Player Matchup

Chronos
Chronos
Silver II
DarknessVisible
Chronos
Silver II
Level 152
God Stats
6W - 7L
1,492 SR
Queue Stats
742W - 758L
1,351 MMR
Solo
Hercules
Hercules
Gold IV
ImBuiltDifferent
Hercules
Gold IV
Level 126
God Stats
3W - 4L
1,550 SR
Queue Stats
128W - 145L
1,348 MMR
Solo
Thor
Thor
Gold IV
Mateo1008
Thor
Gold IV
Level 67
God Stats
4W - 5L
1,635 SR
Queue Stats
121W - 135L
1,348 MMR
Solo
Bellona
Bellona
Silver I
OneofaKindji
Bellona
Silver I
Level 115
God Stats
2W - 3L
1,666 SR
Queue Stats
69W - 83L
1,365 MMR
Solo
Chang'e
Chang'e
Gold IV
Spoooooker
Chang'e
Gold IV
Level 67
God Stats
1W - 4L
1,324 SR
Queue Stats
280W - 290L
1,363 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,533 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,558 SR
1,383 MMR
Nemesis
Nemesis
Silver I
GhostyPlayz
Nemesis
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Lahia7
Janus
Gold V
Level 155
God Stats
16W - 10L
1,769 SR
Queue Stats
68W - 62L
1,365 MMR
Solo
Apollo
Apollo
Gold V
Nortex7u7
Apollo
Gold V
Level 149
God Stats
10W - 14L
1,521 SR
Queue Stats
359W - 359L
1,352 MMR
Solo
Sobek
Sobek
Gold V
SELEON00
Sobek
Gold V
Level 146
God Stats
7W - 3L
1,500 SR
Queue Stats
146W - 143L
1,356 MMR
Solo
Guan Yu
Guan Yu
Bronze III
laz123p1
Guan Yu
Bronze III
Level 129
God Stats
13W - 13L
1,500 SR
Queue Stats
764W - 758L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,110
541
5,456
9,599
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 3
6,478
432
5,935
14,472
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
15
2 / 2 / 0
8,439
563
2,143
10,384
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
OneofaKindji
Bellona
13
2 / 5 / 1
7,958
531
7,947
12,010
7,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Spoooooker
Chang'e
12
1 / 6 / 0
7,247
483
6,563
10,304
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetDanzaburouCu ChulainnPersephoneAphrodite

VS

Bans
ScyllaCupidCerberusCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhostyPlayz
Nemesis
15
4 / 1 / 7
8,879
592
8,435
10,203
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Lahia7
Janus
16
9 / 0 / 6
9,663
644
7,675
3,747
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Nortex7u7
Apollo
16
3 / 2 / 5
9,428
629
5,425
9,175
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
SELEON00
Sobek
13
4 / 0 / 15
8,525
568
8,539
14,830
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
laz123p1
Guan Yu
15
4 / 4 / 3
8,426
562
9,346
14,966
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
24
24
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Nemesis
GhostyPlayz
Nemesis
4
1
7
7.5
L
1
7
3
0.36
W
Janus
Lahia7
Janus
9
0
6
12
L
Thor
2
2
0
1
W
Apollo
Nortex7u7
Apollo
3
2
5
2.75
L
Bellona
OneofaKindji
Bellona
2
5
1
0.5
W
Sobek
SELEON00
Sobek
4
0
15
11.5
L
Chang'e
Spoooooker
Chang'e
1
6
0
0.17
W
Guan Yu
laz123p1
Guan Yu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
39,420
56,769
Taken
52,921
24,427
Mitigated
38,542
15,691
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,456
1,871
0
2,784
9,599
4,125
0
1,494
8,083
56,306
3,189
W
Nemesis
GhostyPlayz
Nemesis
8,435
3,839
0
4,252
10,203
4,414
25
1,614
8,455
0
61,165
L
5,935
1,552
0
3,280
14,472
5,787
0
6,979
7,229
0
19,246
W
Janus
Lahia7
Janus
7,675
498
692
2,080
3,747
1,293
1,381
902
2,743
66,036
0
L
Thor
2,143
445
0
3,665
10,384
3,466
304
2,531
7,745
0
65,327
W
Apollo
Nortex7u7
Apollo
5,425
3,742
0
3,188
9,175
2,890
822
3,828
5,305
0
71,332
L
Bellona
OneofaKindji
Bellona
7,947
2,841
0
2,843
12,010
7,967
0
1,779
9,789
0
46,737
W
Sobek
SELEON00
Sobek
8,539
1,339
0
4,265
14,830
14,929
195
3,059
11,557
23,273
0
L
Chang'e
Spoooooker
Chang'e
6,563
320
513
2,606
10,304
3,082
0
3,051
7,191
41,236
0
W
Guan Yu
laz123p1
Guan Yu
9,346
1,275
437
5,246
14,966
15,016
1,292
1,740
13,132
0
44,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
44,921
428
Minions Killed
472
0
Camps Cleared
0
1,398,244
Distance Traveled
1,610,385
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,110
541
107
7
0
285,625
2
W
Nemesis
8,879
592
104
7
0
362,992
2
L
Hercules
6,478
432
23
2
0
297,719
3
W
Janus
9,663
644
135
9
0
315,152
4
L
Thor
8,439
563
117
8
0
309,836
2
W
Apollo
9,428
629
142
9
0
314,901
1
L
Bellona
7,958
531
99
7
0
246,682
0
W
Sobek
8,525
568
25
2
0
343,870
5
L
Chang'e
7,247
483
82
5
0
258,382
8
W
Guan Yu
8,426
562
66
4
0
273,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role