Player Matchup

Ymir
Ymir
BacchusesCacchus
Ymir
Level 15
God Stats
8W - 11L
1,386 SR
Queue Stats
105W - 111L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
DJGong
Guan Yu
Level 14
God Stats
9W - 11L
1,571 SR
Queue Stats
69W - 63L
1,455 Elo+
Solo
Arachne
Arachne
KentTheKent
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,462 Elo+
Solo
Skadi
Skadi
PixelDrip
Skadi
Level 13
God Stats
2W - 2L
1,262 SR
Queue Stats
18W - 29L
1,321 Elo+
Party 1
Discordia
Discordia
bebesneke
Discordia
Level 28
God Stats
15W - 10L
1,631 SR
Queue Stats
86W - 82L
1,591 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,436 Elo+

VS

Team Averages
Level 17
1,562 SR
1,465 Elo+
Khepri
Khepri
Argaront1
Khepri
Level 8
God Stats
1W - 1L
1,810 SR
Queue Stats
2W - 11L
1,309 Elo+
Solo
The Morrigan
The Morrigan
Arulich
The Morrigan
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
79W - 62L
1,447 Elo+
Solo
Guan Yu
Guan Yu
DevOmG
Guan Yu
Level 6
God Stats
3W - 3L
1,572 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo
Artemis
Artemis
ReemannThumbs
Artemis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 108L
1,481 Elo+
Solo
Serqet
Serqet
ShinkiroYaiba
Serqet
Level 17
God Stats
0W - 6L
1,500 SR
Queue Stats
220W - 240L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,439
688
0
1,513
609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
DJGong
Guan Yu
6
1 / 0 / 0
3,568
714
633
887
365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
KentTheKent
Arachne
5
0 / 0 / 1
3,335
667
362
2,651
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
PixelDrip
Skadi
5
0 / 0 / 0
3,124
625
109
987
185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
bebesneke
Discordia
7
2 / 1 / 0
4,230
846
1,275
1,171
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Argaront1
Khepri
4
0 / 0 / 0
2,668
534
110
190
105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Arulich
The Morrigan
6
1 / 2 / 0
3,441
688
422
2,187
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
DevOmG
Guan Yu
3
0 / 1 / 0
2,746
549
309
1,144
230
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
1
0 / 0 / 0
2,509
502
0
264
36
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 1
3,166
633
379
1,949
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Argaront1
Khepri
0
0
0
0
L
The Morrigan
Arulich
The Morrigan
1
2
0
0.5
W
0
0
0
0
W
Guan Yu
DJGong
Guan Yu
1
0
0
1
L
Guan Yu
DevOmG
Guan Yu
0
1
0
0
W
Arachne
KentTheKent
Arachne
0
0
1
0.5
W
Skadi
PixelDrip
Skadi
0
0
0
0
L
Artemis
0
0
0
0
L
0
0
1
0.5
W
Discordia
bebesneke
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,379
Damage
1,220
7,209
Taken
5,734
1,967
Mitigated
2,137
3,094
Healing
665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Argaront1
Khepri
110
0
0
0
190
105
0
0
190
2,085
0
L
The Morrigan
Arulich
The Morrigan
422
50
0
350
2,187
524
0
879
1,067
10,909
0
W
0
0
0
893
1,513
609
772
110
1,403
4,091
0
W
Guan Yu
DJGong
Guan Yu
633
271
0
245
887
365
501
0
887
0
9,293
L
Guan Yu
DevOmG
Guan Yu
309
88
0
315
1,144
230
0
0
1,094
0
3,752
W
Arachne
KentTheKent
Arachne
362
362
0
1,263
2,651
576
0
199
2,450
0
8,912
W
Skadi
PixelDrip
Skadi
109
26
0
693
987
185
548
0
987
0
9,121
L
Artemis
0
0
0
0
264
36
0
0
264
0
0
L
379
211
0
0
1,949
1,242
0
155
1,772
0
7,014
W
Discordia
bebesneke
Discordia
1,275
43
0
0
1,171
232
0
221
950
15,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,696
Gold Earned
14,530
115
Minions Killed
53
0
Camps Cleared
0
475,806
Distance Traveled
301,943
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,668
534
3
1
0
65,738
2
L
The Morrigan
3,441
688
24
5
0
98,784
1
W
Ymir
3,439
688
7
1
0
95,371
0
W
Guan Yu
3,568
714
19
4
0
93,482
2
L
Guan Yu
2,746
549
9
2
0
37,210
0
W
Arachne
3,335
667
30
6
0
107,548
0
W
Skadi
3,124
625
25
5
0
91,994
0
L
Artemis
2,509
502
0
0
0
10,964
0
L
Serqet
3,166
633
17
3
0
89,247
0
W
Discordia
4,230
846
34
7
0
87,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role