Player Matchup

Amaterasu
Amaterasu
Sauke_G
Amaterasu
Level 27
God Stats
1W - 2L
1,430 SR
Queue Stats
14W - 16L
1,354 Elo+
Party 3
Bastet
Bastet
StL_Fitted314
Bastet
Level 39
God Stats
62W - 52L
1,415 SR
Queue Stats
201W - 221L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
The_True_Arkad
Cernunnos
Level 81
God Stats
1W - 3L
1,132 SR
Queue Stats
240W - 297L
1,469 Elo+
Party 1
Agni
Agni
cecco1984
Agni
Level 33
God Stats
1W - 0L
1,200 SR
Queue Stats
28W - 43L
1,318 Elo+
Solo
Raijin
Raijin
tunaslaw
Raijin
Level 62
God Stats
1W - 0L
1,883 SR
Queue Stats
6W - 6L
1,267 Elo+
Party 3
Team Averages
Level 48
1,412 SR
1,369 Elo+

VS

Team Averages
Level 36
1,426 SR
1,418 Elo+
Amaterasu
Amaterasu
Akinikin
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
EdgyCult
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,382 Elo+
Solo
Fenrir
Fenrir
Kolasi Lykos
Fenrir
Level 18
God Stats
13W - 24L
1,241 SR
Queue Stats
96W - 111L
1,355 Elo+
Party 2
Neith
Neith
Kondejr
Neith
Level 41
God Stats
18W - 22L
1,428 SR
Queue Stats
18W - 23L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
wipeout 409
Ratatoskr
Level 28
God Stats
12W - 14L
1,461 SR
Queue Stats
79W - 90L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sauke_G
Amaterasu
18
6 / 5 / 16
12,421
1,035
13,328
16,540
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 5 / 26
12,213
1,018
18,478
13,557
5,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
The_True_Arkad
Cernunnos
20
15 / 4 / 19
14,378
1,198
36,814
12,774
6,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
19
7 / 2 / 17
12,258
1,022
13,936
8,433
3,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
tunaslaw
Raijin
19
7 / 2 / 15
13,145
1,095
20,835
8,347
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akinikin
Amaterasu
18
4 / 5 / 10
12,102
1,009
8,863
24,826
23,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
EdgyCult
Arachne
18
4 / 14 / 9
12,015
1,001
10,300
30,539
13,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
1 / 10 / 9
10,278
857
8,571
23,350
10,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Kondejr
Neith
18
3 / 4 / 8
11,653
971
9,047
11,111
4,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
wipeout 409
Ratatoskr
18
6 / 6 / 12
12,499
1,042
19,495
21,392
13,704
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
66
39
Kills
18
18
Deaths
39
93
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akinikin
Amaterasu
4
5
10
1.8
L
Arachne
EdgyCult
Arachne
4
14
9
0.61
L
Fenrir
1
10
9
0.55
L
Neith
Kondejr
Neith
3
4
8
1.75
W
Amaterasu
Sauke_G
Amaterasu
6
5
16
2.8
W
4
5
26
3.4
W
Cernunnos
The_True_Arkad
Cernunnos
15
4
19
6.13
W
Agni
7
2
17
7.75
W
Raijin
tunaslaw
Raijin
7
2
15
7.25
L
Ratatoskr
wipeout 409
Ratatoskr
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,391
Damage
56,276
59,651
Taken
111,218
32,403
Mitigated
64,031
11,691
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akinikin
Amaterasu
8,863
3,072
0
1,907
24,826
23,149
0
7,733
16,671
0
30,278
L
Arachne
EdgyCult
Arachne
10,300
5,155
0
5,078
30,539
13,062
0
8,920
21,266
0
24,171
L
Fenrir
8,571
2,407
0
66
23,350
10,013
0
7,592
15,382
0
17,306
L
Neith
Kondejr
Neith
9,047
4,471
0
1,281
11,111
4,103
0
2,883
8,073
0
33,789
W
Amaterasu
Sauke_G
Amaterasu
13,328
6,180
0
4,720
16,540
13,384
0
0
16,442
0
22,674
W
18,478
6,404
0
0
13,557
5,652
0
96
13,436
276
27,402
W
Cernunnos
The_True_Arkad
Cernunnos
36,814
22,287
1,230
3,637
12,774
6,317
0
0
12,674
0
59,624
W
Agni
13,936
1,045
390
414
8,433
3,088
0
0
8,383
32,392
0
W
Raijin
tunaslaw
Raijin
20,835
1,937
0
1,300
8,347
3,962
0
0
8,247
53,900
0
L
Ratatoskr
wipeout 409
Ratatoskr
19,495
4,064
0
2,147
21,392
13,704
0
6,942
14,086
96
31,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,415
Gold Earned
58,547
245
Minions Killed
197
6
Camps Cleared
4
982,947
Distance Traveled
1,087,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,102
1,009
51
4
0
212,769
0
L
Arachne
12,015
1,001
34
3
2
208,507
0
L
Fenrir
10,278
857
31
3
0
228,519
0
L
Neith
11,653
971
55
5
1
177,498
0
W
Amaterasu
12,421
1,035
38
3
0
190,070
0
W
Bastet
12,213
1,018
21
2
0
228,438
0
W
Cernunnos
14,378
1,198
42
4
0
168,736
0
W
Agni
12,258
1,022
43
4
1
187,668
0
W
Raijin
13,145
1,095
101
8
5
208,035
0
L
Ratatoskr
12,499
1,042
26
2
1
259,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role