Player Matchup

Ra
Ra
Silver I
GodWarriOz
Ra
Silver I
Level 157
God Stats
8W - 9L
1,577 SR
Queue Stats
212W - 224L
1,091 MMR
Solo
Izanami
Izanami
Silver I
KrissG17
Izanami
Silver I
Level 94
God Stats
33W - 28L
1,663 SR
Queue Stats
407W - 414L
1,177 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Lorcort
Aphrodite
Silver I
Level 88
God Stats
33W - 22L
1,506 SR
Queue Stats
414W - 427L
1,177 MMR
Party 1
Susano
Susano
Silver II
StoopyDoo
Susano
Silver II
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 277L
1,127 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
kur4nk4
Erlang Shen
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 253L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,549 SR
1,149 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,396 SR
1,225 MMR
Khepri
Khepri
Silver IV
Crystiam
Khepri
Silver IV
Level 129
God Stats
0W - 2L
1,198 SR
Queue Stats
7W - 16L
1,079 MMR
Solo
Danzaburou
Danzaburou
Silver II
ParadoxXIX
Danzaburou
Silver II
Level 63
God Stats
2W - 3L
1,517 SR
Queue Stats
75W - 78L
1,163 MMR
Solo
The Morrigan
The Morrigan
Silver V
VetaJumshark
The Morrigan
Silver V
Level 66
God Stats
0W - 3L
1,449 SR
Queue Stats
326W - 323L
1,188 MMR
Solo
Hun Batz
Hun Batz
Silver I
WOLFJR
Hun Batz
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
hugacloud
Vamana
Silver II
Level 147
God Stats
10W - 14L
1,316 SR
Queue Stats
113W - 122L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
12,381
563
11,607
14,404
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KrissG17
Izanami
19
8 / 3 / 10
13,108
596
28,382
22,858
12,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Lorcort
Aphrodite
17
4 / 0 / 17
12,452
566
7,594
16,798
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
StoopyDoo
Susano
19
10 / 3 / 4
12,764
580
13,962
17,090
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
kur4nk4
Erlang Shen
18
0 / 4 / 7
12,453
566
9,387
15,766
12,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetNu WaGebApolloScylla

VS

Bans
JanusBellonaYmirAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crystiam
Khepri
14
2 / 7 / 6
9,294
422
7,407
19,035
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ParadoxXIX
Danzaburou
17
3 / 7 / 2
10,856
493
10,417
14,137
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
VetaJumshark
The Morrigan
14
3 / 10 / 3
9,141
416
6,793
13,063
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
WOLFJR
Hun Batz
18
2 / 2 / 5
10,730
488
12,971
16,781
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
hugacloud
Vamana
15
3 / 3 / 4
9,724
442
12,260
23,731
22,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
29
Kills
13
13
Deaths
29
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Crystiam
Khepri
2
7
6
0.71
W
7
3
10
4
W
Izanami
KrissG17
Izanami
8
3
10
4.33
W
Aphrodite
Lorcort
Aphrodite
4
0
17
12.5
L
Danzaburou
ParadoxXIX
Danzaburou
3
7
2
0.57
W
Susano
StoopyDoo
Susano
10
3
4
4
L
The Morrigan
VetaJumshark
The Morrigan
3
10
3
0.45
L
Hun Batz
WOLFJR
Hun Batz
2
2
5
2.25
L
Vamana
hugacloud
Vamana
3
3
4
1.67
W
Erlang Shen
kur4nk4
Erlang Shen
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,932
Damage
49,848
86,916
Taken
86,747
57,837
Mitigated
56,491
41,118
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Crystiam
Khepri
7,407
294
0
1,477
19,035
16,674
0
2,660
16,303
26,137
0
W
11,607
126
3,873
5,972
14,404
6,968
1,097
615
13,789
67,298
0
W
Izanami
KrissG17
Izanami
28,382
19,926
0
6,585
22,858
12,959
5,741
4,291
18,447
0
138,870
W
Aphrodite
Lorcort
Aphrodite
7,594
1,360
9,274
11,387
16,798
17,725
733
3,722
12,978
26,612
0
L
Danzaburou
ParadoxXIX
Danzaburou
10,417
5,025
0
1,366
14,137
5,092
588
1,750
12,329
0
56,802
W
Susano
StoopyDoo
Susano
13,962
3,901
0
1,162
17,090
7,263
2,136
1,524
15,088
0
87,709
L
The Morrigan
VetaJumshark
The Morrigan
6,793
1,369
0
907
13,063
4,796
0
5,440
7,071
37,487
4,278
L
Hun Batz
WOLFJR
Hun Batz
12,971
2,876
0
3,394
16,781
7,559
0
4,002
12,591
0
83,996
L
Vamana
hugacloud
Vamana
12,260
4,125
0
8,764
23,731
22,370
0
4,522
19,061
0
51,472
W
Erlang Shen
kur4nk4
Erlang Shen
9,387
5,100
0
2,865
15,766
12,922
2,450
1,996
13,686
0
83,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,158
Gold Earned
49,745
632
Minions Killed
435
0
Camps Cleared
0
2,120,367
Distance Traveled
2,054,081
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,294
422
24
1
0
388,325
2
W
Ra
12,381
563
106
5
0
434,266
3
W
Izanami
13,108
596
194
9
0
379,654
2
W
Aphrodite
12,452
566
36
2
0
443,383
7
L
Danzaburou
10,856
493
107
5
0
386,460
1
W
Susano
12,764
580
133
6
0
488,659
4
L
The Morrigan
9,141
416
80
4
0
384,216
9
L
Hun Batz
10,730
488
153
7
0
461,562
3
L
Vamana
9,724
442
71
3
0
433,518
7
W
Erlang Shen
12,453
566
163
7
0
374,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role