Player Matchup

Bellona
Bellona
BabaJan
Bellona
Level 103
God Stats
0W - 2L
1,322 SR
Queue Stats
21W - 14L
1,605 Elo+
Party 1
Tiamat
Tiamat
Bujalkali
Tiamat
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 14L
1,605 Elo+
Party 1
Rama
Rama
Steppbaer
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,591 Elo+
Party 1
Team Averages
Level 98
1,441 SR
1,600 Elo+

VS

Team Averages
Level 61
1,459 SR
1,439 Elo+
Khepri
Khepri
Hymy
Khepri
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 228L
1,278 Elo+
Solo
Ra
Ra
Rosie2004
Ra
Level 49
God Stats
6W - 9L
1,622 SR
Queue Stats
288W - 288L
1,536 Elo+
Party 2
Cupid
Cupid
Spekec
Cupid
Level 81
God Stats
29W - 36L
1,256 SR
Queue Stats
154W - 149L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabaJan
Bellona
17
4 / 4 / 5
12,931
616
12,453
21,717
20,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Bujalkali
Tiamat
16
5 / 4 / 2
12,440
592
31,692
16,749
13,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
14
1 / 8 / 3
11,913
567
9,369
18,273
7,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hymy
Khepri
15
0 / 7 / 11
11,826
563
6,916
29,299
28,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 9
13,522
644
17,827
22,260
11,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Spekec
Cupid
19
11 / 0 / 3
14,560
693
22,057
16,985
7,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
16
16
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
BabaJan
Bellona
4
4
5
1.63
L
Tiamat
Bujalkali
Tiamat
5
4
2
1.5
W
Khepri
Hymy
Khepri
0
7
11
0.79
W
5
3
9
3.17
W
Cupid
Spekec
Cupid
11
0
3
12.5
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
46,800
56,739
Taken
68,544
41,247
Mitigated
47,700
10,434
Healing
31,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BabaJan
Bellona
12,453
3,030
0
1,593
21,717
20,942
0
9,599
12,118
0
56,695
L
Tiamat
Bujalkali
Tiamat
31,692
2,402
495
5,463
16,749
13,177
65
7,470
9,279
81,704
0
W
Khepri
Hymy
Khepri
6,916
427
2,056
2,783
29,299
28,585
140
11,747
16,618
18,664
0
W
17,827
2,285
8,962
11,051
22,260
11,706
915
9,353
12,364
102,703
0
W
Cupid
Spekec
Cupid
22,057
15,065
1,254
5,796
16,985
7,409
2,061
9,322
7,233
0
78,854
L
Rama
9,369
8,012
0
2,883
18,273
7,128
0
7,855
10,418
0
45,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
39,908
217
Minions Killed
269
0
Camps Cleared
0
1,116,219
Distance Traveled
1,139,266
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,931
616
79
4
0
423,585
0
L
Tiamat
12,440
592
79
4
0
383,502
1
W
Khepri
11,826
563
29
1
0
358,414
0
W
Ra
13,522
644
120
6
0
383,686
0
W
Cupid
14,560
693
120
6
0
397,166
1
L
Rama
11,913
567
59
3
0
309,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role