Player Matchup

Arachne
Arachne
GIOTAKUTO
Arachne
Level 6
God Stats
2W - 3L
1,596 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo
Merlin
Merlin
Holzi97979797
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 106L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
Liam_I-net
Baron Samedi
Level 105
God Stats
8W - 5L
1,500 SR
Queue Stats
198W - 194L
1,331 Elo+
Party 1
Bellona
Bellona
Nik_KeZ
Bellona
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 139L
1,349 Elo+
Party 1
Tyr
Tyr
VolkerRacho96
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 211L
1,420 Elo+
Party 1
Team Averages
Level 32
1,519 SR
1,384 Elo+

VS

Team Averages
Level 29
1,489 SR
1,516 Elo+
He Bo
He Bo
ASH-Amigo0
He Bo
Level 46
God Stats
3W - 4L
1,481 SR
Queue Stats
78W - 57L
1,520 Elo+
Party 2
Cupid
Cupid
Toyako83
Cupid
Level 27
God Stats
7W - 11L
1,500 SR
Queue Stats
179W - 239L
1,413 Elo+
Solo
Vamana
Vamana
YK2G
Vamana
Level 16
God Stats
15W - 5L
1,796 SR
Queue Stats
17W - 11L
1,623 Elo+
Party 2
Ratatoskr
Ratatoskr
iil_zeezoo_lii--
Ratatoskr
Level 28
God Stats
2W - 7L
1,168 SR
Queue Stats
59W - 37L
1,576 Elo+
Party 2
Athena
Athena
xavitoxd
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GIOTAKUTO
Arachne
14
3 / 8 / 1
9,422
410
8,483
17,819
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 0
8,480
369
5,243
5,139
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Liam_I-net
Baron Samedi
17
5 / 4 / 3
11,161
485
12,100
12,870
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nik_KeZ
Bellona
13
0 / 6 / 0
8,233
358
3,270
15,420
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 1
9,358
407
5,869
11,597
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
8 / 4 / 3
13,213
574
13,852
14,895
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Toyako83
Cupid
18
5 / 1 / 4
10,978
477
6,306
11,908
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
YK2G
Vamana
17
4 / 2 / 2
11,172
486
10,354
18,700
15,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
17
3 / 4 / 3
10,954
476
5,275
15,724
6,654
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
xavitoxd
Athena
16
1 / 0 / 10
10,874
473
6,286
14,399
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
21
22
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
8
4
3
2.38
L
Arachne
GIOTAKUTO
Arachne
3
8
1
0.44
L
0
3
0
0
L
Baron Samedi
Liam_I-net
Baron Samedi
5
4
3
1.63
L
Bellona
Nik_KeZ
Bellona
0
6
0
0
W
Cupid
Toyako83
Cupid
5
1
4
7
L
2
1
1
2.5
W
Vamana
YK2G
Vamana
4
2
2
2.5
W
Ratatoskr
3
4
3
1.13
W
Athena
xavitoxd
Athena
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
42,073
62,845
Taken
75,626
36,664
Mitigated
44,981
15,238
Healing
27,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
13,852
1,005
582
5,810
14,895
6,195
769
7,858
7,037
104,046
0
L
Arachne
GIOTAKUTO
Arachne
8,483
6,335
0
4,687
17,819
6,502
493
4,027
13,726
0
45,012
L
5,243
189
0
326
5,139
1,554
0
3,876
1,197
52,751
0
L
Baron Samedi
Liam_I-net
Baron Samedi
12,100
607
752
3,981
12,870
5,464
0
5,452
7,225
61,947
0
L
Bellona
Nik_KeZ
Bellona
3,270
679
207
1,389
15,420
13,308
0
5,469
9,911
0
23,531
W
Cupid
Toyako83
Cupid
6,306
3,656
902
8,378
11,908
4,331
238
3,484
8,424
0
57,643
L
5,869
1,561
0
3,896
11,597
9,836
0
3,493
8,052
0
40,309
W
Vamana
YK2G
Vamana
10,354
2,905
0
4,132
18,700
15,024
1,340
4,482
13,893
11,281
58,705
W
Ratatoskr
5,275
2,330
0
4,876
15,724
6,654
1,116
3,382
12,217
0
78,382
W
Athena
xavitoxd
Athena
6,286
1,972
0
2,980
14,399
12,777
762
4,404
9,995
51,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
57,191
368
Minions Killed
608
0
Camps Cleared
0
1,961,005
Distance Traveled
2,177,730
4
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,213
574
169
7
0
410,109
15
L
Arachne
9,422
410
76
3
0
385,705
1
L
Merlin
8,480
369
83
4
0
364,356
0
L
Baron Samedi
11,161
485
95
4
0
389,385
1
L
Bellona
8,233
358
40
2
0
378,092
0
W
Cupid
10,978
477
109
5
0
375,727
7
L
Tyr
9,358
407
74
3
0
443,467
2
W
Vamana
11,172
486
136
6
0
432,865
7
W
Ratatoskr
10,954
476
107
5
0
472,109
4
W
Athena
10,874
473
87
4
0
486,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role