Player Matchup

Ullr
Ullr
AWPxLYONSxAWP
Ullr
Level 129
God Stats
7W - 8L
1,476 SR
Queue Stats
94W - 95L
1,516 Elo+
Party 1
Nemesis
Nemesis
DJLYM
Nemesis
Level 126
God Stats
1W - 1L
1,342 SR
Queue Stats
13W - 16L
1,463 Elo+
Party 4
Cerberus
Cerberus
Elayketrician
Cerberus
Level 143
God Stats
5W - 0L
1,826 SR
Queue Stats
121W - 90L
1,604 Elo+
Party 4
Tiamat
Tiamat
KBXCN
Tiamat
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,676 Elo+
Party 4
Kukulkan
Kukulkan
KinG NosaM
Kukulkan
Level 98
God Stats
7W - 6L
1,516 SR
Queue Stats
34W - 27L
1,569 Elo+
Party 1
Team Averages
Level 124
1,532 SR
1,566 Elo+

VS

Team Averages
Level 84
1,630 SR
1,627 Elo+
Tiamat
Tiamat
AlexBushmanTV
Tiamat
Level 46
God Stats
2W - 2L
1,758 SR
Queue Stats
55W - 46L
1,557 Elo+
Solo
Yemoja
Yemoja
FireLordOzai97
Yemoja
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 193L
1,842 Elo+
Party 3
Vamana
Vamana
ItsABigWrld
Vamana
Level 107
God Stats
16W - 13L
1,602 SR
Queue Stats
75W - 81L
1,573 Elo+
Party 2
Chiron
Chiron
MediumWaffle
Chiron
Level 92
God Stats
3W - 2L
1,790 SR
Queue Stats
22W - 19L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Zeus Hate
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 255L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,449
704
7,930
11,992
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
DJLYM
Nemesis
14
1 / 2 / 4
8,102
675
4,540
9,466
4,122
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
Elayketrician
Cerberus
15
2 / 1 / 11
8,793
733
10,933
13,924
12,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
KBXCN
Tiamat
16
6 / 2 / 6
10,042
837
6,468
7,345
6,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
KinG NosaM
Kukulkan
15
4 / 1 / 3
8,939
745
11,859
4,630
1,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,489
541
4,914
4,197
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 3 / 5
8,751
729
7,047
12,240
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
14
2 / 3 / 3
8,341
695
7,053
14,944
7,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
14
2 / 3 / 2
8,232
686
9,440
7,688
2,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Zeus Hate
Danzaburou
15
1 / 3 / 3
8,398
700
7,372
10,258
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
6
6
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
3
2
0.33
W
Nemesis
DJLYM
Nemesis
1
2
4
1.5
W
Cerberus
Elayketrician
Cerberus
2
1
11
7.5
L
1
3
5
1.17
L
Vamana
2
3
3
1.17
W
Tiamat
KBXCN
Tiamat
6
2
6
4.5
W
Kukulkan
KinG NosaM
Kukulkan
4
1
3
5.5
L
Chiron
2
3
2
1
L
Danzaburou
Zeus Hate
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
35,826
47,357
Taken
49,327
29,598
Mitigated
25,774
8,631
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,930
4,876
0
2,614
11,992
5,073
2,461
3,871
7,749
0
32,305
L
4,914
171
0
324
4,197
2,615
2
2,205
1,867
10,025
0
W
Nemesis
DJLYM
Nemesis
4,540
1,683
0
570
9,466
4,122
321
1,907
7,455
0
24,960
W
Cerberus
Elayketrician
Cerberus
10,933
871
0
3,525
13,924
12,207
193
1,856
11,970
21,254
0
L
7,047
1,789
1,473
2,174
12,240
8,591
1
7,596
4,544
25,325
0
L
Vamana
7,053
3,265
231
4,159
14,944
7,501
0
7,651
7,168
0
25,106
W
Tiamat
KBXCN
Tiamat
6,468
791
0
1,672
7,345
6,421
388
2,822
4,388
17,279
0
W
Kukulkan
KinG NosaM
Kukulkan
11,859
784
0
250
4,630
1,775
340
1,435
3,181
30,436
0
L
Chiron
9,440
3,016
1,779
2,500
7,688
2,794
165
5,552
2,061
0
27,690
L
Danzaburou
Zeus Hate
Danzaburou
7,372
2,024
0
2,280
10,258
4,273
120
5,756
4,427
0
31,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
40,211
246
Minions Killed
232
9
Camps Cleared
5
1,104,882
Distance Traveled
912,872
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,449
704
69
6
2
211,215
2
L
Tiamat
6,489
541
18
2
1
113,745
3
W
Nemesis
8,102
675
49
4
4
229,557
2
W
Cerberus
8,793
733
43
4
1
236,527
1
L
Yemoja
8,751
729
33
3
1
193,093
0
L
Vamana
8,341
695
51
4
1
211,338
5
W
Tiamat
10,042
837
31
3
1
216,487
0
W
Kukulkan
8,939
745
54
5
1
211,096
2
L
Chiron
8,232
686
57
5
2
189,370
3
L
Danzaburou
8,398
700
73
6
0
205,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role