Player Matchup

Hachiman
Hachiman
GUARDIAN2612
Hachiman
Level 82
God Stats
2W - 3L
1,532 SR
Queue Stats
236W - 213L
1,565 Elo+
Solo
Chang'e
Chang'e
MuzanKei
Chang'e
Level 84
God Stats
13W - 4L
1,584 SR
Queue Stats
280W - 250L
1,598 Elo+
Party 1
Tiamat
Tiamat
RyIoWave
Tiamat
Level 127
God Stats
3W - 6L
1,342 SR
Queue Stats
134W - 104L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TxBone9
Tsukuyomi
Level 85
God Stats
8W - 2L
1,726 SR
Queue Stats
129W - 102L
1,504 Elo+
Party 2
Bellona
Bellona
WattledCarp9770
Bellona
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 169L
1,525 Elo+
Party 2
Team Averages
Level 96
1,537 SR
1,546 Elo+

VS

Team Averages
Level 85
1,525 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
Antwan764
Cu Chulainn
Level 35
God Stats
9W - 9L
1,611 SR
Queue Stats
15W - 17L
1,525 Elo+
Solo
Tiamat
Tiamat
MushyRats
Tiamat
Level 91
God Stats
10W - 6L
1,703 SR
Queue Stats
59W - 40L
1,586 Elo+
Solo
Mulan
Mulan
WreckxNEffectz
Mulan
Level 115
God Stats
3W - 7L
1,506 SR
Queue Stats
186W - 169L
1,486 Elo+
Solo
Scylla
Scylla
saLm0n5lay3R
Scylla
Level 133
God Stats
1W - 4L
1,510 SR
Queue Stats
121W - 123L
1,444 Elo+
Solo
Heimdallr
Heimdallr
xAbyssNebula
Heimdallr
Level 49
God Stats
0W - 2L
1,294 SR
Queue Stats
42W - 51L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GUARDIAN2612
Hachiman
12
2 / 1 / 3
7,319
563
4,623
8,047
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
MuzanKei
Chang'e
12
7 / 4 / 3
7,357
566
7,178
11,128
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
RyIoWave
Tiamat
13
2 / 0 / 4
7,385
568
7,360
5,725
2,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TxBone9
Tsukuyomi
13
3 / 2 / 9
7,774
598
7,007
8,071
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 2
7,925
610
7,372
11,081
7,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antwan764
Cu Chulainn
11
4 / 2 / 0
6,830
525
8,402
11,173
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
MushyRats
Tiamat
12
1 / 4 / 1
6,714
516
6,674
9,284
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 2
6,714
516
5,578
12,472
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
11
1 / 4 / 0
6,372
490
3,829
6,241
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
xAbyssNebula
Heimdallr
10
1 / 3 / 2
5,994
461
4,870
7,413
2,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
9
9
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Antwan764
Cu Chulainn
4
2
0
2
W
Hachiman
GUARDIAN2612
Hachiman
2
1
3
3.5
L
Tiamat
MushyRats
Tiamat
1
4
1
0.38
W
Chang'e
MuzanKei
Chang'e
7
4
3
2.13
W
Tiamat
RyIoWave
Tiamat
2
0
4
4
W
Tsukuyomi
TxBone9
Tsukuyomi
3
2
9
3.75
W
2
2
2
1.5
L
2
3
2
1
L
Scylla
1
4
0
0.25
L
Heimdallr
xAbyssNebula
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
29,353
44,052
Taken
46,583
19,410
Mitigated
23,351
20,345
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Antwan764
Cu Chulainn
8,402
2,659
0
3,811
11,173
7,543
0
538
10,635
0
36,049
W
Hachiman
GUARDIAN2612
Hachiman
4,623
1,777
0
4,485
8,047
2,754
666
3,159
4,695
0
34,704
L
Tiamat
MushyRats
Tiamat
6,674
1,304
0
2,676
9,284
6,108
0
1,400
7,884
42,587
0
W
Chang'e
MuzanKei
Chang'e
7,178
593
1,531
4,710
11,128
3,099
420
3,312
7,681
30,812
0
W
Tiamat
RyIoWave
Tiamat
7,360
1,080
0
3,096
5,725
2,868
1,742
501
5,224
38,179
0
W
Tsukuyomi
TxBone9
Tsukuyomi
7,007
1,551
0
2,774
8,071
2,956
16
1,868
6,128
0
42,260
W
7,372
2,655
0
3,749
11,081
7,733
822
1,383
9,221
0
43,021
L
5,578
524
0
4,720
12,472
5,936
0
5,862
6,610
0
24,578
L
Scylla
3,829
560
0
1,379
6,241
1,713
0
1,258
4,983
31,421
0
L
Heimdallr
xAbyssNebula
Heimdallr
4,870
2,318
0
435
7,413
2,051
0
5,480
1,933
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
32,624
364
Minions Killed
307
0
Camps Cleared
0
1,280,501
Distance Traveled
1,232,565
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,830
525
56
4
0
265,742
3
W
Hachiman
7,319
563
72
6
0
237,358
1
L
Tiamat
6,714
516
90
7
0
241,096
2
W
Chang'e
7,357
566
38
3
0
246,717
1
W
Tiamat
7,385
568
74
6
0
265,408
3
W
Tsukuyomi
7,774
598
79
6
0
310,224
1
W
Bellona
7,925
610
101
8
0
220,794
1
L
Mulan
6,714
516
43
3
0
253,871
4
L
Scylla
6,372
490
67
5
0
243,009
6
L
Heimdallr
5,994
461
51
4
0
228,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role