Player Matchup

Tyr
Tyr
Abalon2012gamer
Tyr
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 64L
1,525 Elo+
Solo
Loki
Loki
Chupichu
Loki
Level 69
God Stats
27W - 25L
1,532 SR
Queue Stats
37W - 34L
1,559 Elo+
Solo
Agni
Agni
Joaquinito
Agni
Level 106
God Stats
5W - 2L
1,567 SR
Queue Stats
46W - 47L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
Suljo560
Hou Yi
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 135L
1,511 Elo+
Solo
Hercules
Hercules
delvalle01
Hercules
Level 103
God Stats
11W - 6L
1,544 SR
Queue Stats
217W - 225L
1,524 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,528 Elo+

VS

Team Averages
Level 100
1,587 SR
1,510 Elo+
Tiamat
Tiamat
AngusDeaton33
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cascamelapod
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ErrorBlueScreen
Sun Wukong
Level 103
God Stats
13W - 8L
1,742 SR
Queue Stats
136W - 128L
1,533 Elo+
Solo
Yemoja
Yemoja
LMDavidShow
Yemoja
Level 76
God Stats
1W - 3L
1,693 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2
Serqet
Serqet
oskitaroscar
Serqet
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 96L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,285
629
3,521
6,405
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
10
3 / 0 / 2
5,867
587
2,283
5,842
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 3
5,627
563
2,969
4,060
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Suljo560
Hou Yi
9
2 / 1 / 3
5,653
565
4,804
5,910
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
delvalle01
Hercules
9
3 / 0 / 3
5,703
570
4,197
7,518
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,088
509
2,259
3,650
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 1
4,866
487
3,026
6,286
1,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
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Sun Wukong
9
1 / 1 / 0
5,355
536
2,380
6,199
2,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
1 / 2 / 0
4,824
482
3,090
7,277
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
9
1 / 3 / 0
5,391
539
1,828
6,850
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
1
1
0.5
L
0
2
1
0.25
W
Loki
3
0
2
4
L
Sun Wukong
ErrorBlueScreen
Sun Wukong
1
1
0
1
W
1
1
3
2.5
L
Yemoja
1
2
0
0.5
W
Hou Yi
Suljo560
Hou Yi
2
1
3
3.5
W
Hercules
delvalle01
Hercules
3
0
3
4.5
L
Serqet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
12,583
29,735
Taken
30,262
10,234
Mitigated
11,010
13,536
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,521
400
0
3,094
6,405
2,867
21
0
6,405
0
42,197
L
2,259
101
0
1,493
3,650
1,675
0
1,405
2,245
25,236
0
L
3,026
1,483
0
685
6,286
1,367
0
0
6,286
0
19,820
W
Loki
2,283
410
0
3,132
5,842
1,597
73
432
5,364
0
29,079
L
Sun Wukong
ErrorBlueScreen
Sun Wukong
2,380
222
0
1,565
6,199
2,663
0
0
6,199
0
22,346
W
2,969
176
0
1,746
4,060
998
0
949
2,852
34,582
0
L
Yemoja
3,090
610
422
1,592
7,277
3,029
0
530
6,747
12,406
0
W
Hou Yi
Suljo560
Hou Yi
4,804
2,665
0
2,377
5,910
1,578
0
1,151
4,759
0
25,239
W
Hercules
delvalle01
Hercules
4,197
1,057
0
3,187
7,518
3,194
0
2,495
4,600
0
8,073
L
Serqet
1,828
768
0
660
6,850
2,276
0
1,034
5,816
0
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
25,524
293
Minions Killed
234
0
Camps Cleared
0
950,710
Distance Traveled
915,940
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,285
629
95
10
0
193,813
1
L
Tiamat
5,088
509
50
5
0
183,852
2
L
Anhur
4,866
487
40
4
0
187,884
3
W
Loki
5,867
587
69
7
0
222,575
0
L
Sun Wukong
5,355
536
57
6
0
172,165
1
W
Agni
5,627
563
76
8
0
185,083
3
L
Yemoja
4,824
482
17
2
0
180,570
4
W
Hou Yi
5,653
565
45
5
0
151,567
0
W
Hercules
5,703
570
8
1
0
197,672
2
L
Serqet
5,391
539
70
7
0
191,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role