Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
CamChan
Tsukuyomi
Gold III
Level 132
God Stats
5W - 4L
1,557 SR
Queue Stats
139W - 123L
1,529 MMR
Solo
Danzaburou
Danzaburou
Gold II
Chevinatorin
Danzaburou
Gold II
Level 160
God Stats
2W - 2L
1,251 SR
Queue Stats
184W - 156L
1,526 MMR
Party 1
Chang'e
Chang'e
Silver II
DanielTNT2001
Chang'e
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
E1n5t31n
Odin
Gold III
Level 158
God Stats
10W - 6L
1,700 SR
Queue Stats
70W - 70L
1,536 MMR
Solo
Sobek
Sobek
Gold II
SnoekiePoekiee
Sobek
Gold II
Level 155
God Stats
12W - 9L
1,219 SR
Queue Stats
117W - 103L
1,526 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,445 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,577 SR
1,526 MMR
Hou Yi
Hou Yi
Gold III
InFears
Hou Yi
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Priestaron2
Chaac
Silver II
Level 104
God Stats
1W - 2L
1,686 SR
Queue Stats
62W - 67L
1,520 MMR
Solo
Aphrodite
Aphrodite
Platinum V
TeamMate2
Aphrodite
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 336L
1,541 MMR
Solo
Ra
Ra
Silver I
TheThracian
Ra
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,540 MMR
Solo
The Morrigan
The Morrigan
Gold II
afinafia
The Morrigan
Gold II
Level 128
God Stats
83W - 66L
1,698 SR
Queue Stats
617W - 619L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CamChan
Tsukuyomi
18
5 / 0 / 7
11,145
656
8,441
13,214
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Chevinatorin
Danzaburou
18
6 / 0 / 2
11,859
698
7,930
12,073
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
18
9 / 2 / 4
11,562
680
8,476
8,187
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
0 / 2 / 2
9,303
547
6,734
11,602
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 10
10,166
598
3,622
14,135
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneScyllaNu Wa

VS

Bans
Ne ZhaNemesisNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
InFears
Hou Yi
15
2 / 3 / 2
9,072
534
5,796
10,024
4,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 0
8,867
522
8,869
16,191
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TeamMate2
Aphrodite
12
0 / 5 / 1
7,058
415
1,851
8,337
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 2
8,146
479
6,389
9,459
3,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
afinafia
The Morrigan
13
2 / 4 / 1
8,230
484
4,356
9,545
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
5
6
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CamChan
Tsukuyomi
5
0
7
8.5
W
Danzaburou
Chevinatorin
Danzaburou
6
0
2
7
W
Chang'e
9
2
4
5.5
W
Odin
0
2
2
0.5
L
Hou Yi
InFears
Hou Yi
2
3
2
1
L
1
2
0
0.5
W
2
2
10
3.5
L
Aphrodite
TeamMate2
Aphrodite
0
5
1
0.1
L
0
8
2
0.13
L
The Morrigan
afinafia
The Morrigan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
27,261
59,211
Taken
53,556
30,968
Mitigated
28,497
30,576
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CamChan
Tsukuyomi
8,441
1,687
0
4,458
13,214
5,261
3,341
3,893
9,005
0
77,347
W
Danzaburou
Chevinatorin
Danzaburou
7,930
3,710
0
9,263
12,073
5,104
3,809
2,020
10,049
0
95,188
W
Chang'e
8,476
874
3,696
4,285
8,187
3,178
2,810
2,756
5,247
75,661
0
W
Odin
6,734
1,829
0
4,459
11,602
7,176
452
1,306
9,921
6,241
34,574
L
Hou Yi
InFears
Hou Yi
5,796
3,108
0
1,813
10,024
4,536
936
2,018
7,938
0
54,982
L
8,869
2,795
0
8,055
16,191
13,824
292
1,502
14,176
0
55,247
W
3,622
155
0
4,415
14,135
10,249
922
4,213
9,720
15,650
0
L
Aphrodite
TeamMate2
Aphrodite
1,851
289
1,212
3,735
8,337
3,885
0
2,456
5,793
35,075
0
L
6,389
105
127
1,128
9,459
3,401
0
5,262
4,007
48,553
0
L
The Morrigan
afinafia
The Morrigan
4,356
1,118
0
2,452
9,545
2,851
288
1,441
7,840
44,979
2,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
41,373
542
Minions Killed
483
0
Camps Cleared
0
1,720,006
Distance Traveled
1,526,124
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,145
656
131
8
0
396,529
3
W
Danzaburou
11,859
698
154
9
0
315,646
6
W
Chang'e
11,562
680
150
9
0
338,748
3
W
Odin
9,303
547
87
5
0
307,476
0
L
Hou Yi
9,072
534
108
6
0
307,507
5
L
Chaac
8,867
522
111
7
0
319,225
8
W
Sobek
10,166
598
20
1
0
361,607
5
L
Aphrodite
7,058
415
63
4
0
327,731
4
L
Ra
8,146
479
111
7
0
232,416
6
L
The Morrigan
8,230
484
90
5
0
339,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role