Player Matchup

Fenrir
Fenrir
FoCo Diva
Fenrir
Level 63
God Stats
30W - 23L
1,533 SR
Queue Stats
325W - 295L
1,560 Elo+
Party 1
Skadi
Skadi
Skinsforthewin7
Skadi
Level 69
God Stats
11W - 2L
1,976 SR
Queue Stats
224W - 197L
1,570 Elo+
Party 1
Tiamat
Tiamat
hassasin0308
Tiamat
Level 105
God Stats
5W - 1L
1,494 SR
Queue Stats
238W - 223L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
yvng_caillou69
Sylvanus
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,544 Elo+
Party 1
Nox
Nox
ħãčħìķð
Nox
Level 120
God Stats
38W - 38L
1,494 SR
Queue Stats
123W - 132L
1,353 Elo+
Party 2
Team Averages
Level 81
1,600 SR
1,505 Elo+

VS

Team Averages
Level 106
1,492 SR
1,471 Elo+
Cthulhu
Cthulhu
ETHAN28
Cthulhu
Level 126
God Stats
15W - 12L
1,667 SR
Queue Stats
19W - 19L
1,582 Elo+
Solo
Raijin
Raijin
Guada-TheWarrior
Raijin
Level 84
God Stats
19W - 28L
1,389 SR
Queue Stats
330W - 316L
1,490 Elo+
Party 3
Thor
Thor
HixCom9
Thor
Level 99
God Stats
9W - 6L
1,597 SR
Queue Stats
457W - 436L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
KnowingShip
Danzaburou
Level 102
God Stats
1W - 10L
1,307 SR
Queue Stats
284W - 269L
1,317 Elo+
Solo
Amaterasu
Amaterasu
miguelacho656
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 449L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FoCo Diva
Fenrir
13
2 / 1 / 1
7,245
557
4,276
7,497
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 2
7,026
540
7,925
8,094
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
12
0 / 2 / 1
7,166
551
5,201
6,275
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
11
1 / 1 / 5
6,862
528
5,076
10,389
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 1 / 2
7,570
582
3,263
4,941
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ETHAN28
Cthulhu
9
1 / 1 / 0
5,845
450
4,033
9,857
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 1
6,714
516
3,194
7,037
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
HixCom9
Thor
14
2 / 1 / 2
7,295
561
5,546
7,926
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KnowingShip
Danzaburou
10
1 / 4 / 1
5,875
452
4,860
6,657
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
miguelacho656
Amaterasu
13
1 / 1 / 2
6,361
489
1,941
8,066
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
6
6
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ETHAN28
Cthulhu
1
1
0
1
W
Fenrir
FoCo Diva
Fenrir
2
1
1
2.5
L
1
2
1
0.75
L
Thor
HixCom9
Thor
2
1
2
3
L
Danzaburou
KnowingShip
Danzaburou
1
4
1
0.38
W
5
1
2
6
W
Tiamat
0
2
1
0.25
L
Amaterasu
miguelacho656
Amaterasu
1
1
2
2
W
Sylvanus
1
1
5
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
19,574
37,196
Taken
39,543
16,623
Mitigated
18,541
17,676
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ETHAN28
Cthulhu
4,033
134
127
2,665
9,857
5,203
175
2,663
7,194
15,922
0
W
Fenrir
FoCo Diva
Fenrir
4,276
749
0
3,704
7,497
2,882
0
406
7,019
0
37,761
L
3,194
282
0
1,810
7,037
2,170
0
2,855
3,990
37,349
0
L
Thor
HixCom9
Thor
5,546
1,747
0
4,072
7,926
2,857
0
1,405
6,443
0
49,548
L
Danzaburou
KnowingShip
Danzaburou
4,860
2,205
0
1,455
6,657
1,719
0
1,780
4,877
0
34,307
W
7,925
2,993
0
2,795
8,094
2,675
713
1,577
6,517
0
31,370
W
Tiamat
5,201
397
0
1,935
6,275
3,888
712
0
6,275
35,188
0
L
Amaterasu
miguelacho656
Amaterasu
1,941
681
0
2,982
8,066
6,592
0
4,208
3,499
0
21,630
W
Sylvanus
5,076
1,821
839
6,439
10,389
5,523
720
2,579
7,776
28,080
0
W
3,263
165
159
1,805
4,941
1,655
278
2,240
2,382
38,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
32,090
357
Minions Killed
327
0
Camps Cleared
0
1,179,230
Distance Traveled
1,186,811
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,845
450
23
2
0
215,248
0
W
Fenrir
7,245
557
70
5
0
273,251
0
L
Raijin
6,714
516
80
6
0
248,603
2
L
Thor
7,295
561
99
8
0
255,744
3
L
Danzaburou
5,875
452
75
6
0
226,512
2
W
Skadi
7,026
540
49
4
0
248,685
3
W
Tiamat
7,166
551
89
7
0
217,612
2
L
Amaterasu
6,361
489
50
4
0
240,704
0
W
Sylvanus
6,862
528
53
4
0
206,549
5
W
Nox
7,570
582
96
7
0
233,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role