Player Matchup

Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
F0RTNITE CEO
Baron Samedi
Level 29
God Stats
13W - 5L
1,509 SR
Queue Stats
13W - 5L
1,697 Elo+
Party 2
Ymir
Ymir
Luxury Ju
Ymir
Level 35
God Stats
8W - 3L
1,470 SR
Queue Stats
15W - 7L
1,511 Elo+
Party 2
Tiamat
Tiamat
Shadowwolft1499
Tiamat
Level 65
God Stats
11W - 5L
1,466 SR
Queue Stats
88W - 96L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
StayTunedKrispy
Cernunnos
Level 108
God Stats
20W - 22L
1,708 SR
Queue Stats
286W - 327L
1,538 Elo+
Party 2
Team Averages
Level 68
1,531 SR
1,559 Elo+

VS

Team Averages
Level 40
1,523 SR
1,603 Elo+
Set
Set
Ayvla21_
Set
Level 26
God Stats
5W - 3L
1,701 SR
Queue Stats
99W - 99L
1,610 Elo+
Party 1
Ymir
Ymir
Donald2194
Ymir
Level 13
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 3
Scylla
Scylla
ITz_Dark_32
Scylla
Level 60
God Stats
3W - 4L
1,518 SR
Queue Stats
111W - 116L
1,528 Elo+
Party 1
Mulan
Mulan
ITz_Ricky_13
Mulan
Level 51
God Stats
14W - 16L
1,422 SR
Queue Stats
173W - 172L
1,503 Elo+
Party 1
Medusa
Medusa
Kazuma2194
Medusa
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 1 / 5
7,311
562
3,561
8,413
4,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Baron Samedi
F0RTNITE CEO
Baron Samedi
12
4 / 5 / 0
7,601
585
5,834
10,545
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 1 / 14
7,496
577
4,290
7,534
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 1 / 1
8,651
665
6,242
5,607
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
StayTunedKrispy
Cernunnos
13
9 / 2 / 5
7,998
615
13,448
9,348
3,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,199
554
7,653
11,630
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 6 / 0
4,906
377
1,947
10,738
5,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
3 / 4 / 2
6,608
508
4,946
7,676
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
6,752
519
3,426
9,225
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Kazuma2194
Medusa
8
1 / 6 / 0
5,111
393
4,329
8,098
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
24
Kills
9
10
Deaths
24
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
5
6.5
L
4
5
1
0.9
L
0
6
0
0
W
Baron Samedi
F0RTNITE CEO
Baron Samedi
4
5
0
0.8
L
Scylla
3
4
2
1
L
1
3
0
0.33
L
Medusa
Kazuma2194
Medusa
1
6
0
0.17
W
Ymir
0
1
14
7
W
7
1
1
7.5
W
Cernunnos
StayTunedKrispy
Cernunnos
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
22,301
41,447
Taken
47,367
21,212
Mitigated
20,626
16,139
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,561
923
0
1,751
8,413
4,357
330
554
7,809
0
29,384
L
7,653
3,191
0
4,059
11,630
5,172
0
2,226
9,316
0
41,031
L
1,947
351
0
0
10,738
5,227
84
2,583
8,115
10,436
0
W
Baron Samedi
F0RTNITE CEO
Baron Samedi
5,834
350
0
3,293
10,545
4,100
1,171
4,612
5,599
36,554
0
L
Scylla
4,946
319
0
1,086
7,676
2,359
0
4,335
3,029
28,510
0
L
3,426
297
0
1,833
9,225
6,345
756
4,223
4,660
0
35,718
L
Medusa
Kazuma2194
Medusa
4,329
2,161
0
1,376
8,098
1,523
586
2,157
5,881
0
22,375
W
Ymir
4,290
1,146
0
2,714
7,534
5,247
385
606
6,903
21,350
0
W
6,242
786
0
3,094
5,607
4,110
874
90
5,382
45,173
0
W
Cernunnos
StayTunedKrispy
Cernunnos
13,448
8,340
0
5,287
9,348
3,398
1,936
697
8,651
0
51,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
30,576
328
Minions Killed
287
0
Camps Cleared
0
1,191,480
Distance Traveled
1,126,755
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,311
562
54
4
0
254,459
2
L
Set
7,199
554
88
7
0
252,500
0
L
Ymir
4,906
377
16
1
0
218,223
2
W
Baron Samedi
7,601
585
71
5
0
225,155
0
L
Scylla
6,608
508
50
4
0
212,905
0
L
Mulan
6,752
519
88
7
0
245,112
0
L
Medusa
5,111
393
45
3
0
198,015
1
W
Ymir
7,496
577
26
2
0
263,785
0
W
Tiamat
8,651
665
102
8
0
227,891
0
W
Cernunnos
7,998
615
75
6
0
220,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role