Player Matchup

Tiamat
Tiamat
AGodlyDemigod
Tiamat
Level 33
God Stats
6W - 11L
1,760 SR
Queue Stats
78W - 76L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
Bravenwolf1
Sun Wukong
Level 9
God Stats
6W - 8L
1,364 SR
Queue Stats
9W - 22L
1,317 Elo+
Solo
Skadi
Skadi
MzLoneWolf
Skadi
Level 18
God Stats
28W - 25L
1,779 SR
Queue Stats
73W - 93L
1,458 Elo+
Party 1
Neith
Neith
TheLight76
Neith
Level 19
God Stats
32W - 23L
1,665 SR
Queue Stats
34W - 36L
1,632 Elo+
Party 2
Chernobog
Chernobog
l Pet Cats
Chernobog
Level 29
God Stats
19W - 17L
1,763 SR
Queue Stats
63W - 81L
1,517 Elo+
Party 1
Team Averages
Level 22
1,666 SR
1,502 Elo+

VS

Team Averages
Level 13
1,513 SR
1,441 Elo+
Scylla
Scylla
BeachenBabe67
Scylla
Level 23
God Stats
41W - 34L
1,568 SR
Queue Stats
110W - 92L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Bingyboid
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 3
Cupid
Cupid
CuriousMartin
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,401 Elo+
Party 3
Tyr
Tyr
God35
Tyr
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
19W - 32L
1,318 Elo+
Solo
Arachne
Arachne
Neptoon154
Arachne
Level 18
God Stats
9W - 17L
1,696 SR
Queue Stats
83W - 111L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
13,045
1,087
21,477
10,656
9,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Bravenwolf1
Sun Wukong
18
9 / 0 / 10
12,542
1,045
13,159
16,060
13,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
17
4 / 3 / 13
11,486
957
10,601
11,204
3,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
19
7 / 2 / 19
12,935
1,078
21,759
9,761
3,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
l Pet Cats
Chernobog
20
6 / 0 / 23
12,913
1,076
22,910
12,281
5,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
12,014
1,001
15,575
10,692
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Bingyboid
Hou Yi
16
1 / 7 / 2
10,636
886
12,120
22,893
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 6 / 5
10,964
914
11,174
15,730
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
God35
Tyr
17
0 / 9 / 5
10,570
881
4,083
25,770
27,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Neptoon154
Arachne
16
0 / 12 / 3
10,224
852
8,888
23,165
10,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
35
Kills
7
7
Deaths
35
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
5
1
1
5.5
L
Hou Yi
Bingyboid
Hou Yi
1
7
2
0.29
W
Sun Wukong
Bravenwolf1
Sun Wukong
9
0
10
14
L
1
6
5
0.58
L
Tyr
God35
Tyr
0
9
5
0.28
W
Skadi
4
3
13
3.5
L
Arachne
Neptoon154
Arachne
0
12
3
0.13
W
Neith
7
2
19
8.25
W
Chernobog
l Pet Cats
Chernobog
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,906
Damage
51,840
59,962
Taken
98,250
36,178
Mitigated
58,879
15,250
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,477
2,565
0
4,534
10,656
9,121
0
3,310
7,148
50,253
0
L
15,575
84
0
774
10,692
4,202
0
3,387
7,280
37,930
0
L
Hou Yi
Bingyboid
Hou Yi
12,120
8,389
0
4,348
22,893
10,107
0
4,016
18,727
0
29,295
W
Sun Wukong
Bravenwolf1
Sun Wukong
13,159
4,657
991
5,280
16,060
13,672
0
4,083
11,689
0
23,521
L
11,174
6,128
72
3,020
15,730
6,785
0
3,166
12,489
0
27,591
L
Tyr
God35
Tyr
4,083
930
0
522
25,770
27,364
0
6,608
18,962
0
13,547
W
Skadi
10,601
5,017
0
0
11,204
3,669
0
2,405
8,699
0
18,640
L
Arachne
Neptoon154
Arachne
8,888
7,786
0
4,407
23,165
10,421
0
4,300
18,740
0
26,702
W
Neith
21,759
13,784
0
1,715
9,761
3,892
0
2,895
6,720
0
35,266
W
Chernobog
l Pet Cats
Chernobog
22,910
12,386
671
2,059
12,281
5,824
0
1,976
10,131
0
54,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,921
Gold Earned
54,408
243
Minions Killed
192
6
Camps Cleared
4
1,106,522
Distance Traveled
956,923
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,045
1,087
96
8
2
227,147
0
L
Scylla
12,014
1,001
61
5
0
233,593
0
L
Hou Yi
10,636
886
26
2
0
187,713
0
W
Sun Wukong
12,542
1,045
29
2
1
242,391
0
L
Cupid
10,964
914
31
3
0
179,335
2
L
Tyr
10,570
881
30
3
1
175,259
0
W
Skadi
11,486
957
20
2
2
211,992
0
L
Arachne
10,224
852
44
4
3
181,023
0
W
Neith
12,935
1,078
30
3
0
183,983
0
W
Chernobog
12,913
1,076
68
6
1
241,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role