Player Matchup

Zeus
Zeus
Berb222222
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,207 Elo+
Party 2
Tiamat
Tiamat
Ethanemerald
Tiamat
Level 64
God Stats
5W - 3L
1,796 SR
Queue Stats
22W - 44L
1,331 Elo+
Party 2
Horus
Horus
Hock942
Horus
Level 128
God Stats
6W - 4L
1,446 SR
Queue Stats
163W - 178L
1,491 Elo+
Party 2
Thor
Thor
Ultrapie123
Thor
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
34W - 38L
1,447 Elo+
Party 2
Ullr
Ullr
XinoBlast03
Ullr
Level 25
God Stats
3W - 5L
1,538 SR
Queue Stats
6W - 23L
1,237 Elo+
Party 2
Team Averages
Level 50
1,598 SR
1,342 Elo+

VS

Team Averages
Level 45
1,604 SR
1,369 Elo+
Ymir
Ymir
ApexDominat0r123
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,117 Elo+
Party 3
Hou Yi
Hou Yi
Brada420
Hou Yi
Level 63
God Stats
65W - 41L
1,616 SR
Queue Stats
182W - 166L
1,550 Elo+
Party 1
Set
Set
DrSmexy
Set
Level 47
God Stats
8W - 7L
1,676 SR
Queue Stats
215W - 155L
1,593 Elo+
Solo
Anubis
Anubis
ares1335
Anubis
Level 28
God Stats
53W - 28L
1,726 SR
Queue Stats
293W - 269L
1,562 Elo+
Party 1
Skadi
Skadi
sonic1238
Skadi
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,020 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,924
494
2,619
7,145
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
9
2 / 4 / 0
6,143
512
4,988
6,644
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Hock942
Horus
12
2 / 4 / 2
6,781
565
7,806
10,922
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 0
6,308
526
1,701
6,153
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 1
5,007
417
2,479
8,252
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
6,054
505
1,615
5,327
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Brada420
Hou Yi
12
3 / 4 / 1
6,937
578
5,139
10,052
2,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
14
10 / 1 / 4
8,071
673
6,490
6,507
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ares1335
Anubis
12
6 / 1 / 4
7,570
631
7,365
5,110
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
sonic1238
Skadi
11
4 / 1 / 5
6,740
562
6,709
6,098
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
24
24
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
5
1
0.1
W
Hou Yi
Brada420
Hou Yi
3
4
1
0.88
W
Set
10
1
4
12
L
Tiamat
2
4
0
0.5
L
Horus
Hock942
Horus
2
4
2
0.75
L
3
4
0
0.75
L
0
7
1
0.07
W
Anubis
ares1335
Anubis
6
1
4
8
W
Skadi
sonic1238
Skadi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
27,318
39,116
Taken
33,094
13,420
Mitigated
10,897
10,108
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,615
367
0
1,518
5,327
2,175
267
2,045
2,968
15,025
0
L
2,619
542
0
1,438
7,145
1,515
0
2,596
4,315
23,768
0
W
Hou Yi
Brada420
Hou Yi
5,139
3,389
0
4,010
10,052
2,031
0
0
9,802
0
31,975
W
Set
6,490
3,148
0
2,716
6,507
2,922
1,896
928
5,473
0
43,554
L
Tiamat
4,988
390
234
1,995
6,644
2,329
18
840
5,764
21,490
0
L
Horus
Hock942
Horus
7,806
2,985
0
3,801
10,922
6,471
288
526
10,354
0
39,179
L
1,701
319
0
1,764
6,153
1,485
0
2,320
3,639
0
19,387
L
2,479
683
0
876
8,252
1,620
0
2,104
6,064
0
15,521
W
Anubis
ares1335
Anubis
7,365
133
0
2,610
5,110
2,044
140
2,079
2,796
34,973
0
W
Skadi
sonic1238
Skadi
6,709
3,287
0
2,973
6,098
1,725
331
1,745
4,173
0
37,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
35,372
253
Minions Killed
338
0
Camps Cleared
0
1,072,018
Distance Traveled
1,040,868
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,054
505
37
3
0
196,467
2
L
Zeus
5,924
494
59
5
0
198,355
1
W
Hou Yi
6,937
578
75
6
0
185,420
2
W
Set
8,071
673
77
6
0
246,348
2
L
Tiamat
6,143
512
44
4
0
217,057
0
L
Horus
6,781
565
77
6
0
222,359
1
L
Thor
6,308
526
41
3
0
213,178
1
L
Ullr
5,007
417
32
3
0
221,069
0
W
Anubis
7,570
631
83
7
0
211,752
1
W
Skadi
6,740
562
66
6
0
200,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role