Player Matchup

Tiamat
Tiamat
Buck824
Tiamat
Level 121
God Stats
10W - 2L
1,876 SR
Queue Stats
174W - 124L
1,788 Elo+
Party 3
Nu Wa
Nu Wa
Cherlar
Nu Wa
Level 46
God Stats
16W - 5L
1,857 SR
Queue Stats
80W - 38L
1,792 Elo+
Party 3
Khepri
Khepri
Flaminj2
Khepri
Level 117
God Stats
8W - 0L
1,833 SR
Queue Stats
48W - 12L
1,702 Elo+
Party 3
Anhur
Anhur
K9Plums
Anhur
Level 128
God Stats
1W - 0L
1,638 SR
Queue Stats
62W - 23L
1,769 Elo+
Party 3
Chaac
Chaac
Ulysses7107
Chaac
Level 143
God Stats
2W - 0L
1,682 SR
Queue Stats
72W - 45L
1,813 Elo+
Party 3
Team Averages
Level 111
1,777 SR
1,773 Elo+

VS

Team Averages
Level 40
1,511 SR
1,436 Elo+
Hachiman
Hachiman
Butterymaster
Hachiman
Level 25
God Stats
4W - 5L
1,434 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Keinaris
Tsukuyomi
Level 48
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 2
Bellona
Bellona
KlRUA
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 40L
1,742 Elo+
Party 1
Raijin
Raijin
TUFI99
Raijin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Kuzenbo
Kuzenbo
rayou-LeMaJoR
Kuzenbo
Level 45
God Stats
19W - 14L
1,581 SR
Queue Stats
134W - 133L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buck824
Tiamat
17
1 / 0 / 1
10,550
528
12,352
10,368
10,533
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Cherlar
Nu Wa
16
12 / 1 / 12
11,425
571
18,615
9,811
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Flaminj2
Khepri
14
4 / 1 / 29
10,569
528
9,072
10,718
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
K9Plums
Anhur
17
22 / 1 / 22
12,125
606
42,257
21,286
10,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
10 / 0 / 7
10,837
542
15,498
12,819
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Butterymaster
Hachiman
9
0 / 15 / 1
6,674
334
1,975
17,913
3,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Keinaris
Tsukuyomi
10
2 / 13 / 1
8,219
411
5,611
21,379
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
KlRUA
Bellona
16
0 / 1 / 0
9,524
476
11,115
34,607
25,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
TUFI99
Raijin
10
0 / 13 / 1
6,797
340
5,285
16,193
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
10
1 / 7 / 0
7,443
372
6,003
23,381
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
6
49
Kills
3
3
Deaths
49
71
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Buck824
Tiamat
1
0
1
1.5
L
Hachiman
Butterymaster
Hachiman
0
15
1
0.03
W
Nu Wa
Cherlar
Nu Wa
12
1
12
18
W
Khepri
Flaminj2
Khepri
4
1
29
18.5
W
Anhur
K9Plums
Anhur
22
1
22
33
L
Tsukuyomi
Keinaris
Tsukuyomi
2
13
1
0.19
L
Bellona
KlRUA
Bellona
0
1
0
0
L
Raijin
TUFI99
Raijin
0
13
1
0.04
W
10
0
7
13.5
L
Kuzenbo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,794
Damage
29,989
65,002
Taken
113,473
46,943
Mitigated
58,428
35,312
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Buck824
Tiamat
12,352
2,217
0
7,782
10,368
10,533
1,273
323
10,045
70,274
0
L
Hachiman
Butterymaster
Hachiman
1,975
1,291
0
1,151
17,913
3,229
360
3,363
14,412
0
16,141
W
Nu Wa
Cherlar
Nu Wa
18,615
4,401
176
2,319
9,811
4,627
821
1,518
8,293
70,223
0
W
Khepri
Flaminj2
Khepri
9,072
1,432
0
1,730
10,718
11,407
316
2,632
8,086
22,806
0
W
Anhur
K9Plums
Anhur
42,257
23,817
0
14,395
21,286
10,448
6,193
4,641
14,467
0
100,644
L
Tsukuyomi
Keinaris
Tsukuyomi
5,611
1,615
0
1,854
21,379
7,326
0
5,201
15,908
0
27,877
L
Bellona
KlRUA
Bellona
11,115
4,446
0
10,832
34,607
25,488
840
18,096
16,195
78
70,768
L
Raijin
TUFI99
Raijin
5,285
211
0
460
16,193
3,847
0
4,093
11,899
24,415
0
W
15,498
2,408
0
8,910
12,819
9,928
2,523
2,240
10,579
0
76,982
L
Kuzenbo
6,003
1,757
0
2,566
23,381
18,538
380
8,157
15,020
31,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
38,657
533
Minions Killed
311
0
Camps Cleared
0
1,966,682
Distance Traveled
1,732,956
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,550
528
131
7
0
394,596
1
L
Hachiman
6,674
334
37
2
0
284,840
0
W
Nu Wa
11,425
571
112
6
0
385,348
5
W
Khepri
10,569
528
26
1
0
399,252
11
W
Anhur
12,125
606
136
7
0
332,475
3
L
Tsukuyomi
8,219
411
50
3
0
351,180
0
L
Bellona
9,524
476
163
8
0
417,115
3
L
Raijin
6,797
340
32
2
0
282,793
3
W
Chaac
10,837
542
128
6
0
455,011
3
L
Kuzenbo
7,443
372
29
1
0
397,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role