Player Matchup

Bellona
Bellona
KIKO_YEPERO
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
OneCeej
Heimdallr
Level 25
God Stats
4W - 1L
1,812 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Raqful
Cthulhu
Level 8
God Stats
5W - 5L
1,334 SR
Queue Stats
14W - 10L
1,491 Elo+
Party 1
Tiamat
Tiamat
mustachioah_02
Tiamat
Level 8
God Stats
6W - 6L
1,385 SR
Queue Stats
59W - 45L
1,433 Elo+
Solo
Thanatos
Thanatos
yuguo2003
Thanatos
Level 143
God Stats
2W - 1L
1,563 SR
Queue Stats
13W - 17L
1,588 Elo+
Party 3
Team Averages
Level 38
1,519 SR
1,502 Elo+

VS

Team Averages
Level 34
1,482 SR
1,559 Elo+
Ymir
Ymir
DDL-DDT
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Artemis
Artemis
Kabraass
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 2
Fenrir
Fenrir
L2_R2-Mesko
Fenrir
Level 62
God Stats
5W - 6L
1,544 SR
Queue Stats
86W - 98L
1,438 Elo+
Party 2
Tiamat
Tiamat
LikmaUn9Zero
Tiamat
Level 69
God Stats
0W - 4L
1,237 SR
Queue Stats
79W - 94L
1,437 Elo+
Party 2
Chaac
Chaac
bigboomer666
Chaac
Level 27
God Stats
3W - 3L
1,630 SR
Queue Stats
68W - 47L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KIKO_YEPERO
Bellona
19
7 / 3 / 6
12,751
607
19,315
21,220
19,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
OneCeej
Heimdallr
14
5 / 7 / 8
10,438
497
12,297
16,198
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Raqful
Cthulhu
16
3 / 3 / 10
11,774
561
14,652
17,709
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 6
10,561
503
6,687
7,982
5,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
yuguo2003
Thanatos
19
18 / 4 / 8
13,047
621
34,326
23,219
15,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DDL-DDT
Ymir
14
1 / 7 / 10
9,412
448
4,481
22,347
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Kabraass
Artemis
12
2 / 10 / 5
7,921
377
10,833
15,097
4,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
10 / 6 / 5
13,021
620
14,506
23,691
13,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
15
3 / 9 / 7
9,814
467
11,006
18,302
9,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 6
11,157
531
13,142
26,729
24,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
35
Kills
20
20
Deaths
35
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
DDL-DDT
Ymir
1
7
10
0.86
W
Bellona
KIKO_YEPERO
Bellona
7
3
6
3.33
L
Artemis
Kabraass
Artemis
2
10
5
0.45
L
Fenrir
10
6
5
2.08
L
Tiamat
3
9
7
0.72
W
Heimdallr
OneCeej
Heimdallr
5
7
8
1.29
W
Cthulhu
Raqful
Cthulhu
3
3
10
2.67
L
4
3
6
2.33
W
2
3
6
1.67
W
Thanatos
yuguo2003
Thanatos
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,277
Damage
53,968
86,328
Taken
106,166
63,231
Mitigated
69,148
34,424
Healing
23,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DDL-DDT
Ymir
4,481
983
0
1,018
22,347
17,338
66
7,904
14,443
16,337
0
W
Bellona
KIKO_YEPERO
Bellona
19,315
9,156
0
9,463
21,220
19,564
3,476
2,651
17,594
0
95,379
L
Artemis
Kabraass
Artemis
10,833
4,625
0
650
15,097
4,543
0
3,620
11,474
0
41,166
L
Fenrir
14,506
3,319
0
3,681
23,691
13,871
0
2,835
20,856
0
54,905
L
Tiamat
11,006
826
0
5,868
18,302
9,092
0
3,284
15,018
54,733
0
W
Heimdallr
OneCeej
Heimdallr
12,297
4,962
0
4,039
16,198
6,972
1,814
3,505
12,693
0
36,864
W
Cthulhu
Raqful
Cthulhu
14,652
712
0
1,412
17,709
15,816
1,074
4,218
13,491
45,712
0
L
13,142
3,121
0
12,239
26,729
24,304
694
3,696
23,033
582
71,958
W
6,687
852
0
1,751
7,982
5,862
2,875
1,779
6,203
52,801
0
W
Thanatos
yuguo2003
Thanatos
34,326
15,616
0
17,759
23,219
15,017
2,511
3,827
19,392
0
94,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,571
Gold Earned
51,325
476
Minions Killed
405
0
Camps Cleared
0
1,998,816
Distance Traveled
1,825,754
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,412
448
33
2
0
303,127
0
W
Bellona
12,751
607
175
8
0
361,634
1
L
Artemis
7,921
377
61
3
0
308,926
0
L
Fenrir
13,021
620
70
3
0
472,371
1
L
Tiamat
9,814
467
101
5
0
346,637
2
W
Heimdallr
10,438
497
49
2
0
341,470
3
W
Cthulhu
11,774
561
62
3
0
446,754
3
L
Chaac
11,157
531
140
7
0
394,693
0
W
Tiamat
10,561
503
85
4
0
424,044
2
W
Thanatos
13,047
621
105
5
0
424,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role