Player Matchup

Tiamat
Tiamat
BigBolin_78
Tiamat
Level 68
God Stats
3W - 3L
1,519 SR
Queue Stats
19W - 20L
1,403 Elo+
Solo
Awilix
Awilix
RoGu3 tRo0p3r
Awilix
Level 87
God Stats
23W - 36L
1,254 SR
Queue Stats
197W - 229L
1,427 Elo+
Solo
Chaac
Chaac
darkdemon168
Chaac
Level 100
God Stats
2W - 6L
1,608 SR
Queue Stats
69W - 103L
1,367 Elo+
Solo
Team Averages
Level 85
1,460 SR
1,399 Elo+

VS

Team Averages
Level 26
1,503 SR
1,387 Elo+
Neith
Neith
K3VIN4351
Neith
Level 27
God Stats
40W - 25L
1,508 SR
Queue Stats
41W - 25L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
KreamyDegree
Cthulhu
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 6L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
o0Solar_Rose0o
Nu Wa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 7 / 1
8,388
559
7,214
14,813
5,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
3 / 7 / 2
9,669
645
6,499
13,640
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 2
8,982
599
10,186
21,687
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K3VIN4351
Neith
15
12 / 3 / 7
11,739
783
23,810
13,009
5,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KreamyDegree
Cthulhu
13
1 / 1 / 14
9,566
638
6,514
9,257
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 1 / 11
10,845
723
13,327
7,350
2,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
1
0.21
W
Neith
K3VIN4351
Neith
12
3
7
5.17
W
Cthulhu
KreamyDegree
Cthulhu
1
1
14
8
L
3
7
2
0.57
L
1
6
2
0.33
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
43,651
50,140
Taken
29,616
28,946
Mitigated
12,537
16,691
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,214
731
410
3,246
14,813
5,617
152
5,809
9,004
32,273
0
W
Neith
K3VIN4351
Neith
23,810
12,820
0
2,970
13,009
5,106
2,659
3,944
8,741
0
61,519
W
Cthulhu
KreamyDegree
Cthulhu
6,514
707
877
993
9,257
4,913
0
1,537
7,530
18,509
0
L
6,499
2,196
0
3,056
13,640
5,847
76
7,428
6,212
0
28,276
L
10,186
1,398
660
9,319
21,687
17,482
112
6,708
14,979
0
36,824
W
13,327
4,837
2,140
1,940
7,350
2,518
200
1,733
5,467
36,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
32,150
135
Minions Killed
156
0
Camps Cleared
0
746,367
Distance Traveled
753,599
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,388
559
51
3
0
218,460
2
W
Neith
11,739
783
81
5
0
214,666
0
W
Cthulhu
9,566
638
15
1
0
275,864
3
L
Awilix
9,669
645
23
2
0
253,674
0
L
Chaac
8,982
599
61
4
0
274,233
1
W
Nu Wa
10,845
723
60
4
0
263,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role