Player Matchup

Ymir
Ymir
Fontzera
Ymir
Level 3
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 11L
1,303 Elo+
Party 1
Bakasura
Bakasura
Kaskero
Bakasura
Level 11
God Stats
1W - 2L
1,488 SR
Queue Stats
11W - 11L
1,116 Elo+
Party 1
Nemesis
Nemesis
MingBR
Nemesis
Level 14
God Stats
3W - 5L
1,280 SR
Queue Stats
4W - 7L
1,248 Elo+
Party 1
Erlang Shen
Erlang Shen
SalimarOTerror
Erlang Shen
Level 16
God Stats
7W - 10L
1,223 SR
Queue Stats
10W - 14L
1,207 Elo+
Party 1
Freya
Freya
Tonikz
Freya
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,249 Elo+
Party 1
Team Averages
Level 10
1,349 SR
1,224 Elo+

VS

Team Averages
Level 10
1,377 SR
1,433 Elo+
Heimdallr
Heimdallr
Cátion
Heimdallr
Level 6
God Stats
1W - 0L
1,135 SR
Queue Stats
6W - 3L
1,394 Elo+
Solo
Cernunnos
Cernunnos
HappyDragTai
Cernunnos
Level 8
God Stats
4W - 9L
1,398 SR
Queue Stats
16W - 24L
1,341 Elo+
Solo
Fenrir
Fenrir
ZapM
Fenrir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 24L
1,598 Elo+
Solo
Neith
Neith
axTeussantos
Neith
Level 11
God Stats
59W - 59L
1,352 SR
Queue Stats
65W - 72L
1,333 Elo+
Solo
Artemis
Artemis
itachi0611PC
Artemis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
0 / 6 / 10
13,828
864
5,970
25,696
43,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Kaskero
Bakasura
20
5 / 7 / 17
16,340
1,021
21,181
29,270
28,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MingBR
Nemesis
20
4 / 6 / 16
15,736
984
24,388
23,597
15,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SalimarOTerror
Erlang Shen
20
14 / 5 / 12
18,312
1,145
29,621
33,493
55,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Tonikz
Freya
20
7 / 8 / 4
15,144
947
14,365
19,071
10,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cátion
Heimdallr
20
13 / 4 / 14
18,504
1,157
41,652
22,487
9,310
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
HappyDragTai
Cernunnos
20
8 / 9 / 19
17,576
1,099
36,966
23,246
9,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
ZapM
Fenrir
20
9 / 9 / 16
18,141
1,134
21,735
34,502
30,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 8 / 14
14,785
924
18,064
21,808
8,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
itachi0611PC
Artemis
16
0 / 0 / 0
11,684
730
0
338
78
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
95
30
Kills
32
32
Deaths
30
59
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cátion
Heimdallr
13
4
14
5
L
Ymir
0
6
10
0.83
W
Cernunnos
HappyDragTai
Cernunnos
8
9
19
1.94
L
Bakasura
Kaskero
Bakasura
5
7
17
1.93
L
Nemesis
MingBR
Nemesis
4
6
16
2
L
Erlang Shen
SalimarOTerror
Erlang Shen
14
5
12
4
L
Freya
Tonikz
Freya
7
8
4
1.13
W
Fenrir
ZapM
Fenrir
9
9
16
1.89
W
2
8
14
1.13
W
Artemis
itachi0611PC
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,525
Damage
118,417
131,127
Taken
102,381
153,096
Mitigated
57,762
12,723
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cátion
Heimdallr
41,652
24,371
0
2,135
22,487
9,310
0
6,520
15,040
0
99,620
L
Ymir
5,970
782
0
432
25,696
43,924
0
0
25,696
25,365
0
W
Cernunnos
HappyDragTai
Cernunnos
36,966
17,949
0
5,054
23,246
9,794
0
2,341
20,195
0
68,129
L
Bakasura
Kaskero
Bakasura
21,181
15,895
0
2,723
29,270
28,046
0
0
29,270
0
44,748
L
Nemesis
MingBR
Nemesis
24,388
12,507
0
2,259
23,597
15,007
0
0
23,597
0
56,962
L
Erlang Shen
SalimarOTerror
Erlang Shen
29,621
17,367
0
5,095
33,493
55,921
0
0
32,400
0
55,957
L
Freya
Tonikz
Freya
14,365
4,742
0
2,214
19,071
10,198
0
0
19,071
20,160
0
W
Fenrir
ZapM
Fenrir
21,735
10,492
0
5,486
34,502
30,164
0
6,540
26,601
0
51,337
W
18,064
7,179
0
3,137
21,808
8,416
0
4,461
16,369
0
40,535
W
Artemis
itachi0611PC
Artemis
0
0
0
107
338
78
0
0
338
0
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,360
Gold Earned
80,690
267
Minions Killed
304
7
Camps Cleared
12
1,503,562
Distance Traveled
1,140,444
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
18,504
1,157
146
9
1
273,636
0
L
Ymir
13,828
864
50
3
0
225,795
4
W
Cernunnos
17,576
1,099
77
5
0
262,028
2
L
Bakasura
16,340
1,021
63
4
5
296,313
2
L
Nemesis
15,736
984
82
5
2
344,548
0
L
Erlang Shen
18,312
1,145
50
3
0
354,162
0
L
Freya
15,144
947
22
1
0
282,744
0
W
Fenrir
18,141
1,134
46
3
10
336,775
0
W
Neith
14,785
924
34
2
0
257,895
0
W
Artemis
11,684
730
1
0
1
10,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role