Player Matchup

Cu Chulainn
Cu Chulainn
A Bot1577
Cu Chulainn
Level 36
God Stats
5W - 2L
1,787 SR
Queue Stats
102W - 87L
1,526 Elo+
Party 1
Medusa
Medusa
BrawnyPuppet581
Medusa
Level 64
God Stats
4W - 2L
1,677 SR
Queue Stats
115W - 135L
1,502 Elo+
Party 1
Ra
Ra
CaII Me KinKy
Ra
Level 160
God Stats
4W - 4L
1,206 SR
Queue Stats
211W - 243L
1,505 Elo+
Party 1
Fenrir
Fenrir
HairyRavioli
Fenrir
Level 39
God Stats
4W - 3L
1,412 SR
Queue Stats
150W - 164L
1,498 Elo+
Party 1
Cerberus
Cerberus
TheBlackestDIME
Cerberus
Level 14
God Stats
2W - 6L
1,448 SR
Queue Stats
18W - 29L
1,280 Elo+
Party 1
Team Averages
Level 63
1,506 SR
1,462 Elo+

VS

Team Averages
Level 46
1,389 SR
1,480 Elo+
Hercules
Hercules
SamoanBeast134
Hercules
Level 25
God Stats
1W - 4L
1,258 SR
Queue Stats
31W - 21L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
SubComanderTpol
Heimdallr
Level 46
God Stats
1W - 4L
1,728 SR
Queue Stats
25W - 28L
1,473 Elo+
Solo
Zeus
Zeus
TrK ReVz
Zeus
Level 63
God Stats
0W - 4L
1,273 SR
Queue Stats
155W - 161L
1,545 Elo+
Party 2
Nemesis
Nemesis
WiniestPower3
Nemesis
Level 60
God Stats
0W - 2L
1,294 SR
Queue Stats
139W - 142L
1,448 Elo+
Party 2
Horus
Horus
wumbology1G
Horus
Level 38
God Stats
6W - 11L
1,390 SR
Queue Stats
83W - 103L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Bot1577
Cu Chulainn
12
2 / 1 / 0
6,428
584
5,568
7,470
4,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 1 / 4
6,035
549
5,571
6,209
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 3
6,724
611
4,977
5,088
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
2 / 0 / 4
5,626
511
3,112
6,097
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
9
3 / 0 / 7
6,045
550
2,454
5,114
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 2 / 0
5,253
478
3,361
7,478
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
SubComanderTpol
Heimdallr
8
1 / 5 / 0
5,071
461
3,637
7,066
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Zeus
9
0 / 4 / 0
5,067
461
3,615
6,015
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
11
0 / 1 / 1
5,720
520
1,778
5,432
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 1
4,901
446
3,028
8,994
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A Bot1577
Cu Chulainn
2
1
0
2
W
6
1
4
8
W
3
0
3
4.5
W
Fenrir
2
0
4
4
L
Hercules
1
2
0
0.5
L
Heimdallr
SubComanderTpol
Heimdallr
1
5
0
0.2
W
Cerberus
3
0
7
6.5
L
Zeus
0
4
0
0
L
Nemesis
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
15,419
29,978
Taken
34,985
10,978
Mitigated
14,399
12,564
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A Bot1577
Cu Chulainn
5,568
1,616
0
1,946
7,470
4,087
652
0
7,220
1,902
34,312
W
5,571
2,561
0
2,654
6,209
1,531
0
0
6,209
0
20,305
W
4,977
971
0
2,235
5,088
1,757
0
2,599
2,121
39,946
0
W
Fenrir
3,112
808
0
3,206
6,097
1,732
0
534
5,449
0
29,297
L
Hercules
3,361
1,192
0
3,182
7,478
4,454
327
510
6,968
0
19,068
L
Heimdallr
SubComanderTpol
Heimdallr
3,637
1,504
0
1,417
7,066
1,975
251
1,450
5,594
0
23,168
W
Cerberus
2,454
64
0
2,523
5,114
1,871
0
0
5,114
15,151
0
L
Zeus
3,615
464
0
2,081
6,015
1,749
0
3,551
2,242
25,103
0
L
Nemesis
1,778
772
0
970
5,432
1,496
0
326
5,080
0
41,263
L
3,028
1,689
368
1,741
8,994
4,725
26
1,830
7,160
0
12,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
26,012
289
Minions Killed
265
0
Camps Cleared
0
1,045,427
Distance Traveled
998,843
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,428
584
72
7
0
206,786
2
W
Medusa
6,035
549
33
3
0
184,184
4
W
Ra
6,724
611
79
7
0
224,493
1
W
Fenrir
5,626
511
65
6
0
200,033
1
L
Hercules
5,253
478
54
5
0
198,528
0
L
Heimdallr
5,071
461
43
4
0
191,482
1
W
Cerberus
6,045
550
40
4
0
229,931
0
L
Zeus
5,067
461
52
5
0
180,477
4
L
Nemesis
5,720
520
86
8
0
224,204
4
L
Horus
4,901
446
30
3
0
204,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role