Player Matchup

Tiamat
Tiamat
Antoniioo_85
Tiamat
Level 107
God Stats
22W - 6L
1,908 SR
Queue Stats
143W - 85L
1,818 Elo+
Party 2
Artemis
Artemis
DaniGamer17
Artemis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,756 Elo+
Party 2
Tyr
Tyr
Fco1997
Tyr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,638 Elo+
Party 2
Team Averages
Level 52
1,636 SR
1,737 Elo+

VS

Team Averages
Level 76
1,586 SR
1,726 Elo+
Tiamat
Tiamat
Moo0t
Tiamat
Level 109
God Stats
7W - 6L
1,650 SR
Queue Stats
96W - 92L
1,845 Elo+
Party 1
Chernobog
Chernobog
OsiansFriend
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,648 Elo+
Party 1
Athena
Athena
Tom Loathes You
Athena
Level 91
God Stats
29W - 21L
1,606 SR
Queue Stats
125W - 94L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 2 / 16
10,177
848
14,217
11,319
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
DaniGamer17
Artemis
14
15 / 4 / 7
11,425
952
19,664
12,494
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
13
4 / 3 / 17
9,726
811
6,427
16,263
9,997
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Moo0t
Tiamat
12
5 / 5 / 3
9,441
787
10,834
12,274
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
OsiansFriend
Chernobog
10
2 / 12 / 4
8,410
701
9,723
17,012
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 8 / 5
9,019
752
6,552
17,094
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
9
9
Deaths
25
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
2
16
7
W
Artemis
DaniGamer17
Artemis
15
4
7
4.63
W
Tyr
4
3
17
4.17
L
Tiamat
Moo0t
Tiamat
5
5
3
1.3
L
Chernobog
OsiansFriend
Chernobog
2
12
4
0.33
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
27,109
40,076
Taken
46,380
23,468
Mitigated
28,721
16,154
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,217
2,085
256
4,952
11,319
8,761
1,637
4,580
6,739
48,493
0
W
Artemis
DaniGamer17
Artemis
19,664
11,511
0
3,570
12,494
4,710
1,020
5,713
6,781
0
42,730
W
Tyr
6,427
621
363
7,013
16,263
9,997
252
7,185
9,078
0
16,525
L
Tiamat
Moo0t
Tiamat
10,834
1,051
0
2,628
12,274
8,728
0
2,335
9,592
34,233
0
L
Chernobog
OsiansFriend
Chernobog
9,723
5,354
0
1,635
17,012
5,716
204
6,777
9,761
0
25,608
L
6,552
1,728
294
1,248
17,094
14,277
0
4,240
12,329
16,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
26,870
157
Minions Killed
120
0
Camps Cleared
0
681,208
Distance Traveled
611,516
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,177
848
94
8
0
221,167
5
W
Artemis
11,425
952
36
3
0
205,377
2
W
Tyr
9,726
811
27
2
0
254,664
0
L
Tiamat
9,441
787
57
5
0
218,366
0
L
Chernobog
8,410
701
32
3
0
178,578
0
L
Athena
9,019
752
31
3
0
214,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role