Player Matchup

Erlang Shen
Erlang Shen
Matapang
Erlang Shen
Level 29
God Stats
12W - 3L
1,614 SR
Queue Stats
27W - 15L
1,452 Elo+
Party 1
Apollo
Apollo
SoloDolos
Apollo
Level 29
God Stats
2W - 1L
1,493 SR
Queue Stats
85W - 79L
1,568 Elo+
Party 3
Kumbhakarna
Kumbhakarna
StillNotGay
Kumbhakarna
Level 69
God Stats
6W - 3L
1,409 SR
Queue Stats
75W - 76L
1,506 Elo+
Party 3
Tiamat
Tiamat
TTV_xCaptin187
Tiamat
Level 82
God Stats
1W - 5L
1,301 SR
Queue Stats
10W - 22L
1,233 Elo+
Party 1
Ah Puch
Ah Puch
xHat187
Ah Puch
Level 121
God Stats
1W - 0L
1,824 SR
Queue Stats
6W - 10L
1,233 Elo+
Party 1
Team Averages
Level 66
1,528 SR
1,399 Elo+

VS

Team Averages
Level 37
1,621 SR
1,339 Elo+
Hou Yi
Hou Yi
Kawaizuda
Hou Yi
Level 35
God Stats
5W - 4L
1,619 SR
Queue Stats
13W - 20L
1,364 Elo+
Solo
Terra
Terra
Molock33
Terra
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 89L
1,206 Elo+
Solo
Agni
Agni
Tuck3y
Agni
Level 43
God Stats
6W - 4L
1,683 SR
Queue Stats
371W - 347L
1,631 Elo+
Solo
Artio
Artio
WhyAreNamesHard
Artio
Level 47
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 6L
1,202 Elo+
Party 2
Fenrir
Fenrir
sealpai1820
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Matapang
Erlang Shen
18
11 / 4 / 19
12,340
1,234
18,853
17,788
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SoloDolos
Apollo
19
9 / 0 / 20
12,532
1,253
27,056
8,340
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
StillNotGay
Kumbhakarna
19
4 / 4 / 29
11,235
1,124
6,249
16,898
14,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 2 / 22
10,799
1,080
14,038
8,638
8,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
xHat187
Ah Puch
19
10 / 0 / 22
12,646
1,265
29,076
5,578
2,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kawaizuda
Hou Yi
16
2 / 9 / 7
10,201
1,020
12,924
19,570
7,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Molock33
Terra
15
1 / 8 / 6
9,495
950
6,287
29,081
12,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Tuck3y
Agni
16
5 / 6 / 5
10,958
1,096
20,831
12,394
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 7
10,307
1,031
3,030
23,227
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
15
1 / 10 / 5
9,026
903
6,257
17,444
12,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
40
39
Kills
10
10
Deaths
39
112
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Kawaizuda
Hou Yi
2
9
7
0.61
W
Erlang Shen
Matapang
Erlang Shen
11
4
19
5.13
L
Terra
Molock33
Terra
1
8
6
0.5
W
Apollo
SoloDolos
Apollo
9
0
20
19
W
Kumbhakarna
StillNotGay
Kumbhakarna
4
4
29
4.63
W
5
2
22
8
L
Agni
Tuck3y
Agni
5
6
5
1.25
L
1
6
7
0.75
L
Fenrir
1
10
5
0.35
W
Ah Puch
xHat187
Ah Puch
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,272
Damage
49,329
57,242
Taken
101,716
43,897
Mitigated
48,868
15,882
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Kawaizuda
Hou Yi
12,924
5,127
542
1,506
19,570
7,658
0
8,922
10,429
0
41,199
W
Erlang Shen
Matapang
Erlang Shen
18,853
11,205
267
3,286
17,788
14,469
0
8,290
9,498
0
32,611
L
Terra
Molock33
Terra
6,287
2,872
3,464
3,753
29,081
12,330
0
15,351
13,316
13,982
0
W
Apollo
SoloDolos
Apollo
27,056
23,268
0
3,452
8,340
3,627
0
4,341
3,999
0
62,014
W
Kumbhakarna
StillNotGay
Kumbhakarna
6,249
807
1,054
2,358
16,898
14,351
0
9,357
7,541
10,855
0
W
14,038
393
0
1,970
8,638
8,789
0
4,745
3,893
30,101
0
L
Agni
Tuck3y
Agni
20,831
2,810
0
0
12,394
4,905
0
3,301
8,991
47,578
0
L
3,030
494
962
2,830
23,227
11,299
0
13,651
9,221
16,057
0
L
Fenrir
6,257
1,698
215
287
17,444
12,676
0
7,362
9,897
0
14,588
W
Ah Puch
xHat187
Ah Puch
29,076
1,571
2,031
1,464
5,578
2,661
0
3,415
2,163
51,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,552
Gold Earned
49,987
198
Minions Killed
183
13
Camps Cleared
4
1,009,152
Distance Traveled
854,976
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,201
1,020
66
7
0
133,300
0
W
Erlang Shen
12,340
1,234
17
2
5
213,932
2
L
Terra
9,495
950
11
1
2
204,950
3
W
Apollo
12,532
1,253
82
8
6
209,971
0
W
Kumbhakarna
11,235
1,124
5
1
0
197,778
0
W
Tiamat
10,799
1,080
39
4
1
194,029
0
L
Agni
10,958
1,096
59
6
1
175,204
0
L
Artio
10,307
1,031
33
3
1
188,201
0
L
Fenrir
9,026
903
14
1
0
153,321
3
W
Ah Puch
12,646
1,265
55
6
1
193,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role