Player Matchup

Medusa
Medusa
ChadtheWarlord
Medusa
Level 27
God Stats
11W - 5L
1,529 SR
Queue Stats
40W - 42L
1,289 Elo+
Party 2
Kali
Kali
GENTELMAN_BEHOLD
Kali
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 117L
1,194 Elo+
Party 1
Hel
Hel
aar0n n1dous
Hel
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,387 Elo+
Party 1
Tiamat
Tiamat
halberdd
Tiamat
Level 27
God Stats
4W - 6L
1,167 SR
Queue Stats
101W - 96L
1,461 Elo+
Solo
Scylla
Scylla
izBerserk
Scylla
Level 21
God Stats
2W - 4L
1,332 SR
Queue Stats
67W - 72L
1,327 Elo+
Party 2
Team Averages
Level 22
1,406 SR
1,331 Elo+

VS

Team Averages
Level 26
1,540 SR
1,371 Elo+
Bastet
Bastet
ElKaikau
Bastet
Level 26
God Stats
12W - 10L
1,480 SR
Queue Stats
120W - 160L
1,310 Elo+
Solo
Tiamat
Tiamat
ScorpioOfRage
Tiamat
Level 26
God Stats
32W - 33L
1,496 SR
Queue Stats
266W - 314L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Sebirox78
Baron Samedi
Level 25
God Stats
11W - 8L
1,491 SR
Queue Stats
19W - 18L
1,483 Elo+
Solo
Odin
Odin
nemesis861104
Odin
Level 25
God Stats
5W - 4L
1,712 SR
Queue Stats
46W - 42L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
todoroki4759
Tsukuyomi
Level 27
God Stats
7W - 6L
1,520 SR
Queue Stats
110W - 155L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 9
14,403
533
18,028
16,417
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 6
13,618
504
6,619
18,558
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 4 / 5
11,883
440
4,131
10,774
4,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
halberdd
Tiamat
16
2 / 3 / 13
10,985
407
9,324
13,291
6,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
izBerserk
Scylla
20
15 / 6 / 8
14,010
519
25,033
19,777
7,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ElKaikau
Bastet
18
2 / 2 / 3
11,908
441
4,891
23,754
7,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
3 / 9 / 1
11,191
414
12,519
20,787
12,778
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Sebirox78
Baron Samedi
17
4 / 5 / 4
11,561
428
16,353
13,373
6,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 2
9,768
362
8,981
18,235
15,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
todoroki4759
Tsukuyomi
19
9 / 11 / 2
13,070
484
15,539
22,900
9,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
34
Kills
19
19
Deaths
35
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
L
Bastet
ElKaikau
Bastet
2
2
3
1.75
W
4
2
6
3.5
L
3
9
1
0.39
L
Baron Samedi
Sebirox78
Baron Samedi
4
5
4
1.2
W
3
4
5
1.38
W
Tiamat
halberdd
Tiamat
2
3
13
2.83
W
Scylla
izBerserk
Scylla
15
6
8
3.17
L
1
8
2
0.25
L
Tsukuyomi
todoroki4759
Tsukuyomi
9
11
2
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,135
Damage
58,283
78,817
Taken
99,049
33,743
Mitigated
51,750
31,158
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,028
12,089
0
4,532
16,417
7,660
7,571
7,741
8,601
0
86,726
L
Bastet
ElKaikau
Bastet
4,891
1,501
219
7,073
23,754
7,834
791
3,401
20,257
0
81,653
W
6,619
3,468
0
4,571
18,558
7,387
3,667
5,062
13,346
0
84,129
L
12,519
2,753
354
5,204
20,787
12,778
2,817
10,033
10,474
67,961
0
L
Baron Samedi
Sebirox78
Baron Samedi
16,353
896
944
2,119
13,373
6,694
810
6,162
7,079
61,163
0
W
4,131
1,328
8,251
4,582
10,774
4,353
1,967
3,145
7,529
26,753
0
W
Tiamat
halberdd
Tiamat
9,324
2,593
0
3,704
13,291
6,351
1,097
3,141
10,040
33,398
0
W
Scylla
izBerserk
Scylla
25,033
2,322
0
5,518
19,777
7,992
2,659
9,783
9,994
72,877
0
L
8,981
1,690
0
500
18,235
15,426
70
7,807
10,302
0
43,118
L
Tsukuyomi
todoroki4759
Tsukuyomi
15,539
2,914
456
1,729
22,900
9,018
1,324
10,143
12,449
0
55,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,899
Gold Earned
57,498
545
Minions Killed
409
0
Camps Cleared
0
2,304,761
Distance Traveled
2,228,289
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,403
533
151
6
0
398,093
2
L
Bastet
11,908
441
97
4
0
475,127
7
W
Kali
13,618
504
137
5
0
547,937
0
L
Tiamat
11,191
414
105
4
0
370,695
5
L
Baron Samedi
11,561
428
84
3
0
475,768
6
W
Hel
11,883
440
64
2
0
459,709
0
W
Tiamat
10,985
407
66
2
0
469,618
6
W
Scylla
14,010
519
127
5
0
429,404
0
L
Odin
9,768
362
67
2
0
449,794
0
L
Tsukuyomi
13,070
484
56
2
0
456,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role