Player Matchup

Sun Wukong
Sun Wukong
AdriansitoESP
Sun Wukong
Level 21
God Stats
10W - 10L
1,429 SR
Queue Stats
108W - 86L
1,466 Elo+
Party 2
Loki
Loki
Clappy7645
Loki
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Janus
Janus
EZwinTUTORIAL
Janus
Level 83
God Stats
11W - 11L
1,515 SR
Queue Stats
430W - 364L
1,452 Elo+
Party 2
Team Averages
Level 62
1,481 SR
1,473 Elo+

VS

Team Averages
Level 30
1,419 SR
1,315 Elo+
Tsukuyomi
Tsukuyomi
Aseg2002
Tsukuyomi
Level 60
God Stats
1W - 4L
1,440 SR
Queue Stats
23W - 24L
1,379 Elo+
Party 1
Ymir
Ymir
Funpa
Ymir
Level 28
God Stats
3W - 2L
1,555 SR
Queue Stats
32W - 42L
1,311 Elo+
Solo
Discordia
Discordia
Wolfy0511
Discordia
Level 3
God Stats
5W - 5L
1,264 SR
Queue Stats
17W - 18L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdriansitoESP
Sun Wukong
12
1 / 4 / 4
8,174
629
4,468
12,248
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 1
7,229
556
3,112
6,444
1,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 6 / 1
10,272
790
14,800
9,855
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aseg2002
Tsukuyomi
14
10 / 3 / 5
10,308
793
8,338
10,861
4,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Funpa
Ymir
12
2 / 1 / 11
9,509
731
3,446
11,336
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Wolfy0511
Discordia
12
3 / 4 / 12
9,248
711
9,824
7,489
2,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
15
15
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdriansitoESP
Sun Wukong
1
4
4
0.75
W
Tsukuyomi
Aseg2002
Tsukuyomi
10
3
5
4.17
L
0
5
1
0.1
L
7
6
1
1.25
W
Ymir
Funpa
Ymir
2
1
11
7.5
W
Discordia
Wolfy0511
Discordia
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
21,608
28,547
Taken
29,686
12,595
Mitigated
15,601
4,416
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdriansitoESP
Sun Wukong
4,468
260
0
3,828
12,248
8,370
0
4,897
7,351
0
20,703
W
Tsukuyomi
Aseg2002
Tsukuyomi
8,338
1,593
0
3,445
10,861
4,238
1,799
4,259
6,136
41
40,094
L
3,112
472
0
0
6,444
1,623
35
3,370
3,074
0
16,215
L
14,800
7
0
588
9,855
2,602
0
5,058
4,797
52,619
0
W
Ymir
Funpa
Ymir
3,446
641
0
1,068
11,336
8,569
458
5,076
5,534
9,836
0
W
Discordia
Wolfy0511
Discordia
9,824
474
0
741
7,489
2,794
889
4,575
2,595
27,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,675
Gold Earned
29,065
137
Minions Killed
97
0
Camps Cleared
0
696,691
Distance Traveled
750,916
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,174
629
27
2
0
252,694
1
W
Tsukuyomi
10,308
793
58
4
0
263,153
2
L
Loki
7,229
556
29
2
0
203,515
1
L
Janus
10,272
790
81
6
0
240,482
1
W
Ymir
9,509
731
11
1
0
247,664
0
W
Discordia
9,248
711
28
2
0
240,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role