Player Matchup

Fenrir
Fenrir
CL_KaKo_L2R2
Fenrir
Level 5
God Stats
11W - 17L
1,497 SR
Queue Stats
32W - 33L
1,452 Elo+
Party 1
Persephone
Persephone
MissIvy
Persephone
Level 27
God Stats
0W - 2L
1,542 SR
Queue Stats
6W - 8L
1,152 Elo+
Solo
Sobek
Sobek
TR_CodeTherexpro
Sobek
Level 7
God Stats
2W - 2L
1,580 SR
Queue Stats
44W - 57L
1,369 Elo+
Party 1
Cupid
Cupid
sewi37291
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,223 Elo+
Party 1
Bellona
Bellona
toxic_enzoMS
Bellona
Level 6
God Stats
4W - 8L
1,333 SR
Queue Stats
15W - 21L
1,359 Elo+
Party 1
Team Averages
Level 9
1,490 SR
1,311 Elo+

VS

Team Averages
Level 13
1,512 SR
1,535 Elo+
Yemoja
Yemoja
AnimalBoot31071
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Neith
Neith
Cheff-Luzi
Neith
Level 8
God Stats
9W - 10L
1,412 SR
Queue Stats
16W - 18L
1,347 Elo+
Solo
Anhur
Anhur
Rs general3194
Anhur
Level 17
God Stats
7W - 10L
1,650 SR
Queue Stats
138W - 143L
1,415 Elo+
Solo
Cupid
Cupid
WildBabyWeazel
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
nnamrekcAiveL
Tiamat
Level 6
God Stats
17W - 0L
1,500 SR
Queue Stats
30W - 4L
1,912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 7 / 1
8,810
420
9,474
19,335
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
MissIvy
Persephone
10
0 / 1 / 3
7,125
339
3,673
6,111
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 7 / 0
6,909
329
1,895
15,192
7,424
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
sewi37291
Cupid
10
0 / 18 / 4
6,975
332
4,176
21,449
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
toxic_enzoMS
Bellona
14
1 / 11 / 2
8,862
422
6,346
19,825
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
8,520
406
4,797
12,648
7,055
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
3 / 3 / 13
9,143
435
11,227
13,003
5,367
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
12 / 1 / 6
11,451
545
17,737
12,797
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 1
6,267
298
0
526
104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
26 / 0 / 2
13,601
648
25,875
16,334
21,727
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
8
Kills
42
44
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
Fenrir
7
7
1
1.07
W
Neith
3
3
13
3.17
L
Persephone
MissIvy
Persephone
0
1
3
1.5
W
12
1
6
15
L
0
7
0
0
W
0
0
1
0.5
W
26
0
2
27
L
Cupid
sewi37291
Cupid
0
18
4
0.11
L
Bellona
toxic_enzoMS
Bellona
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
59,636
81,912
Taken
55,308
37,140
Mitigated
39,447
8,808
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,797
1,323
1,819
383
12,648
7,055
1,380
1,730
10,918
24,961
0
L
Fenrir
9,474
1,756
0
2,863
19,335
5,974
0
8,088
11,247
0
42,700
W
Neith
11,227
5,689
414
5,334
13,003
5,367
2,227
1,868
11,135
0
47,721
L
Persephone
MissIvy
Persephone
3,673
410
0
817
6,111
1,492
216
3,991
2,119
26,493
0
W
17,737
8,501
0
5,088
12,797
5,194
2,587
1,318
11,329
0
78,135
L
1,895
162
0
1,962
15,192
7,424
0
3,779
11,413
23,796
0
W
0
0
26
106
526
104
0
72
454
0
2,588
W
25,875
7,796
443
12,450
16,334
21,727
995
1,895
13,823
114,168
0
L
Cupid
sewi37291
Cupid
4,176
2,488
112
2,425
21,449
5,470
261
7,794
13,655
0
20,493
L
Bellona
toxic_enzoMS
Bellona
6,346
1,982
0
629
19,825
16,780
578
7,019
12,806
6,005
39,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
48,982
256
Minions Killed
410
0
Camps Cleared
0
1,591,342
Distance Traveled
1,792,237
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,520
406
28
1
0
376,065
0
L
Fenrir
8,810
420
78
4
0
346,852
1
W
Neith
9,143
435
74
4
0
336,777
3
L
Persephone
7,125
339
38
2
0
213,263
3
W
Anhur
11,451
545
121
6
0
402,685
2
L
Sobek
6,909
329
32
2
0
372,223
0
W
Cupid
6,267
298
4
0
0
261,482
0
W
Tiamat
13,601
648
183
9
0
415,228
1
L
Cupid
6,975
332
26
1
0
290,834
0
L
Bellona
8,862
422
82
4
0
368,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role