Player Matchup

Nemesis
Nemesis
FEN1X DELT4
Nemesis
Level 4
God Stats
3W - 4L
1,700 SR
Queue Stats
5W - 7L
1,589 Elo+
Solo
Mercury
Mercury
Gloomylandscape
Mercury
Level 26
God Stats
5W - 0L
1,997 SR
Queue Stats
58W - 49L
1,563 Elo+
Solo
Tiamat
Tiamat
GulaschoV2
Tiamat
Level 21
God Stats
3W - 3L
1,871 SR
Queue Stats
67W - 46L
1,605 Elo+
Solo
Danzaburou
Danzaburou
NAUTIQX
Danzaburou
Level 29
God Stats
2W - 1L
1,445 SR
Queue Stats
65W - 49L
1,552 Elo+
Solo
Hachiman
Hachiman
ll_iTzMo_ll
Hachiman
Level 28
God Stats
10W - 14L
1,556 SR
Queue Stats
48W - 63L
1,484 Elo+
Solo
Team Averages
Level 22
1,714 SR
1,559 Elo+

VS

Team Averages
Level 20
1,436 SR
1,586 Elo+
Jormungandr
Jormungandr
Dxrren13
Jormungandr
Level 26
God Stats
3W - 8L
1,352 SR
Queue Stats
253W - 265L
1,507 Elo+
Solo
Artemis
Artemis
Ryouuk
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 139L
1,730 Elo+
Solo
Thanatos
Thanatos
carneyos97
Thanatos
Level 23
God Stats
7W - 6L
1,576 SR
Queue Stats
19W - 15L
1,580 Elo+
Solo
Nu Wa
Nu Wa
glenlikesstuff
Nu Wa
Level 24
God Stats
15W - 25L
1,252 SR
Queue Stats
418W - 413L
1,580 Elo+
Solo
Odin
Odin
kindasmurf
Odin
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
376W - 375L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FEN1X DELT4
Nemesis
14
8 / 3 / 4
9,433
496
7,394
11,483
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 5 / 4
9,376
493
8,381
15,682
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
GulaschoV2
Tiamat
18
5 / 1 / 5
11,322
596
11,625
10,804
8,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NAUTIQX
Danzaburou
16
5 / 1 / 7
10,775
567
9,370
13,118
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
ll_iTzMo_ll
Hachiman
15
2 / 5 / 0
8,826
465
7,334
12,369
4,214
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dxrren13
Jormungandr
17
4 / 2 / 3
10,205
537
10,188
11,571
14,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Ryouuk
Artemis
12
1 / 6 / 2
7,437
391
6,350
12,200
3,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
carneyos97
Thanatos
15
4 / 4 / 2
9,047
476
8,007
16,150
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 1
8,392
442
9,799
10,059
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 6 / 2
7,499
395
6,623
10,827
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
23
Kills
13
15
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dxrren13
Jormungandr
4
2
3
2.75
W
Nemesis
FEN1X DELT4
Nemesis
8
3
4
3.33
W
3
5
4
1
W
Tiamat
GulaschoV2
Tiamat
5
1
5
7.5
W
Danzaburou
NAUTIQX
Danzaburou
5
1
7
8.5
L
Artemis
Ryouuk
Artemis
1
6
2
0.33
L
Thanatos
carneyos97
Thanatos
4
4
2
1.25
L
2
5
1
0.5
L
2
6
2
0.5
W
Hachiman
ll_iTzMo_ll
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
40,967
63,456
Taken
60,807
25,517
Mitigated
36,430
21,178
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dxrren13
Jormungandr
10,188
2,839
0
1,779
11,571
14,180
244
0
11,571
59,179
0
W
Nemesis
FEN1X DELT4
Nemesis
7,394
2,228
0
2,291
11,483
3,523
273
1,370
9,788
0
28,655
W
8,381
5,156
0
4,089
15,682
4,730
475
3,981
11,462
0
71,481
W
Tiamat
GulaschoV2
Tiamat
11,625
421
0
3,280
10,804
8,629
539
3,529
7,095
85,140
0
W
Danzaburou
NAUTIQX
Danzaburou
9,370
3,970
0
8,412
13,118
4,421
4,001
1,547
11,177
0
62,853
L
Artemis
Ryouuk
Artemis
6,350
2,425
0
2,527
12,200
3,398
0
300
11,892
0
36,425
L
Thanatos
carneyos97
Thanatos
8,007
1,767
0
12,326
16,150
6,194
700
4,183
11,743
0
61,871
L
9,799
3,019
0
529
10,059
3,332
465
5,676
3,951
41,717
0
L
6,623
3,288
0
1,153
10,827
9,326
96
758
10,025
0
27,595
W
Hachiman
ll_iTzMo_ll
Hachiman
7,334
5,952
0
3,106
12,369
4,214
912
8,400
3,422
0
43,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
42,580
499
Minions Killed
404
0
Camps Cleared
0
1,788,096
Distance Traveled
1,565,204
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,205
537
120
6
0
315,605
5
W
Nemesis
9,433
496
36
2
0
425,291
1
W
Mercury
9,376
493
100
5
0
379,949
0
W
Tiamat
11,322
596
168
9
0
361,955
6
W
Danzaburou
10,775
567
114
6
0
323,384
2
L
Artemis
7,437
391
63
3
0
274,026
0
L
Thanatos
9,047
476
97
5
0
348,562
2
L
Nu Wa
8,392
442
72
4
0
261,425
0
L
Odin
7,499
395
52
3
0
365,586
2
W
Hachiman
8,826
465
81
4
0
297,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role