Player Matchup

Anhur
Anhur
Emdolomite
Anhur
Level 155
God Stats
4W - 2L
1,111 SR
Queue Stats
216W - 241L
1,617 Elo+
Solo
Ganesha
Ganesha
NeuRegiment
Ganesha
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 60L
1,574 Elo+
Solo
Nu Wa
Nu Wa
RocolateChain
Nu Wa
Level 67
God Stats
49W - 36L
1,649 SR
Queue Stats
178W - 160L
1,608 Elo+
Solo
Set
Set
mtxmatanca
Set
Level 155
God Stats
1W - 1L
1,308 SR
Queue Stats
32W - 23L
1,664 Elo+
Solo
Tiamat
Tiamat
wourse
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,414 SR
1,593 Elo+

VS

Team Averages
Level 130
1,512 SR
1,478 Elo+
Chang'e
Chang'e
Dianekes
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MrKriptonite
Loki
Level 123
God Stats
3W - 6L
1,176 SR
Queue Stats
10W - 15L
1,483 Elo+
Solo
Bellona
Bellona
NSmmtr
Bellona
Level 142
God Stats
7W - 8L
1,500 SR
Queue Stats
62W - 75L
1,455 Elo+
Solo
Ares
Ares
Rulacard
Ares
Level 99
God Stats
1W - 0L
1,749 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
alvaro257
Chiron
Level 126
God Stats
5W - 1L
1,633 SR
Queue Stats
30W - 45L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 8 / 9
9,673
967
17,864
16,711
6,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
NeuRegiment
Ganesha
16
0 / 5 / 12
10,532
1,053
12,028
21,487
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 7 / 9
9,880
988
20,185
15,049
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 10 / 4
10,971
1,097
15,021
18,007
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
wourse
Tiamat
15
1 / 5 / 8
9,199
920
17,776
12,887
11,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

92

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dianekes
Chang'e
18
8 / 2 / 18
12,149
1,215
20,017
14,066
6,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 12
11,031
1,103
10,660
10,715
4,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NSmmtr
Bellona
19
12 / 1 / 16
12,652
1,265
21,067
17,790
18,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
17
2 / 6 / 18
10,633
1,063
10,780
33,772
33,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
alvaro257
Chiron
18
5 / 0 / 20
11,353
1,135
17,417
11,943
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
13
Kills
35
35
Deaths
13
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dianekes
Chang'e
8
2
18
8.5
L
Anhur
2
8
9
0.81
W
8
4
12
3.5
W
Bellona
NSmmtr
Bellona
12
1
16
20
L
Ganesha
NeuRegiment
Ganesha
0
5
12
1.2
L
2
7
9
0.93
W
Ares
2
6
18
1.83
W
Chiron
alvaro257
Chiron
5
0
20
15
L
8
10
4
1
L
Tiamat
wourse
Tiamat
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,874
Damage
79,941
84,141
Taken
88,286
60,047
Mitigated
68,422
4,438
Healing
32,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dianekes
Chang'e
20,017
940
8,755
5,841
14,066
6,338
0
8,641
5,349
39,158
0
L
Anhur
17,864
8,278
0
0
16,711
6,783
0
6,032
10,679
0
48,986
W
10,660
2,398
0
112
10,715
4,133
0
4,235
6,312
0
29,759
W
Bellona
NSmmtr
Bellona
21,067
6,508
0
428
17,790
18,991
0
11,059
6,731
0
37,867
L
Ganesha
NeuRegiment
Ganesha
12,028
2,159
0
1,467
21,487
23,269
0
8,679
12,808
24,159
0
L
20,185
6,216
0
444
15,049
5,660
0
4,769
10,280
37,371
0
W
Ares
10,780
861
0
11,822
33,772
33,835
0
19,575
14,023
15,404
0
W
Chiron
alvaro257
Chiron
17,417
6,991
1,691
3,766
11,943
5,125
0
6,479
5,363
0
56,678
L
15,021
5,593
0
1,073
18,007
13,139
0
7,478
10,529
0
29,354
L
Tiamat
wourse
Tiamat
17,776
1,066
0
1,454
12,887
11,196
0
3,839
9,048
34,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
57,818
181
Minions Killed
208
7
Camps Cleared
6
946,154
Distance Traveled
983,577
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,149
1,215
36
4
1
209,513
0
L
Anhur
9,673
967
71
7
2
154,323
0
W
Loki
11,031
1,103
36
4
0
207,553
1
W
Bellona
12,652
1,265
32
3
2
209,935
1
L
Ganesha
10,532
1,053
0
0
0
207,063
0
L
Nu Wa
9,880
988
41
4
0
193,254
0
W
Ares
10,633
1,063
3
0
0
158,229
0
W
Chiron
11,353
1,135
101
10
3
198,347
0
L
Set
10,971
1,097
34
3
4
182,161
0
L
Tiamat
9,199
920
35
4
1
209,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role