Player Matchup

Tiamat
Tiamat
OGG Rolling Pin
Tiamat
Level 101
God Stats
19W - 14L
1,554 SR
Queue Stats
162W - 147L
1,452 Elo+
Party 1
Neith
Neith
TrialToaster565
Neith
Level 19
God Stats
40W - 43L
1,555 SR
Queue Stats
128W - 124L
1,468 Elo+
Party 1
King Arthur
King Arthur
bigyiddiegothgf
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 98L
1,235 Elo+
Party 1
Team Averages
Level 45
1,536 SR
1,385 Elo+

VS

Team Averages
Level 36
1,386 SR
1,315 Elo+
Danzaburou
Danzaburou
HeirOfTheo
Danzaburou
Level 62
God Stats
0W - 3L
1,234 SR
Queue Stats
76W - 82L
1,402 Elo+
Party 2
Bacchus
Bacchus
I_tibogamer_
Bacchus
Level 29
God Stats
19W - 15L
1,688 SR
Queue Stats
56W - 61L
1,380 Elo+
Party 2
Tiamat
Tiamat
TarmacRumble62
Tiamat
Level 16
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 9L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
13,578
647
20,773
13,853
15,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 6
13,800
657
10,288
8,802
3,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
bigyiddiegothgf
King Arthur
16
6 / 3 / 4
13,471
641
13,116
19,649
17,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeirOfTheo
Danzaburou
16
1 / 7 / 4
12,707
605
10,761
18,107
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
I_tibogamer_
Bacchus
15
2 / 3 / 2
12,900
614
11,401
21,282
36,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 5 / 3
12,627
601
6,948
15,306
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
6
6
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HeirOfTheo
Danzaburou
1
7
4
0.43
L
Bacchus
I_tibogamer_
Bacchus
2
3
2
1
W
4
2
10
4.5
L
3
5
3
0.9
W
5
1
6
8
W
King Arthur
bigyiddiegothgf
King Arthur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
29,110
42,304
Taken
54,695
35,895
Mitigated
52,661
7,517
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HeirOfTheo
Danzaburou
10,761
4,496
0
4,776
18,107
7,343
0
7,779
10,328
0
76,918
L
Bacchus
I_tibogamer_
Bacchus
11,401
1,067
0
2,613
21,282
36,431
0
6,630
14,652
27,713
0
W
20,773
1,593
0
3,112
13,853
15,224
144
6,179
7,435
79,971
0
L
6,948
1,957
0
4,155
15,306
8,887
0
6,541
8,765
38,794
0
W
10,288
3,891
0
2,359
8,802
3,480
2,576
4,634
4,006
0
70,554
W
King Arthur
bigyiddiegothgf
King Arthur
13,116
1,223
0
2,046
19,649
17,191
17
6,866
12,419
71
39,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
38,234
240
Minions Killed
205
0
Camps Cleared
0
1,149,944
Distance Traveled
1,035,305
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,707
605
124
6
0
349,480
5
L
Bacchus
12,900
614
26
1
0
368,040
1
W
Tiamat
13,578
647
87
4
0
371,942
5
L
Tiamat
12,627
601
55
3
0
317,785
0
W
Neith
13,800
657
107
5
0
366,875
2
W
King Arthur
13,471
641
46
2
0
411,127
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role