Player Matchup

Ah Puch
Ah Puch
Aglow
Ah Puch
Level 43
God Stats
1W - 3L
1,706 SR
Queue Stats
124W - 125L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
Creepasaurus
Kukulkan
Level 85
God Stats
14W - 15L
1,520 SR
Queue Stats
89W - 102L
1,530 Elo+
Party 2
Hachiman
Hachiman
Jestak
Hachiman
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 27L
1,674 Elo+
Solo
Geb
Geb
popejudy
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,752 Elo+
Party 3
Arachne
Arachne
spongesandwhich
Arachne
Level 84
God Stats
14W - 13L
1,500 SR
Queue Stats
535W - 513L
1,666 Elo+
Party 3
Team Averages
Level 58
1,545 SR
1,638 Elo+

VS

Team Averages
Level 60
1,623 SR
1,595 Elo+
Izanami
Izanami
ChemLogic
Izanami
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 4
Anubis
Anubis
DaTeamaSteel43
Anubis
Level 108
God Stats
28W - 19L
1,668 SR
Queue Stats
185W - 169L
1,644 Elo+
Party 1
Tiamat
Tiamat
NeedTwo
Tiamat
Level 49
God Stats
27W - 23L
1,621 SR
Queue Stats
231W - 201L
1,554 Elo+
Solo
Tyr
Tyr
OogaBoogaDerpzz
Tyr
Level 26
God Stats
5W - 8L
1,506 SR
Queue Stats
298W - 210L
1,696 Elo+
Party 4
Ymir
Ymir
Woody703
Ymir
Level 35
God Stats
3W - 1L
1,820 SR
Queue Stats
176W - 152L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aglow
Ah Puch
16
4 / 5 / 3
10,198
486
12,189
19,167
12,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Creepasaurus
Kukulkan
16
2 / 7 / 1
9,724
463
12,835
12,867
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Jestak
Hachiman
17
3 / 5 / 3
10,534
502
9,648
15,338
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 1
6,830
325
880
5,335
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 9 / 0
8,141
388
4,004
12,941
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChemLogic
Izanami
18
5 / 1 / 3
11,828
563
6,236
7,623
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 1 / 7
12,320
587
5,838
13,956
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
NeedTwo
Tiamat
19
6 / 4 / 10
12,568
598
15,937
16,320
15,566
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 13
11,663
555
15,133
18,596
11,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
17
5 / 3 / 9
11,812
562
6,922
13,815
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
11
Kills
28
28
Deaths
11
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aglow
Ah Puch
4
5
3
1.1
W
Izanami
ChemLogic
Izanami
5
1
3
6.5
L
Kukulkan
Creepasaurus
Kukulkan
2
7
1
0.36
W
5
1
7
8.5
L
Hachiman
Jestak
Hachiman
3
5
3
0.9
W
Tiamat
NeedTwo
Tiamat
6
4
10
2.75
W
7
2
13
6.75
W
Ymir
5
3
9
3.17
L
0
2
1
0.25
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
50,066
65,648
Taken
70,310
26,647
Mitigated
50,648
13,856
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aglow
Ah Puch
12,189
510
0
5,144
19,167
12,145
0
11,676
7,491
54,244
0
W
Izanami
ChemLogic
Izanami
6,236
4,521
0
3,336
7,623
3,045
5,908
1,163
6,460
0
84,231
L
Kukulkan
Creepasaurus
Kukulkan
12,835
169
0
147
12,867
4,279
0
7,281
5,586
67,708
0
W
5,838
116
0
7,863
13,956
7,074
1,897
5,563
8,393
99,502
0
L
Hachiman
Jestak
Hachiman
9,648
4,247
0
5,536
15,338
4,764
147
4,765
10,573
0
78,524
W
Tiamat
NeedTwo
Tiamat
15,937
673
224
6,858
16,320
15,566
2,276
9,292
7,028
77,466
0
W
15,133
2,765
0
6,321
18,596
11,466
982
5,430
13,166
0
62,171
W
Ymir
6,922
878
0
1,764
13,815
13,497
962
4,456
9,359
52,750
0
L
880
140
0
1,222
5,335
1,787
0
1,783
3,552
5,959
0
L
4,004
2,778
0
1,807
12,941
3,672
0
3,192
9,749
0
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,427
Gold Earned
60,191
444
Minions Killed
624
0
Camps Cleared
0
1,467,972
Distance Traveled
1,963,830
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,198
486
111
5
0
326,535
0
W
Izanami
11,828
563
156
7
0
353,163
0
L
Kukulkan
9,724
463
125
6
0
350,447
4
W
Anubis
12,320
587
145
7
0
366,611
4
L
Hachiman
10,534
502
145
7
0
338,043
6
W
Tiamat
12,568
598
148
7
0
370,217
0
W
Tyr
11,663
555
98
5
0
466,132
2
W
Ymir
11,812
562
77
4
0
407,707
5
L
Geb
6,830
325
10
0
0
191,087
0
L
Arachne
8,141
388
53
3
0
261,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role