Player Matchup

Izanami
Izanami
LostAndLove
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
REDHOODD44
Mulan
Level 127
God Stats
25W - 27L
1,429 SR
Queue Stats
149W - 193L
1,345 Elo+
Party 2
Scylla
Scylla
Sozoshi_Shonen
Scylla
Level 88
God Stats
0W - 1L
1,841 SR
Queue Stats
66W - 85L
1,320 Elo+
Party 2
Tiamat
Tiamat
junko_O
Tiamat
Level 105
God Stats
12W - 14L
1,347 SR
Queue Stats
162W - 218L
1,399 Elo+
Party 2
Fenrir
Fenrir
xKingGunga
Fenrir
Level 60
God Stats
4W - 5L
1,492 SR
Queue Stats
136W - 171L
1,458 Elo+
Party 2
Team Averages
Level 76
1,522 SR
1,405 Elo+

VS

Team Averages
Level 90
1,432 SR
1,406 Elo+
Danzaburou
Danzaburou
Chardleys
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ghostcookie21
Medusa
Level 16
God Stats
4W - 6L
1,359 SR
Queue Stats
12W - 21L
1,293 Elo+
Party 1
Thor
Thor
Meatflop
Thor
Level 153
God Stats
2W - 3L
1,301 SR
Queue Stats
515W - 512L
1,446 Elo+
Party 1
Geb
Geb
Salva_Garcia10
Geb
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 104L
1,373 Elo+
Solo
The Morrigan
The Morrigan
artherman
The Morrigan
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
379W - 382L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LostAndLove
Izanami
16
3 / 6 / 4
9,351
445
6,450
17,282
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
18
4 / 4 / 2
10,780
513
10,943
16,178
7,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 5 / 2
8,979
428
11,646
12,304
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
junko_O
Tiamat
15
0 / 6 / 4
9,247
440
6,171
13,968
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xKingGunga
Fenrir
12
2 / 3 / 1
8,128
387
4,993
10,887
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chardleys
Danzaburou
18
7 / 5 / 2
12,520
596
18,843
24,358
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
8,945
426
6,083
9,721
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
20
10 / 0 / 3
12,515
596
13,804
12,259
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
8,580
409
2,677
14,622
5,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
artherman
The Morrigan
17
5 / 2 / 5
11,525
549
5,910
8,376
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
23
24
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chardleys
Danzaburou
7
5
2
1.6
W
1
4
2
0.5
L
Izanami
LostAndLove
Izanami
3
6
4
0.83
W
Thor
10
0
3
11.5
L
Mulan
4
4
2
1.25
W
0
2
4
1
L
4
5
2
1
W
The Morrigan
artherman
The Morrigan
5
2
5
3.75
L
Tiamat
junko_O
Tiamat
0
6
4
0.33
L
Fenrir
xKingGunga
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,203
Damage
47,317
70,619
Taken
69,336
28,402
Mitigated
27,964
18,322
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chardleys
Danzaburou
18,843
9,877
0
13,198
24,358
10,758
9,290
5,436
18,816
0
83,691
W
6,083
965
0
2,959
9,721
2,721
476
3,115
6,436
0
48,845
L
Izanami
LostAndLove
Izanami
6,450
4,182
853
3,623
17,282
5,679
1,288
2,239
14,959
0
57,302
W
Thor
13,804
2,860
0
740
12,259
5,901
1,323
1,404
10,831
0
97,297
L
Mulan
10,943
1,563
0
2,110
16,178
7,516
0
1,710
14,414
0
86,339
W
2,677
183
0
2,830
14,622
5,696
783
4,398
9,842
22,744
0
L
11,646
631
546
2,522
12,304
3,554
954
1,240
11,036
47,125
0
W
The Morrigan
artherman
The Morrigan
5,910
1,027
0
724
8,376
2,888
206
2,758
5,594
48,863
2,010
L
Tiamat
junko_O
Tiamat
6,171
553
0
2,675
13,968
6,303
195
1,837
11,831
55,800
0
L
Fenrir
xKingGunga
Fenrir
4,993
935
0
5,993
10,887
5,350
343
0
10,887
0
28,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
54,085
499
Minions Killed
474
0
Camps Cleared
0
1,549,621
Distance Traveled
1,874,116
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,520
596
130
6
0
259,767
1
W
Medusa
8,945
426
72
3
0
351,565
0
L
Izanami
9,351
445
121
6
0
305,115
3
W
Thor
12,515
596
135
6
0
406,569
4
L
Mulan
10,780
513
141
7
0
354,562
1
W
Geb
8,580
409
28
1
0
469,184
4
L
Scylla
8,979
428
73
3
0
333,788
0
W
The Morrigan
11,525
549
109
5
0
387,031
2
L
Tiamat
9,247
440
110
5
0
339,351
0
L
Fenrir
8,128
387
54
3
0
216,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role