Player Matchup

Erlang Shen
Erlang Shen
BamBamBamBoem
Erlang Shen
Level 139
God Stats
2W - 0L
1,702 SR
Queue Stats
47W - 36L
1,667 Elo+
Party 2
Tyr
Tyr
Cryzzty
Tyr
Level 149
God Stats
3W - 2L
1,477 SR
Queue Stats
217W - 187L
1,679 Elo+
Party 2
Vulcan
Vulcan
FruityCherry
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Hils
Kuzenbo
Level 146
God Stats
5W - 7L
1,500 SR
Queue Stats
531W - 552L
1,556 Elo+
Solo
Medusa
Medusa
TroyeSivan
Medusa
Level 125
God Stats
4W - 5L
1,715 SR
Queue Stats
301W - 257L
1,673 Elo+
Party 2
Team Averages
Level 140
1,579 SR
1,615 Elo+

VS

Team Averages
Level 124
1,488 SR
1,632 Elo+
Hades
Hades
Dr_Castellano
Hades
Level 160
God Stats
30W - 19L
1,214 SR
Queue Stats
1,302W - 1,357L
1,514 Elo+
Solo
Athena
Athena
Jonaathan
Athena
Level 102
God Stats
3W - 7L
1,531 SR
Queue Stats
357W - 341L
1,635 Elo+
Party 1
Achilles
Achilles
MeljemZenu
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,927 Elo+
Solo
Nox
Nox
TMShear
Nox
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
336W - 288L
1,602 Elo+
Party 1
Hachiman
Hachiman
YouKnowWhooo
Hachiman
Level 113
God Stats
1W - 1L
1,695 SR
Queue Stats
11W - 18L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BamBamBamBoem
Erlang Shen
16
1 / 4 / 17
9,861
759
11,890
17,426
16,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
15
1 / 3 / 14
9,275
713
11,376
14,460
13,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
16
4 / 4 / 11
10,146
780
15,111
8,415
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Hils
Kuzenbo
17
4 / 3 / 12
11,034
849
10,112
18,749
25,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
TroyeSivan
Medusa
19
9 / 4 / 8
11,419
878
24,629
13,003
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
10,480
806
15,748
18,091
19,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Jonaathan
Athena
14
0 / 5 / 13
9,207
708
4,813
20,766
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
MeljemZenu
Achilles
17
5 / 3 / 11
10,067
774
13,260
19,714
26,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
16
3 / 4 / 13
9,424
725
13,292
10,298
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
YouKnowWhooo
Hachiman
17
5 / 4 / 9
10,072
775
13,565
13,014
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
73
19
Kills
18
18
Deaths
19
62
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BamBamBamBoem
Erlang Shen
1
4
17
2.38
W
Tyr
1
3
14
2.67
L
5
3
9
3.17
W
Vulcan
4
4
11
2.38
W
Kuzenbo
Hils
Kuzenbo
4
3
12
3.33
L
Athena
Jonaathan
Athena
0
5
13
1.3
L
Achilles
MeljemZenu
Achilles
5
3
11
3.5
L
Nox
3
4
13
2.38
W
Medusa
TroyeSivan
Medusa
9
4
8
3.25
L
Hachiman
YouKnowWhooo
Hachiman
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,118
Damage
60,678
72,053
Taken
81,883
65,734
Mitigated
82,166
22,262
Healing
28,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BamBamBamBoem
Erlang Shen
11,890
4,195
3,265
5,583
17,426
16,285
1,232
6,896
10,102
0
19,917
W
Tyr
11,376
2,294
0
4,174
14,460
13,511
726
7,132
6,917
0
19,643
L
15,748
1,237
2,112
7,029
18,091
19,887
962
6,208
11,830
35,998
0
W
Vulcan
15,111
5,428
534
312
8,415
4,227
1,361
3,810
4,432
30,947
0
W
Kuzenbo
Hils
Kuzenbo
10,112
2,093
416
2,657
18,749
25,104
0
8,737
9,602
16,013
0
L
Athena
Jonaathan
Athena
4,813
2,680
2,896
3,183
20,766
22,616
444
4,984
15,567
7,110
0
L
Achilles
MeljemZenu
Achilles
13,260
2,046
2,289
5,274
19,714
26,112
651
7,772
11,787
1,473
16,746
L
Nox
13,292
697
2,502
772
10,298
5,862
902
3,469
6,754
23,353
0
W
Medusa
TroyeSivan
Medusa
24,629
10,648
2,051
3,270
13,003
6,607
2,561
7,068
5,747
0
51,792
L
Hachiman
YouKnowWhooo
Hachiman
13,565
7,409
0
2,267
13,014
7,689
1,531
2,790
10,149
0
40,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
49,250
137
Minions Killed
158
0
Camps Cleared
0
1,177,108
Distance Traveled
1,107,977
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,861
759
20
2
0
229,590
4
W
Tyr
9,275
713
25
2
0
240,799
0
L
Hades
10,480
806
61
5
0
211,601
0
W
Vulcan
10,146
780
37
3
0
235,059
0
W
Kuzenbo
11,034
849
5
0
0
240,440
0
L
Athena
9,207
708
3
0
0
251,435
0
L
Achilles
10,067
774
9
1
0
239,042
0
L
Nox
9,424
725
39
3
0
205,510
1
W
Medusa
11,419
878
50
4
0
231,220
0
L
Hachiman
10,072
775
46
4
0
200,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role