
1,102
2,233
2,096
0
716
1,457
12,845
0
W
Tyr
Mindp
Tyr
5,885
1,416
0
828
18,726
16,905
0
7,325
9,948
0
16,325
L
Da Ji
Roziac
Da Ji
29,345
6,459
0
1,000
33,607
17,728
0
18,494
14,888
0
48,160
L
Anubis
Runiko
Anubis
25,576
2,108
0
2,829
28,289
19,107
0
15,859
12,230
56,999
0
W
4,517
629
0
602
9,461
3,816
0
1,637
7,824
55,755
0
W
22,321
10,794
0
8,229
16,331
4,837
0
5,725
9,666
47,449
0
W
Medusa
XxFrendexX
Medusa
19,277
10,049
0
4,128
19,685
6,106
0
10,727
8,684
0
32,060
W
8,231
1,205
1,790
5,469
19,685
17,785
0
5,463
9,753
26,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
67,047
142
Minions Killed
260
3
Camps Cleared
6
462,649
Distance Traveled
1,114,450
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,427
648
0
0
0
0
0
L
Yemoja
8,704
670
0
0
0
0
0
L
Tiamat
12,947
996
14
1
1
67,828
0
W
Tyr
12,421
955
21
2
0
217,629
0
L
Da Ji
17,866
1,374
41
3
0
222,627
0
L
Anubis
14,319
1,101
87
7
2
172,194
0
W
Vulcan
12,754
981
127
10
1
197,074
0
W
Sol
14,747
1,134
67
5
2
210,582
0
W
Medusa
13,994
1,076
17
1
0
238,298
1
W
Artio
13,131
1,010
28
2
3
250,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role