Player Matchup

Chang'e
Chang'e
Chaacals
Chang'e
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
269W - 274L
1,409 Elo+
Solo
Medusa
Medusa
Enzoos
Medusa
Level 12
God Stats
2W - 2L
1,429 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 1
Hera
Hera
MedAllouche
Hera
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,597 Elo+
Solo
Loki
Loki
Niysea
Loki
Level 13
God Stats
4W - 4L
1,382 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 1
Athena
Athena
OfficialAddict
Athena
Level 28
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 3L
1,436 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,455 Elo+

VS

Team Averages
Level 20
1,582 SR
1,555 Elo+
Izanami
Izanami
Kuramaxx
Izanami
Level 23
God Stats
65W - 49L
1,717 SR
Queue Stats
249W - 280L
1,543 Elo+
Party 2
Ra
Ra
MattSucks69
Ra
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
155W - 171L
1,531 Elo+
Solo
Kali
Kali
MickJack
Kali
Level 8
God Stats
6W - 5L
1,571 SR
Queue Stats
19W - 15L
1,491 Elo+
Solo
Hercules
Hercules
OrochimaruSensei
Hercules
Level 16
God Stats
34W - 30L
1,621 SR
Queue Stats
132W - 127L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
TRASER98
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chaacals
Chang'e
18
7 / 5 / 8
12,172
529
16,267
17,655
16,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Enzoos
Medusa
14
1 / 9 / 5
9,350
407
6,494
13,802
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 6 / 11
12,333
536
13,756
13,215
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Niysea
Loki
20
10 / 1 / 7
12,631
549
10,632
14,330
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 11
10,123
440
9,054
19,381
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kuramaxx
Izanami
19
9 / 1 / 6
12,584
547
15,694
13,483
5,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 6 / 5
11,368
494
13,013
18,070
10,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
18
9 / 2 / 5
11,693
508
14,046
15,483
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 13
10,306
448
10,221
17,159
17,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ne Zha
TRASER98
Ne Zha
14
0 / 8 / 3
9,394
408
3,967
18,417
9,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
23
Kills
26
26
Deaths
23
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chaacals
Chang'e
7
5
8
2.2
W
Medusa
Enzoos
Medusa
1
9
5
0.39
L
Izanami
Kuramaxx
Izanami
9
1
6
12
L
5
6
5
1.25
W
3
6
11
1.42
L
Kali
9
2
5
5.75
W
Loki
Niysea
Loki
10
1
7
13.5
W
2
5
11
1.5
L
3
6
13
1.58
L
Ne Zha
TRASER98
Ne Zha
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,203
Damage
56,941
78,383
Taken
82,612
49,261
Mitigated
50,994
20,666
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chaacals
Chang'e
16,267
891
3,749
7,926
17,655
16,478
1,479
1,952
15,550
60,892
0
W
Medusa
Enzoos
Medusa
6,494
2,799
0
1,656
13,802
4,363
184
861
12,847
0
39,781
L
Izanami
Kuramaxx
Izanami
15,694
12,864
0
5,550
13,483
5,289
2,728
5,735
7,748
0
98,777
L
13,013
1,585
1,135
4,013
18,070
10,556
348
10,092
7,978
81,247
0
W
13,756
2,701
0
727
13,215
5,740
1,500
3,303
9,743
93,569
0
L
Kali
14,046
9,803
0
6,206
15,483
8,294
286
7,509
7,974
0
62,072
W
Loki
Niysea
Loki
10,632
3,769
0
5,128
14,330
5,789
1,121
2,394
11,811
0
92,786
W
9,054
4,633
0
1,480
19,381
16,891
245
3,795
15,220
22,874
0
L
10,221
2,716
687
3,423
17,159
17,610
375
8,749
8,410
0
22,259
L
Ne Zha
TRASER98
Ne Zha
3,967
1,423
0
2,833
18,417
9,245
754
6,992
11,425
0
52,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,609
Gold Earned
55,345
489
Minions Killed
531
0
Camps Cleared
0
2,105,848
Distance Traveled
2,166,592
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,172
529
89
4
0
342,000
0
W
Medusa
9,350
407
66
3
0
397,939
0
L
Izanami
12,584
547
187
8
0
456,674
2
L
Ra
11,368
494
127
6
0
375,952
6
W
Hera
12,333
536
159
7
0
419,315
3
L
Kali
11,693
508
100
4
0
430,593
1
W
Loki
12,631
549
150
7
0
492,335
2
W
Athena
10,123
440
25
1
0
454,259
3
L
Hercules
10,306
448
31
1
0
458,243
7
L
Ne Zha
9,394
408
86
4
0
445,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role