Player Matchup

Ullr
Ullr
AgusMx
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,597 Elo+
Party 1
Tiamat
Tiamat
Saitojk
Tiamat
Level 79
God Stats
4W - 8L
1,500 SR
Queue Stats
75W - 70L
1,453 Elo+
Party 3
Sobek
Sobek
TidePony
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,597 Elo+
Party 1
Olorun
Olorun
TuNick
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,597 Elo+
Party 1
Ravana
Ravana
yTavz
Ravana
Level 113
God Stats
3W - 4L
1,744 SR
Queue Stats
99W - 88L
1,595 Elo+
Party 3
Team Averages
Level 66
1,549 SR
1,567 Elo+

VS

Team Averages
Level 77
1,357 SR
1,570 Elo+
Tiamat
Tiamat
Cezars
Tiamat
Level 87
God Stats
40W - 47L
1,482 SR
Queue Stats
334W - 354L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
CongoBlue
Zhong Kui
Level 42
God Stats
29W - 17L
1,764 SR
Queue Stats
336W - 130L
1,790 Elo+
Solo
Serqet
Serqet
Luffixx
Serqet
Level 68
God Stats
1W - 1L
1,243 SR
Queue Stats
86W - 88L
1,543 Elo+
Solo
Cernunnos
Cernunnos
X_kaioblack_X
Cernunnos
Level 83
God Stats
5W - 10L
1,221 SR
Queue Stats
196W - 245L
1,551 Elo+
Party 2
Hel
Hel
Xx_luan5764_xX
Hel
Level 103
God Stats
3W - 5L
1,075 SR
Queue Stats
261W - 287L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AgusMx
Ullr
19
4 / 5 / 1
11,866
475
8,036
17,859
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Saitojk
Tiamat
17
1 / 8 / 4
10,712
428
5,189
15,879
11,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
TidePony
Sobek
15
1 / 5 / 4
10,720
429
6,131
21,435
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
TuNick
Olorun
13
0 / 6 / 3
8,578
343
6,428
15,822
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
yTavz
Ravana
19
5 / 6 / 3
12,191
488
10,115
17,548
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cezars
Tiamat
20
8 / 3 / 7
15,552
622
14,691
12,864
11,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
CongoBlue
Zhong Kui
19
8 / 4 / 15
13,527
541
20,892
24,712
24,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Luffixx
Serqet
20
3 / 1 / 9
13,963
559
6,733
15,355
6,650
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
X_kaioblack_X
Cernunnos
20
5 / 2 / 10
15,528
621
9,369
16,796
7,373
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 7
14,043
562
16,788
13,529
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
11
Kills
30
30
Deaths
11
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ullr
AgusMx
Ullr
4
5
1
0.9
W
Tiamat
Cezars
Tiamat
8
3
7
3.83
W
Zhong Kui
CongoBlue
Zhong Kui
8
4
15
3.88
W
Serqet
Luffixx
Serqet
3
1
9
7.5
L
Tiamat
Saitojk
Tiamat
1
8
4
0.38
L
Sobek
TidePony
Sobek
1
5
4
0.6
L
Olorun
TuNick
Olorun
0
6
3
0.25
W
Cernunnos
X_kaioblack_X
Cernunnos
5
2
10
5
W
6
1
7
9.5
L
Ravana
yTavz
Ravana
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
68,473
88,543
Taken
83,256
46,579
Mitigated
55,516
24,967
Healing
44,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AgusMx
Ullr
8,036
3,812
0
5,905
17,859
6,520
379
11,162
6,532
0
100,500
W
Tiamat
Cezars
Tiamat
14,691
1,622
508
5,191
12,864
11,516
481
2,884
9,980
85,889
0
W
Zhong Kui
CongoBlue
Zhong Kui
20,892
1,734
663
7,468
24,712
24,131
1,428
3,478
21,234
71,050
0
W
Serqet
Luffixx
Serqet
6,733
780
0
5,965
15,355
6,650
2,334
2,594
12,761
0
100,535
L
Tiamat
Saitojk
Tiamat
5,189
422
0
4,161
15,879
11,166
248
9,368
6,030
65,085
0
L
Sobek
TidePony
Sobek
6,131
672
0
5,355
21,435
15,977
177
11,120
10,105
23,681
0
L
Olorun
TuNick
Olorun
6,428
2,913
392
5,686
15,822
5,300
0
10,376
4,882
37,824
0
W
Cernunnos
X_kaioblack_X
Cernunnos
9,369
5,583
0
4,734
16,796
7,373
7,018
3,516
13,280
0
134,325
W
16,788
1,183
9,747
10,183
13,529
5,846
537
5,276
8,253
106,642
0
L
Ravana
yTavz
Ravana
10,115
3,282
0
3,468
17,548
7,616
0
9,640
7,239
0
94,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
72,613
604
Minions Killed
735
0
Camps Cleared
0
2,167,110
Distance Traveled
2,527,534
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,866
475
203
8
0
433,534
1
W
Tiamat
15,552
622
165
7
0
490,671
4
W
Zhong Kui
13,527
541
74
3
0
465,001
8
W
Serqet
13,963
559
131
5
0
570,391
2
L
Tiamat
10,712
428
123
5
0
367,956
2
L
Sobek
10,720
429
35
1
0
482,036
6
L
Olorun
8,578
343
64
3
0
413,380
6
W
Cernunnos
15,528
621
186
7
0
474,310
1
W
Hel
14,043
562
179
7
0
527,161
8
L
Ravana
12,191
488
179
7
0
470,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role