Player Matchup

Thoth
Thoth
Avaxus
Thoth
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Corruptedhatter
Da Ji
Level 16
God Stats
1W - 3L
1,261 SR
Queue Stats
25W - 18L
1,318 Elo+
Party 2
Aphrodite
Aphrodite
MasterFlaap
Aphrodite
Level 25
God Stats
14W - 13L
1,721 SR
Queue Stats
95W - 91L
1,754 Elo+
Solo
Thor
Thor
SirVenon
Thor
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 145L
1,665 Elo+
Party 2
Ganesha
Ganesha
zwig1606
Ganesha
Level 67
God Stats
2W - 1L
1,501 SR
Queue Stats
123W - 95L
1,664 Elo+
Party 2
Team Averages
Level 36
1,497 SR
1,580 Elo+

VS

Team Averages
Level 22
1,430 SR
1,459 Elo+
Neith
Neith
Newo Apollo
Neith
Level 22
God Stats
2W - 7L
1,368 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 3
Erlang Shen
Erlang Shen
OPXrizzo
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,455 Elo+
Party 1
Tiamat
Tiamat
ProtoRaptor
Tiamat
Level 27
God Stats
1W - 7L
1,282 SR
Queue Stats
20W - 23L
1,419 Elo+
Solo
Hel
Hel
ZinkeDinkle
Hel
Level 28
God Stats
10W - 17L
1,501 SR
Queue Stats
96W - 108L
1,404 Elo+
Party 1
Tyr
Tyr
ethend
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Avaxus
Thoth
16
2 / 0 / 17
9,478
1,053
15,797
5,030
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 10
11,188
1,243
13,756
9,623
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MasterFlaap
Aphrodite
16
4 / 1 / 18
9,822
1,091
7,387
9,704
10,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
12 / 1 / 13
11,538
1,282
15,116
10,245
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
zwig1606
Ganesha
18
0 / 1 / 27
11,064
1,229
17,712
14,165
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,471
941
10,483
13,342
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
OPXrizzo
Erlang Shen
13
0 / 2 / 3
7,929
881
5,483
10,965
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
2 / 8 / 4
9,268
1,030
9,800
18,275
10,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 6 / 1
9,402
1,045
9,032
12,054
3,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
ethend
Tyr
15
1 / 7 / 5
9,003
1,000
8,114
21,392
16,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
20
29
Kills
6
6
Deaths
29
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Avaxus
Thoth
2
0
17
10.5
W
11
3
10
5.33
W
Aphrodite
MasterFlaap
Aphrodite
4
1
18
13
L
1
6
1
0.25
L
Erlang Shen
OPXrizzo
Erlang Shen
0
2
3
0.75
L
Tiamat
2
8
4
0.5
W
Thor
12
1
13
18.5
L
2
6
1
0.42
L
Tyr
ethend
Tyr
1
7
5
0.5
W
Ganesha
zwig1606
Ganesha
0
1
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
42,912
48,767
Taken
76,028
39,448
Mitigated
40,273
13,890
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Avaxus
Thoth
15,797
597
215
577
5,030
2,064
0
1,867
3,163
32,484
0
W
13,756
3,942
0
380
9,623
4,287
0
5,025
4,423
0
18,275
W
Aphrodite
MasterFlaap
Aphrodite
7,387
1,604
3,643
5,437
9,704
10,966
0
4,205
5,449
19,683
0
L
10,483
5,442
0
730
13,342
4,076
0
5,652
7,690
0
30,579
L
Erlang Shen
OPXrizzo
Erlang Shen
5,483
2,419
0
1,600
10,965
5,314
0
5,468
5,497
99
8,592
L
Tiamat
9,800
690
0
1,776
18,275
10,701
0
10,766
7,509
19,791
0
W
Thor
15,116
2,956
0
560
10,245
4,879
0
3,608
6,612
0
29,469
L
9,032
368
1,993
1,968
12,054
3,533
0
5,778
6,276
31,418
0
L
Tyr
ethend
Tyr
8,114
2,788
0
2,342
21,392
16,649
0
13,232
8,160
0
21,087
W
Ganesha
zwig1606
Ganesha
17,712
2,449
0
3,078
14,165
17,252
0
4,226
9,839
35,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
44,073
164
Minions Killed
160
4
Camps Cleared
4
910,058
Distance Traveled
832,772
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,478
1,053
57
6
0
191,031
1
W
Da Ji
11,188
1,243
14
2
1
171,039
0
W
Aphrodite
9,822
1,091
35
4
1
166,393
1
L
Neith
8,471
941
41
5
0
157,832
0
L
Erlang Shen
7,929
881
10
1
2
153,041
1
L
Tiamat
9,268
1,030
21
2
0
165,357
0
W
Thor
11,538
1,282
58
6
2
189,333
0
L
Hel
9,402
1,045
48
5
1
181,144
1
L
Tyr
9,003
1,000
40
4
1
175,398
0
W
Ganesha
11,064
1,229
0
0
0
192,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role