Player Matchup

Odin
Odin
CasinoFelix
Odin
Level 48
God Stats
34W - 21L
1,713 SR
Queue Stats
42W - 29L
1,664 Elo+
Party 3
Khepri
Khepri
Kumsblumpen
Khepri
Level 87
God Stats
23W - 13L
1,743 SR
Queue Stats
161W - 145L
1,584 Elo+
Party 3
Thoth
Thoth
TrueLoetti
Thoth
Level 62
God Stats
2W - 2L
1,451 SR
Queue Stats
217W - 176L
1,501 Elo+
Party 3
Izanami
Izanami
derpluem
Izanami
Level 89
God Stats
44W - 16L
1,720 SR
Queue Stats
86W - 54L
1,600 Elo+
Party 3
Awilix
Awilix
stemmhannes
Awilix
Level 98
God Stats
14W - 9L
1,510 SR
Queue Stats
160W - 120L
1,495 Elo+
Party 3
Team Averages
Level 77
1,627 SR
1,569 Elo+

VS

Team Averages
Level 66
1,500 SR
1,502 Elo+
Da Ji
Da Ji
Arisen P5
Da Ji
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 89L
1,592 Elo+
Party 2
Chang'e
Chang'e
Orbital43
Chang'e
Level 103
God Stats
13W - 18L
1,554 SR
Queue Stats
575W - 548L
1,510 Elo+
Party 1
Chaac
Chaac
RichGiardy
Chaac
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,495 Elo+
Party 2
Neith
Neith
TomOsbourne
Neith
Level 22
God Stats
15W - 24L
1,456 SR
Queue Stats
63W - 55L
1,450 Elo+
Party 1
Ymir
Ymir
rex 848 v2
Ymir
Level 83
God Stats
30W - 24L
1,492 SR
Queue Stats
400W - 377L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,350
596
4,082
6,197
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
12
1 / 3 / 11
7,585
542
4,751
9,070
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
13
0 / 3 / 3
7,537
538
3,106
5,852
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
derpluem
Izanami
14
12 / 2 / 1
8,622
616
14,993
7,915
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
13
6 / 3 / 2
8,100
579
6,471
9,789
3,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arisen P5
Da Ji
12
6 / 5 / 3
7,869
562
6,447
12,936
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Orbital43
Chang'e
13
2 / 2 / 4
7,723
552
5,781
6,717
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 3 / 1
6,463
462
5,039
8,506
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
5,628
402
2,474
8,994
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 5 / 4
6,167
441
4,833
11,544
4,627
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
21
Kills
11
12
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arisen P5
Da Ji
6
5
3
1.5
W
2
1
2
3
W
Khepri
1
3
11
2.17
L
Chang'e
Orbital43
Chang'e
2
2
4
2
L
Chaac
1
3
1
0.5
L
0
6
1
0.08
W
Thoth
0
3
3
0.5
W
Izanami
derpluem
Izanami
12
2
1
6.25
L
2
5
4
0.8
W
Awilix
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,403
Damage
24,574
38,823
Taken
48,697
17,821
Mitigated
21,459
12,577
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arisen P5
Da Ji
6,447
2,629
0
3,356
12,936
4,460
0
1,361
11,550
0
33,429
W
4,082
1,555
0
1,232
6,197
3,568
615
318
5,504
0
42,838
W
Khepri
4,751
321
0
2,371
9,070
6,163
209
2,584
6,486
13,267
0
L
Chang'e
Orbital43
Chang'e
5,781
521
734
2,541
6,717
2,285
0
2,645
4,072
49,584
0
L
Chaac
5,039
349
0
2,965
8,506
7,746
0
0
8,181
0
34,496
L
2,474
1,055
0
2,589
8,994
2,341
0
1,431
7,563
0
23,583
W
Thoth
3,106
385
0
1,190
5,852
1,937
1,042
2,794
3,033
46,195
0
W
Izanami
derpluem
Izanami
14,993
9,787
0
3,494
7,915
2,638
2,187
3,085
4,830
0
61,044
L
4,833
732
210
865
11,544
4,627
0
2,420
9,099
23,962
0
W
Awilix
6,471
2,297
0
4,290
9,789
3,515
309
1,833
7,906
0
42,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
33,850
398
Minions Killed
293
0
Camps Cleared
0
1,230,930
Distance Traveled
1,238,541
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,869
562
59
4
0
262,834
1
W
Odin
8,350
596
98
7
0
231,900
6
W
Khepri
7,585
542
7
1
0
267,170
7
L
Chang'e
7,723
552
90
6
0
257,583
3
L
Chaac
6,463
462
60
4
0
266,583
2
L
Neith
5,628
402
52
4
0
203,666
0
W
Thoth
7,537
538
95
7
0
222,660
2
W
Izanami
8,622
616
115
8
0
238,980
4
L
Ymir
6,167
441
32
2
0
247,875
5
W
Awilix
8,100
579
83
6
0
270,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role