Player Matchup

Artemis
Artemis
Dinozur
Artemis
Level 16
God Stats
2W - 2L
1,198 SR
Queue Stats
23W - 15L
1,314 Elo+
Party 1
Bellona
Bellona
Irisune
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,383 Elo+
Party 1
Sobek
Sobek
Twinas
Sobek
Level 27
God Stats
13W - 5L
1,594 SR
Queue Stats
85W - 90L
1,438 Elo+
Solo
Da Ji
Da Ji
ZafkielAphel
Da Ji
Level 8
God Stats
4W - 1L
1,711 SR
Queue Stats
22W - 12L
1,345 Elo+
Party 1
Xbalanque
Xbalanque
casual2head
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,484 Elo+
Party 1
Team Averages
Level 27
1,501 SR
1,393 Elo+

VS

Team Averages
Level 26
1,594 SR
1,456 Elo+
Ganesha
Ganesha
Hyps0s
Ganesha
Level 26
God Stats
8W - 3L
1,759 SR
Queue Stats
45W - 41L
1,487 Elo+
Party 2
Neith
Neith
JMSH
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,424 Elo+
Solo
Eset
Eset
LTTMeiloRakeiru
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
QuentD98
Cerberus
Level 6
God Stats
15W - 8L
1,725 SR
Queue Stats
16W - 10L
1,476 Elo+
Party 2
Da Ji
Da Ji
natior2
Da Ji
Level 22
God Stats
22W - 21L
1,485 SR
Queue Stats
31W - 27L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dinozur
Artemis
8
4 / 2 / 0
5,351
535
4,896
5,574
1,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Irisune
Bellona
10
5 / 1 / 2
6,149
615
3,523
5,878
3,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Twinas
Sobek
8
0 / 1 / 6
5,371
537
3,024
7,030
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 1 / 2
5,956
596
2,295
5,793
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
casual2head
Xbalanque
8
0 / 4 / 1
4,993
499
2,100
4,895
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hyps0s
Ganesha
7
0 / 2 / 2
4,689
469
2,134
6,729
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
JMSH
Neith
6
0 / 4 / 2
4,442
444
2,194
4,460
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 1
4,950
495
2,742
2,477
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
QuentD98
Cerberus
6
0 / 3 / 0
4,080
408
1,308
4,523
2,044
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
natior2
Da Ji
11
7 / 1 / 1
6,535
654
6,474
6,452
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
9
9
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dinozur
Artemis
4
2
0
2
L
Ganesha
Hyps0s
Ganesha
0
2
2
0.5
W
Bellona
Irisune
Bellona
5
1
2
6
L
Neith
JMSH
Neith
0
4
2
0.25
L
2
1
1
2.5
L
Cerberus
QuentD98
Cerberus
0
3
0
0
W
Sobek
Twinas
Sobek
0
1
6
3
W
2
1
2
3
W
Xbalanque
casual2head
Xbalanque
0
4
1
0.13
L
Da Ji
natior2
Da Ji
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
14,852
29,170
Taken
24,641
14,116
Mitigated
8,576
9,392
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dinozur
Artemis
4,896
2,342
0
2,501
5,574
1,652
866
769
4,805
0
21,901
L
Ganesha
Hyps0s
Ganesha
2,134
297
0
1,787
6,729
2,824
0
1,313
5,391
9,354
0
W
Bellona
Irisune
Bellona
3,523
1,105
0
834
5,878
3,694
694
1,582
4,245
0
18,023
L
Neith
JMSH
Neith
2,194
966
0
930
4,460
1,109
510
671
3,789
0
9,805
L
2,742
275
0
760
2,477
609
0
286
2,116
15,466
0
L
Cerberus
QuentD98
Cerberus
1,308
24
0
363
4,523
2,044
0
554
3,944
9,233
0
W
Sobek
Twinas
Sobek
3,024
353
0
3,037
7,030
5,132
0
2,084
4,912
8,544
0
W
2,295
485
0
2,600
5,793
1,730
0
0
5,793
0
28,423
W
Xbalanque
casual2head
Xbalanque
2,100
870
0
420
4,895
1,908
0
1,462
3,231
0
14,642
L
Da Ji
natior2
Da Ji
6,474
1,810
0
1,670
6,452
1,990
0
200
6,152
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
24,696
206
Minions Killed
151
0
Camps Cleared
0
861,196
Distance Traveled
781,505
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,351
535
45
5
0
148,769
0
L
Ganesha
4,689
469
8
1
0
187,088
1
W
Bellona
6,149
615
49
5
0
158,320
0
L
Neith
4,442
444
25
3
0
170,437
0
L
Eset
4,950
495
42
4
0
105,199
1
L
Cerberus
4,080
408
18
2
0
142,871
0
W
Sobek
5,371
537
8
1
0
207,294
3
W
Da Ji
5,956
596
67
7
0
203,989
0
W
Xbalanque
4,993
499
37
4
0
142,824
0
L
Da Ji
6,535
654
58
6
0
175,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role