Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JeyKingShadow
Cernunnos
Level 123
God Stats
7W - 5L
1,717 SR
Queue Stats
183W - 165L
1,563 Elo+
Solo
Bacchus
Bacchus
Sul de Bhalor
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Osiris
Osiris
TSUKYOMl
Osiris
Level 158
God Stats
1W - 3L
1,468 SR
Queue Stats
98W - 90L
1,586 Elo+
Party 1
Tiamat
Tiamat
Texecutioner748
Tiamat
Level 158
God Stats
2W - 4L
1,541 SR
Queue Stats
86W - 87L
1,520 Elo+
Party 1
Team Averages
Level 146
1,545 SR
1,534 Elo+

VS

Team Averages
Level 122
1,468 SR
1,560 Elo+
Artemis
Artemis
Avro7
Artemis
Level 98
God Stats
2W - 0L
1,723 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Xing Tian
Xing Tian
Blueroses1
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DCHollowed
Neith
Level 142
God Stats
1W - 2L
1,190 SR
Queue Stats
11W - 10L
1,580 Elo+
Solo
Cthulhu
Cthulhu
LujoValle
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
yourmomsoj
Janus
Level 136
God Stats
1W - 1L
1,427 SR
Queue Stats
29W - 42L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 0
7,452
745
4,367
9,574
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
JeyKingShadow
Cernunnos
7
0 / 0 / 0
5,112
511
0
0
0
Bacchus
13
1 / 5 / 2
6,964
696
6,058
10,509
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
TSUKYOMl
Osiris
12
0 / 6 / 3
6,354
635
6,009
12,383
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 1
7,147
715
7,262
5,555
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avro7
Artemis
15
6 / 3 / 10
9,127
913
9,168
7,167
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Blueroses1
Xing Tian
13
1 / 1 / 12
8,189
819
4,068
10,577
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
15
3 / 0 / 6
8,191
819
5,970
5,173
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LujoValle
Cthulhu
14
2 / 1 / 8
7,778
778
6,573
5,942
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
14
7 / 0 / 10
9,452
945
6,216
4,062
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
19
19
Deaths
5
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
0
0.5
W
Artemis
Avro7
Artemis
6
3
10
3.67
W
Xing Tian
Blueroses1
Xing Tian
1
1
12
7
W
Neith
3
0
6
6
L
Cernunnos
JeyKingShadow
Cernunnos
0
0
0
0
W
Cthulhu
LujoValle
Cthulhu
2
1
8
6
L
Bacchus
1
5
2
0.4
L
Osiris
TSUKYOMl
Osiris
0
6
3
0.25
L
1
2
1
0.75
W
Janus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
31,995
38,021
Taken
32,921
29,834
Mitigated
17,452
5,295
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,367
546
0
1,044
9,574
8,466
0
2,940
6,521
0
20,323
W
Artemis
Avro7
Artemis
9,168
5,689
0
1,522
7,167
2,929
2,035
2,714
4,182
0
30,960
W
Xing Tian
Blueroses1
Xing Tian
4,068
428
0
3,684
10,577
8,430
192
3,135
7,138
9,112
0
W
Neith
5,970
3,254
0
1,857
5,173
2,277
1,717
1,529
3,438
0
31,445
L
Cernunnos
JeyKingShadow
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
LujoValle
Cthulhu
6,573
319
440
740
5,942
2,501
2
3,509
2,146
25,702
0
L
Bacchus
6,058
454
0
843
10,509
9,232
0
4,801
5,573
18,146
0
L
Osiris
TSUKYOMl
Osiris
6,009
1,365
0
1,785
12,383
8,124
0
6,005
6,180
0
14,900
L
7,262
255
0
1,623
5,555
4,012
0
2,729
2,740
32,069
0
W
Janus
6,216
566
0
373
4,062
1,315
342
1,612
2,268
19,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
42,737
178
Minions Killed
235
7
Camps Cleared
9
876,595
Distance Traveled
971,430
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,452
745
43
4
2
166,837
4
W
Artemis
9,127
913
64
6
3
186,069
4
W
Xing Tian
8,189
819
8
1
0
210,223
3
W
Neith
8,191
819
77
8
3
175,624
2
L
Cernunnos
5,112
511
0
0
0
188,657
0
W
Cthulhu
7,778
778
53
5
1
204,491
3
L
Bacchus
6,964
696
31
3
1
172,234
2
L
Osiris
6,354
635
29
3
2
171,730
0
L
Tiamat
7,147
715
75
8
2
177,137
0
W
Janus
9,452
945
33
3
2
195,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role