Player Matchup

Horus
Horus
GodSwagginson
Horus
Level 106
God Stats
2W - 2L
1,799 SR
Queue Stats
31W - 29L
1,606 Elo+
Party 1
Athena
Athena
PadméofNaboo
Athena
Level 127
God Stats
3W - 1L
1,779 SR
Queue Stats
30W - 17L
1,726 Elo+
Solo
Danzaburou
Danzaburou
Sealblesser
Danzaburou
Level 144
God Stats
7W - 8L
1,466 SR
Queue Stats
541W - 449L
1,611 Elo+
Party 1
Zeus
Zeus
emartin680
Zeus
Level 126
God Stats
2W - 1L
1,863 SR
Queue Stats
70W - 61L
1,624 Elo+
Solo
Tiamat
Tiamat
saltmaister
Tiamat
Level 125
God Stats
9W - 6L
1,689 SR
Queue Stats
446W - 353L
1,631 Elo+
Party 1
Team Averages
Level 126
1,719 SR
1,640 Elo+

VS

Team Averages
Level 139
1,679 SR
1,624 Elo+
Jormungandr
Jormungandr
CarmiBeast
Jormungandr
Level 149
God Stats
5W - 0L
1,719 SR
Queue Stats
146W - 114L
1,628 Elo+
Party 2
Awilix
Awilix
Dalegendofmen
Awilix
Level 126
God Stats
2W - 0L
1,719 SR
Queue Stats
110W - 79L
1,668 Elo+
Party 2
Chiron
Chiron
HeavensKiller
Chiron
Level 150
God Stats
1W - 1L
1,964 SR
Queue Stats
101W - 71L
1,630 Elo+
Party 2
Persephone
Persephone
Szyszuniaa
Persephone
Level 149
God Stats
3W - 1L
1,351 SR
Queue Stats
22W - 28L
1,507 Elo+
Solo
Tiamat
Tiamat
Zuviaq
Tiamat
Level 123
God Stats
4W - 4L
1,643 SR
Queue Stats
26W - 24L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,147
715
4,768
11,755
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 4 / 6
8,749
875
5,245
14,350
15,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Sealblesser
Danzaburou
14
2 / 4 / 5
8,121
812
13,072
11,809
4,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
6,588
659
2,052
601
210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
13
0 / 2 / 5
6,853
685
9,961
7,985
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CarmiBeast
Jormungandr
15
2 / 1 / 10
9,009
901
6,817
14,353
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 6
9,600
960
8,296
9,385
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 3
8,297
830
6,258
8,960
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Szyszuniaa
Persephone
14
2 / 3 / 7
8,035
804
7,584
6,875
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Zuviaq
Tiamat
15
3 / 1 / 7
8,600
860
10,549
6,959
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
9
Kills
16
16
Deaths
9
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CarmiBeast
Jormungandr
2
1
10
7
W
6
2
6
4.5
L
2
6
3
0.58
W
3
2
3
2.25
L
3
4
6
1.5
L
Danzaburou
Sealblesser
Danzaburou
2
4
5
1.13
W
Persephone
Szyszuniaa
Persephone
2
3
7
1.83
W
Tiamat
Zuviaq
Tiamat
3
1
7
6.5
L
2
0
0
2
L
Tiamat
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,098
Damage
39,504
46,500
Taken
46,532
35,453
Mitigated
24,878
10,148
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CarmiBeast
Jormungandr
6,817
1,833
0
4,441
14,353
9,814
72
4,546
9,657
24,396
0
W
8,296
2,989
0
1,430
9,385
4,561
0
3,183
6,127
0
14,540
L
4,768
1,611
797
1,960
11,755
9,001
0
6,416
4,972
0
10,233
W
6,258
3,164
680
1,570
8,960
3,403
1,620
4,170
4,765
0
24,052
L
5,245
1,975
0
1,054
14,350
15,548
0
7,061
6,843
10,788
0
L
Danzaburou
Sealblesser
Danzaburou
13,072
5,655
0
4,347
11,809
4,895
0
6,924
4,644
0
33,008
W
Persephone
Szyszuniaa
Persephone
7,584
729
0
806
6,875
2,248
1,877
3,005
3,818
24,241
0
W
Tiamat
Zuviaq
Tiamat
10,549
1,286
0
3,208
6,959
4,852
1,229
2,639
4,245
37,364
0
L
2,052
94
0
355
601
210
0
363
238
7,400
0
L
Tiamat
9,961
598
0
1,635
7,985
5,799
0
3,425
4,456
30,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
43,541
160
Minions Killed
243
3
Camps Cleared
12
838,496
Distance Traveled
1,018,729
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,009
901
44
4
2
203,934
0
W
Awilix
9,600
960
22
2
1
228,555
3
L
Horus
7,147
715
10
1
0
190,937
0
W
Chiron
8,297
830
56
6
1
188,927
1
L
Athena
8,749
875
16
2
0
199,906
0
L
Danzaburou
8,121
812
68
7
1
179,063
3
W
Persephone
8,035
804
44
4
0
195,296
5
W
Tiamat
8,600
860
77
8
8
202,017
1
L
Zeus
6,588
659
14
1
0
62,096
1
L
Tiamat
6,853
685
52
5
2
206,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role