Player Matchup

Tyr
Tyr
Gold III
Sgt Turkish
Tyr
Gold III
Level 88
God Stats
3W - 2L
1,649 SR
Queue Stats
79W - 79L
1,536 MMR
Solo
Ra
Ra
Gold IV
guimilluc
Ra
Gold IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 156L
1,551 MMR
Solo
Fenrir
Fenrir
Gold I
molina73
Fenrir
Gold I
Level 109
God Stats
9W - 8L
1,615 SR
Queue Stats
373W - 363L
1,577 MMR
Solo
Cerberus
Cerberus
Bronze III
o IWhiTeMamBa o
Cerberus
Bronze III
Level 65
God Stats
0W - 2L
1,480 SR
Queue Stats
2W - 3L
1,554 MMR
Party 2
Medusa
Medusa
Bronze III
vZytrO
Medusa
Bronze III
Level 50
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 3L
1,554 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,542 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,574 SR
1,547 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Gold II
I3nrikI
Apollo
Gold II
Level 129
God Stats
11W - 12L
1,654 SR
Queue Stats
106W - 103L
1,680 MMR
Party 1
Ares
Ares
Gold V
L4CKES 5194
Ares
Gold V
Level 144
God Stats
7W - 8L
1,509 SR
Queue Stats
281W - 291L
1,479 MMR
Party 1
Chang'e
Chang'e
Gold II
iiSToRMzZzii
Chang'e
Gold II
Level 129
God Stats
3W - 0L
1,534 SR
Queue Stats
106W - 96L
1,541 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
over69951
Ao Kuang
Silver I
Level 97
God Stats
76W - 62L
1,671 SR
Queue Stats
133W - 124L
1,536 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,330
533
3,805
7,655
3,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 3 / 0
5,549
555
2,678
5,654
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
molina73
Fenrir
9
1 / 4 / 0
5,198
520
3,063
7,964
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
8
1 / 5 / 1
5,079
508
2,589
9,241
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
vZytrO
Medusa
8
0 / 4 / 1
4,367
437
3,316
6,187
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bans
AphroditeScyllaCu ChulainnJanusDanzaburou

VS

Bans
TsukuyomiPersephoneCthulhuNikeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 1
5,940
594
3,788
6,468
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
I3nrikI
Apollo
11
5 / 0 / 5
6,895
690
8,907
5,649
1,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 6
5,148
515
2,773
7,539
2,740
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
iiSToRMzZzii
Chang'e
11
3 / 1 / 1
6,176
618
4,016
4,988
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
over69951
Ao Kuang
11
7 / 0 / 1
6,375
638
5,200
6,376
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
19
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Apollo
I3nrikI
Apollo
5
0
5
7.5
W
2
2
6
2.5
L
0
3
0
0
L
1
3
0
0.33
W
Chang'e
iiSToRMzZzii
Chang'e
3
1
1
3.5
L
Fenrir
molina73
Fenrir
1
4
0
0.25
L
Cerberus
1
5
1
0.3
W
Ao Kuang
over69951
Ao Kuang
7
0
1
7.5
L
Medusa
vZytrO
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,451
Damage
24,684
36,701
Taken
31,020
13,324
Mitigated
11,696
10,769
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,788
1,138
0
3,100
6,468
3,787
821
0
6,468
0
29,604
W
Apollo
I3nrikI
Apollo
8,907
5,567
0
2,180
5,649
1,727
706
1,706
3,903
0
41,987
W
2,773
148
322
798
7,539
2,740
0
1,434
6,099
8,066
0
L
3,805
1,406
0
2,407
7,655
3,122
0
1,450
5,880
0
30,818
L
2,678
391
221
2,066
5,654
2,071
0
3,525
2,129
32,466
0
W
Chang'e
iiSToRMzZzii
Chang'e
4,016
479
804
2,133
4,988
1,453
0
1,729
3,063
34,109
0
L
Fenrir
molina73
Fenrir
3,063
667
0
1,818
7,964
2,670
0
3,901
4,063
0
30,571
L
Cerberus
2,589
239
357
2,338
9,241
3,952
0
1,266
7,975
16,861
0
W
Ao Kuang
over69951
Ao Kuang
5,200
1,097
0
2,094
6,376
1,989
0
76
6,220
31,673
0
L
Medusa
vZytrO
Medusa
3,316
1,302
0
1,562
6,187
1,509
0
1,847
4,340
0
21,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
30,534
274
Minions Killed
290
0
Camps Cleared
0
910,670
Distance Traveled
976,322
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,940
594
59
6
0
192,406
0
W
Apollo
6,895
690
85
9
0
178,083
4
W
Ares
5,148
515
6
1
0
207,278
4
L
Tyr
5,330
533
71
7
0
191,630
1
L
Ra
5,549
555
80
8
0
188,901
2
W
Chang'e
6,176
618
74
7
0
185,987
5
L
Fenrir
5,198
520
59
6
0
183,052
3
L
Cerberus
5,079
508
35
4
0
182,473
1
W
Ao Kuang
6,375
638
66
7
0
212,568
1
L
Medusa
4,367
437
29
3
0
164,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role