Player Matchup

Athena
Athena
JPots218
Athena
Level 155
God Stats
2W - 4L
1,173 SR
Queue Stats
229W - 213L
1,628 Elo+
Solo
Artemis
Artemis
Mhtoocool
Artemis
Level 143
God Stats
6W - 1L
1,811 SR
Queue Stats
373W - 321L
1,591 Elo+
Solo
Vamana
Vamana
YS Fluffy
Vamana
Level 160
God Stats
4W - 4L
1,837 SR
Queue Stats
100W - 70L
1,682 Elo+
Party 2
Eset
Eset
YS KingofNY
Eset
Level 154
God Stats
3W - 2L
1,278 SR
Queue Stats
115W - 106L
1,636 Elo+
Party 2
Fenrir
Fenrir
YS Rumble
Fenrir
Level 128
God Stats
10W - 8L
1,471 SR
Queue Stats
50W - 51L
1,599 Elo+
Party 2
Team Averages
Level 148
1,514 SR
1,627 Elo+

VS

Team Averages
Level 142
1,662 SR
1,617 Elo+
Geb
Geb
EasternVillage
Geb
Level 128
God Stats
4W - 3L
1,975 SR
Queue Stats
12W - 14L
1,747 Elo+
Party 1
Erlang Shen
Erlang Shen
Legit Merkin
Erlang Shen
Level 121
God Stats
5W - 5L
1,232 SR
Queue Stats
257W - 288L
1,459 Elo+
Party 1
Chang'e
Chang'e
MountStaudle67
Chang'e
Level 149
God Stats
6W - 3L
2,097 SR
Queue Stats
280W - 266L
1,680 Elo+
Party 1
Cernunnos
Cernunnos
OG GRizzLy x
Cernunnos
Level 160
God Stats
12W - 8L
1,701 SR
Queue Stats
674W - 662L
1,567 Elo+
Party 1
Camazotz
Camazotz
PerBomba
Camazotz
Level 154
God Stats
2W - 3L
1,305 SR
Queue Stats
212W - 204L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JPots218
Athena
17
3 / 2 / 25
12,618
549
7,161
26,746
26,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Mhtoocool
Artemis
18
8 / 5 / 12
12,747
554
19,054
21,532
9,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
YS Fluffy
Vamana
20
15 / 0 / 11
14,501
630
27,473
37,193
43,460
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 6 / 19
11,975
521
17,827
14,676
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
YS Rumble
Fenrir
20
9 / 2 / 13
13,707
596
20,423
18,466
13,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
9,903
431
11,719
24,500
24,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Legit Merkin
Erlang Shen
16
1 / 8 / 0
10,303
448
6,615
23,584
20,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 7 / 1
10,895
474
11,228
18,489
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
OG GRizzLy x
Cernunnos
16
4 / 11 / 3
10,936
475
18,558
29,813
10,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
PerBomba
Camazotz
17
9 / 6 / 1
11,876
516
15,326
27,351
11,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
38
Kills
15
15
Deaths
38
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Athena
JPots218
Athena
3
2
25
7.75
L
Erlang Shen
Legit Merkin
Erlang Shen
1
8
0
0.13
W
Artemis
Mhtoocool
Artemis
8
5
12
2.8
L
1
7
1
0.21
L
Cernunnos
OG GRizzLy x
Cernunnos
4
11
3
0.5
L
Camazotz
PerBomba
Camazotz
9
6
1
1.58
W
Vamana
YS Fluffy
Vamana
15
0
11
20.5
W
3
6
19
2.08
W
Fenrir
YS Rumble
Fenrir
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,938
Damage
63,446
118,613
Taken
123,737
98,942
Mitigated
73,108
48,880
Healing
38,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,719
1,542
0
2,058
24,500
24,384
99
7,890
15,550
32,441
0
W
Athena
JPots218
Athena
7,161
2,436
0
8,519
26,746
26,170
1,246
8,521
18,225
32,871
0
L
Erlang Shen
Legit Merkin
Erlang Shen
6,615
3,124
0
5,208
23,584
20,153
2,482
5,497
17,495
0
62,966
W
Artemis
Mhtoocool
Artemis
19,054
11,920
0
8,888
21,532
9,709
5,193
3,077
18,455
0
96,072
L
11,228
375
2,569
6,300
18,489
6,723
0
4,493
13,644
97,751
0
L
Cernunnos
OG GRizzLy x
Cernunnos
18,558
8,017
0
11,080
29,813
10,634
2,282
4,549
24,982
0
91,862
L
Camazotz
PerBomba
Camazotz
15,326
3,879
0
11,532
27,351
11,214
0
6,142
20,590
0
69,829
W
Vamana
YS Fluffy
Vamana
27,473
11,874
0
18,385
37,193
43,460
1,844
7,331
29,862
16,960
89,307
W
17,827
1,033
3,210
2,677
14,676
6,138
1,340
3,883
10,793
68,019
0
W
Fenrir
YS Rumble
Fenrir
20,423
6,062
0
7,201
18,466
13,465
1,343
3,790
14,676
0
87,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,548
Gold Earned
53,913
525
Minions Killed
570
0
Camps Cleared
0
2,231,319
Distance Traveled
1,961,421
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,903
431
37
2
0
428,441
5
W
Athena
12,618
549
46
2
0
483,088
9
L
Erlang Shen
10,303
448
137
6
0
392,192
4
W
Artemis
12,747
554
96
4
0
370,379
3
L
Chang'e
10,895
474
163
7
0
382,246
5
L
Cernunnos
10,936
475
134
6
0
310,270
3
L
Camazotz
11,876
516
99
4
0
448,272
6
W
Vamana
14,501
630
157
7
0
469,210
7
W
Eset
11,975
521
102
4
0
418,486
8
W
Fenrir
13,707
596
124
5
0
490,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role