Player Matchup

Ra
Ra
HyperShinobi13
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,572 Elo+
Solo
Hera
Hera
JankyPicks
Hera
Level 16
God Stats
10W - 3L
1,923 SR
Queue Stats
145W - 107L
1,716 Elo+
Solo
Set
Set
JcommIsACult
Set
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ShadowBfmvrules
Anhur
Level 18
God Stats
7W - 4L
1,716 SR
Queue Stats
96W - 91L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
Unfyr
Sylvanus
Level 30
God Stats
15W - 6L
1,634 SR
Queue Stats
131W - 130L
1,667 Elo+
Party 1
Team Averages
Level 21
1,655 SR
1,623 Elo+

VS

Team Averages
Level 24
1,630 SR
1,655 Elo+
Tiamat
Tiamat
Co0bs
Tiamat
Level 25
God Stats
25W - 16L
1,753 SR
Queue Stats
388W - 280L
1,707 Elo+
Solo
Freya
Freya
IILobsterKingII
Freya
Level 26
God Stats
13W - 12L
1,590 SR
Queue Stats
922W - 693L
1,665 Elo+
Solo
Khepri
Khepri
Oblivx
Khepri
Level 14
God Stats
2W - 0L
1,808 SR
Queue Stats
18W - 14L
1,648 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBearisKing
Cu Chulainn
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 87L
1,758 Elo+
Solo
Nemesis
Nemesis
spartanxp
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
906
181
0
0
0
5
0 / 0 / 0
3,161
632
0
1,267
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
2,584
517
62
823
258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
2 / 1 / 1
3,469
694
2,237
2,005
545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Unfyr
Sylvanus
4
1 / 1 / 2
3,216
643
1,487
1,993
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Co0bs
Tiamat
7
0 / 0 / 2
3,738
748
325
587
224
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 1
3,284
657
1,362
1,993
458
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Oblivx
Khepri
4
1 / 2 / 1
3,177
635
997
2,541
512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
TheBearisKing
Cu Chulainn
6
1 / 0 / 0
3,567
713
275
1,197
519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
spartanxp
Nemesis
5
0 / 0 / 1
3,361
672
313
2,288
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
3
3
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Co0bs
Tiamat
0
0
2
1
L
0
0
0
0
W
1
1
1
1.5
L
0
0
0
0
L
0
1
0
0
W
Khepri
Oblivx
Khepri
1
2
1
0.75
L
2
1
1
2.5
W
Cu Chulainn
TheBearisKing
Cu Chulainn
1
0
0
1
L
Sylvanus
Unfyr
Sylvanus
1
1
2
2
W
Nemesis
spartanxp
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,786
Damage
3,272
6,088
Taken
8,606
2,011
Mitigated
2,135
1,665
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Co0bs
Tiamat
325
98
0
337
587
224
156
0
587
15,403
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,362
766
0
693
1,993
458
0
514
1,479
6,208
0
L
0
0
0
250
1,267
206
0
0
1,267
10,556
0
L
62
37
0
95
823
258
0
0
798
0
2,346
W
Khepri
Oblivx
Khepri
997
334
0
259
2,541
512
0
646
1,895
6,182
0
L
2,237
1,546
0
510
2,005
545
0
1,310
695
0
9,316
W
Cu Chulainn
TheBearisKing
Cu Chulainn
275
130
0
127
1,197
519
646
0
1,197
0
10,268
L
Sylvanus
Unfyr
Sylvanus
1,487
602
90
720
1,993
1,002
0
1,374
619
6,682
2,419
W
Nemesis
spartanxp
Nemesis
313
89
0
1,198
2,288
422
0
98
2,165
0
9,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,336
Gold Earned
17,127
72
Minions Killed
112
0
Camps Cleared
0
242,592
Distance Traveled
460,615
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,738
748
37
7
0
83,778
1
L
Ra
906
181
0
0
0
0
0
W
Freya
3,284
657
15
3
0
91,611
1
L
Hera
3,161
632
33
7
0
60,358
1
L
Set
2,584
517
6
1
0
24,540
0
W
Khepri
3,177
635
7
1
0
89,785
1
L
Anhur
3,469
694
18
4
0
76,329
1
W
Cu Chulainn
3,567
713
16
3
0
86,052
0
L
Sylvanus
3,216
643
15
3
0
81,365
0
W
Nemesis
3,361
672
37
7
0
109,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role