Player Matchup

Persephone
Persephone
Cheshire001146
Persephone
Level 7
God Stats
40W - 50L
1,577 SR
Queue Stats
43W - 55L
1,446 Elo+
Solo
Rama
Rama
Da GhoulTree
Rama
Level 29
God Stats
2W - 2L
1,579 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Scylla
Scylla
LazyHobo99
Scylla
Level 6
God Stats
5W - 3L
1,961 SR
Queue Stats
6W - 5L
1,877 Elo+
Solo
Danzaburou
Danzaburou
SeyaGringo
Danzaburou
Level 26
God Stats
1W - 2L
1,822 SR
Queue Stats
16W - 12L
1,341 Elo+
Solo
Ymir
Ymir
edpool08
Ymir
Level 28
God Stats
2W - 7L
1,274 SR
Queue Stats
321W - 357L
1,556 Elo+
Solo
Team Averages
Level 19
1,643 SR
1,544 Elo+

VS

Team Averages
Level 29
1,530 SR
1,653 Elo+
Aphrodite
Aphrodite
BriferFireFly
Aphrodite
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Chang'e
Chang'e
OhTeaYess
Chang'e
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 28L
1,750 Elo+
Solo
Sol
Sol
WwmurdywW
Sol
Level 29
God Stats
39W - 49L
1,444 SR
Queue Stats
204W - 221L
1,561 Elo+
Solo
Ymir
Ymir
hurt_locker43
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,810 Elo+
Party 1
Danzaburou
Danzaburou
x13ODYSHOTx
Danzaburou
Level 97
God Stats
27W - 12L
1,705 SR
Queue Stats
268W - 263L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cheshire001146
Persephone
17
1 / 3 / 13
11,038
920
8,931
11,586
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 18
12,192
1,016
14,688
12,055
5,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
LazyHobo99
Scylla
20
9 / 0 / 16
13,492
1,124
13,850
6,873
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SeyaGringo
Danzaburou
19
12 / 5 / 18
14,038
1,170
25,729
20,086
9,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
5 / 1 / 18
13,003
1,084
9,566
16,442
24,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

202

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BriferFireFly
Aphrodite
16
0 / 10 / 3
9,824
819
544
11,173
6,346
Chang'e
OhTeaYess
Chang'e
18
5 / 8 / 4
12,329
1,027
26,466
22,388
8,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 3
12,512
1,043
18,991
11,708
4,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 7 / 5
10,648
887
2,314
17,629
16,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
x13ODYSHOTx
Danzaburou
18
0 / 6 / 9
11,441
953
15,430
15,462
6,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
32
Kills
12
12
Deaths
32
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BriferFireFly
Aphrodite
0
10
3
0.15
W
Persephone
Cheshire001146
Persephone
1
3
13
2.5
W
5
3
18
4.67
W
Scylla
LazyHobo99
Scylla
9
0
16
17
L
Chang'e
OhTeaYess
Chang'e
5
8
4
0.88
W
Danzaburou
SeyaGringo
Danzaburou
12
5
18
4.2
L
6
1
3
7.5
W
Ymir
5
1
18
14
L
1
7
5
0.5
L
Danzaburou
x13ODYSHOTx
Danzaburou
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,764
Damage
63,745
67,042
Taken
78,360
45,880
Mitigated
42,806
10,603
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BriferFireFly
Aphrodite
544
331
277
300
11,173
6,346
0
5,144
6,029
4,729
0
W
Persephone
Cheshire001146
Persephone
8,931
2,001
0
36
11,586
4,664
0
8,744
2,620
20,591
0
W
14,688
12,787
1,120
2,340
12,055
5,143
0
8,935
2,792
0
33,143
W
Scylla
LazyHobo99
Scylla
13,850
392
78
985
6,873
2,743
0
4,294
2,435
51,296
0
L
Chang'e
OhTeaYess
Chang'e
26,466
322
2,404
8,117
22,388
8,992
0
9,120
13,268
63,897
0
W
Danzaburou
SeyaGringo
Danzaburou
25,729
15,800
0
5,192
20,086
9,159
0
14,690
5,235
0
37,260
L
18,991
2,786
510
1,991
11,708
4,488
0
2,980
8,728
45,524
0
W
Ymir
9,566
354
0
852
16,442
24,171
0
10,549
5,645
37,868
0
L
2,314
126
0
561
17,629
16,699
0
9,262
8,367
13,860
0
L
Danzaburou
x13ODYSHOTx
Danzaburou
15,430
6,175
816
1,931
15,462
6,281
0
5,841
9,621
0
40,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,763
Gold Earned
56,754
255
Minions Killed
225
9
Camps Cleared
5
1,035,455
Distance Traveled
1,001,145
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,824
819
6
1
0
116,393
0
W
Persephone
11,038
920
29
2
0
172,869
0
W
Rama
12,192
1,016
39
3
3
196,379
0
W
Scylla
13,492
1,124
91
8
3
247,730
0
L
Chang'e
12,329
1,027
86
7
2
247,316
0
W
Danzaburou
14,038
1,170
20
2
3
199,656
0
L
Sol
12,512
1,043
49
4
0
247,638
0
W
Ymir
13,003
1,084
76
6
0
218,821
2
L
Ymir
10,648
887
30
3
1
191,298
0
L
Danzaburou
11,441
953
54
5
2
198,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role