Player Matchup

Apollo
Apollo
DeNis_ChOn_-
Apollo
Level 28
God Stats
3W - 8L
1,240 SR
Queue Stats
154W - 158L
1,553 Elo+
Solo
Arachne
Arachne
EdventureTime
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Solo
Horus
Horus
IIIXTheJokerXIII
Horus
Level 28
God Stats
20W - 24L
1,538 SR
Queue Stats
75W - 67L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
XTracks
Baron Samedi
Level 25
God Stats
1W - 2L
1,915 SR
Queue Stats
142W - 135L
1,631 Elo+
Solo
Cu Chulainn
Cu Chulainn
cooperdb
Cu Chulainn
Level 29
God Stats
2W - 2L
1,564 SR
Queue Stats
31W - 51L
1,430 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,564 Elo+

VS

Team Averages
Level 30
1,505 SR
1,550 Elo+
Yemoja
Yemoja
AinZone
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlackGriD
Fenrir
Level 26
God Stats
3W - 0L
1,517 SR
Queue Stats
44W - 7L
1,718 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaawaxx
Zhong Kui
Level 28
God Stats
20W - 19L
1,674 SR
Queue Stats
177W - 179L
1,552 Elo+
Solo
Janus
Janus
Virzyk
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
whitedarknesp
Hachiman
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
73W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 3 / 1
5,366
488
2,696
7,345
2,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
8
1 / 5 / 1
5,375
489
4,340
9,232
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 3
5,293
481
3,531
6,778
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
XTracks
Baron Samedi
10
1 / 4 / 2
5,593
508
3,849
7,893
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
cooperdb
Cu Chulainn
10
1 / 1 / 0
5,461
496
3,039
10,220
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AinZone
Yemoja
8
1 / 3 / 6
5,773
525
2,316
6,007
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
BlackGriD
Fenrir
12
6 / 1 / 5
7,265
660
4,834
5,983
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Kaawaxx
Zhong Kui
12
0 / 1 / 2
6,765
615
7,434
7,352
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Virzyk
Janus
13
7 / 0 / 2
7,854
714
6,513
4,261
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
whitedarknesp
Hachiman
9
3 / 2 / 2
5,767
524
5,138
6,934
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AinZone
Yemoja
1
3
6
1.33
W
Fenrir
BlackGriD
Fenrir
6
1
5
8.5
L
Apollo
3
3
1
1.17
L
Arachne
1
5
1
0.3
L
1
4
3
0.63
W
Zhong Kui
Kaawaxx
Zhong Kui
0
1
2
1
W
Janus
Virzyk
Janus
7
0
2
8
L
Baron Samedi
XTracks
Baron Samedi
1
4
2
0.5
L
Cu Chulainn
cooperdb
Cu Chulainn
1
1
0
1
W
Hachiman
whitedarknesp
Hachiman
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
26,235
41,468
Taken
30,537
15,897
Mitigated
12,623
14,318
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AinZone
Yemoja
2,316
1,060
577
1,498
6,007
2,543
264
534
5,473
11,553
0
W
Fenrir
BlackGriD
Fenrir
4,834
1,051
0
2,222
5,983
2,673
0
608
5,375
0
32,734
L
Apollo
2,696
2,135
0
2,926
7,345
2,069
0
1,745
5,508
0
24,874
L
Arachne
4,340
3,309
0
3,013
9,232
2,800
0
2,145
7,045
0
24,132
L
3,531
1,665
38
1,592
6,778
2,540
0
1,473
5,225
0
10,548
W
Zhong Kui
Kaawaxx
Zhong Kui
7,434
788
0
4,887
7,352
4,318
472
1,179
5,823
44,594
0
W
Janus
Virzyk
Janus
6,513
764
0
1,551
4,261
1,293
248
974
3,262
53,818
0
L
Baron Samedi
XTracks
Baron Samedi
3,849
606
0
2,664
7,893
3,576
0
4,226
3,423
29,034
0
L
Cu Chulainn
cooperdb
Cu Chulainn
3,039
572
0
4,085
10,220
4,912
0
6,156
4,004
0
27,538
W
Hachiman
whitedarknesp
Hachiman
5,138
2,004
0
2,803
6,934
1,796
366
554
6,380
0
28,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
33,424
227
Minions Killed
360
0
Camps Cleared
0
1,013,020
Distance Traveled
974,200
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,773
525
18
2
0
171,736
0
W
Fenrir
7,265
660
70
6
0
227,184
2
L
Apollo
5,366
488
39
4
0
194,533
3
L
Arachne
5,375
489
52
5
0
223,087
0
L
Horus
5,293
481
18
2
0
207,602
0
W
Zhong Kui
6,765
615
105
10
0
160,514
2
W
Janus
7,854
714
123
11
0
235,069
1
L
Baron Samedi
5,593
508
58
5
0
182,031
0
L
Cu Chulainn
5,461
496
60
5
0
205,767
7
W
Hachiman
5,767
524
44
4
0
179,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role