Player Matchup

Terra
Terra
AlucardManson
Terra
Level 107
God Stats
5W - 1L
1,669 SR
Queue Stats
115W - 93L
1,575 Elo+
Solo
Nu Wa
Nu Wa
DracoEmp
Nu Wa
Level 88
God Stats
4W - 1L
1,586 SR
Queue Stats
261W - 210L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
LunarRoseDragon
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ParkourKing123
Ao Kuang
Level 87
God Stats
10W - 4L
1,774 SR
Queue Stats
253W - 194L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
thisisnoah1234
Guan Yu
Level 108
God Stats
3W - 1L
1,865 SR
Queue Stats
222W - 185L
1,725 Elo+
Solo
Team Averages
Level 103
1,679 SR
1,593 Elo+

VS

Team Averages
Level 140
1,637 SR
1,533 Elo+
Cthulhu
Cthulhu
MeFersCC
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RoloDemon
Fenrir
Level 109
God Stats
5W - 8L
1,542 SR
Queue Stats
28W - 22L
1,561 Elo+
Solo
Osiris
Osiris
Rosme
Osiris
Level 148
God Stats
5W - 9L
1,831 SR
Queue Stats
172W - 200L
1,528 Elo+
Party 1
Olorun
Olorun
SONBLADE
Olorun
Level 160
God Stats
0W - 2L
1,531 SR
Queue Stats
232W - 223L
1,548 Elo+
Party 1
Izanami
Izanami
pudinn
Izanami
Level 124
God Stats
14W - 10L
1,783 SR
Queue Stats
239W - 228L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,244
649
909
2,549
803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
DracoEmp
Nu Wa
7
1 / 0 / 3
4,074
815
1,086
1,810
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
LunarRoseDragon
Danzaburou
6
2 / 0 / 2
4,019
804
1,443
1,936
410
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
5
2 / 0 / 1
3,624
725
1,842
2,874
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
3,802
760
1,105
2,830
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeFersCC
Cthulhu
5
0 / 1 / 0
3,240
648
1,473
3,115
1,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
RoloDemon
Fenrir
1
0 / 0 / 0
969
194
0
115
33
Osiris
Rosme
Osiris
5
0 / 2 / 1
2,991
598
1,203
3,331
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
SONBLADE
Olorun
7
0 / 1 / 0
3,612
722
1,576
3,474
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
pudinn
Izanami
5
1 / 2 / 0
3,182
636
1,343
2,650
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Nu Wa
DracoEmp
Nu Wa
1
0
3
2.5
W
Danzaburou
LunarRoseDragon
Danzaburou
2
0
2
3
L
Cthulhu
MeFersCC
Cthulhu
0
1
0
0
W
Ao Kuang
2
0
1
2.5
L
Fenrir
RoloDemon
Fenrir
0
0
0
0
L
Osiris
Rosme
Osiris
0
2
1
0.25
L
Olorun
SONBLADE
Olorun
0
1
0
0
L
Izanami
pudinn
Izanami
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,385
Damage
5,595
11,999
Taken
12,685
3,691
Mitigated
4,058
5,809
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
909
55
52
673
2,549
803
0
0
2,549
7,542
0
W
Nu Wa
DracoEmp
Nu Wa
1,086
194
0
621
1,810
484
7
793
1,017
18,141
0
W
Danzaburou
LunarRoseDragon
Danzaburou
1,443
864
0
1,211
1,936
410
0
0
1,936
0
13,186
L
Cthulhu
MeFersCC
Cthulhu
1,473
260
0
1,580
3,115
1,249
0
231
2,784
10,954
0
W
Ao Kuang
1,842
636
0
1,798
2,874
704
0
783
2,091
10,606
0
L
Fenrir
RoloDemon
Fenrir
0
0
0
0
115
33
0
105
0
0
0
L
Osiris
Rosme
Osiris
1,203
261
0
1,326
3,331
1,021
0
745
2,576
0
7,315
L
Olorun
SONBLADE
Olorun
1,576
1,041
0
2,093
3,474
1,026
0
1,736
1,672
19,532
0
L
Izanami
pudinn
Izanami
1,343
1,050
0
835
2,650
729
0
914
1,726
0
10,622
W
1,105
155
0
1,454
2,830
1,290
0
1,298
1,357
0
12,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,763
Gold Earned
13,994
143
Minions Killed
97
0
Camps Cleared
0
517,102
Distance Traveled
352,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,244
649
9
2
0
127,560
1
W
Nu Wa
4,074
815
40
8
0
88,484
2
W
Danzaburou
4,019
804
33
7
0
85,476
1
L
Cthulhu
3,240
648
17
3
0
81,322
1
W
Ao Kuang
3,624
725
27
5
0
108,712
0
L
Fenrir
969
194
0
0
0
0
0
L
Osiris
2,991
598
9
2
0
111,225
1
L
Olorun
3,612
722
43
9
0
85,463
0
L
Izanami
3,182
636
28
6
0
74,214
1
W
Guan Yu
3,802
760
34
7
0
106,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role