Player Matchup

Chiron
Chiron
Silver V
Mistake Xbox
Chiron
Silver V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,264 MMR
Party 2
Ymir
Ymir
Silver I
OvOMiguelDoe
Ymir
Silver I
Level 95
God Stats
6W - 6L
1,495 SR
Queue Stats
166W - 168L
1,359 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Phoenix5701
Sylvanus
Gold V
Level 110
God Stats
9W - 8L
1,493 SR
Queue Stats
307W - 312L
1,303 MMR
Solo
Loki
Loki
Silver I
SC4missle
Loki
Silver I
Level 160
God Stats
1W - 0L
1,404 SR
Queue Stats
70W - 77L
1,317 MMR
Solo
Nu Wa
Nu Wa
Gold V
Yurhemm
Nu Wa
Gold V
Level 160
God Stats
32W - 22L
1,537 SR
Queue Stats
181W - 189L
1,326 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,486 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,581 SR
1,355 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
MF_Shadow__
Cupid
Bronze III
Level 90
God Stats
0W - 1L
1,612 SR
Queue Stats
4W - 10L
1,367 MMR
Party 1
Arachne
Arachne
Gold IV
T Rooskiee
Arachne
Gold IV
Level 105
God Stats
14W - 10L
1,725 SR
Queue Stats
92W - 90L
1,292 MMR
Solo
Janus
Janus
Bronze III
bananaboymanboy
Janus
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,273 MMR
Party 1
Danzaburou
Danzaburou
Gold V
transonrama
Danzaburou
Gold V
Level 160
God Stats
5W - 7L
1,569 SR
Queue Stats
280W - 284L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
3 / 1 / 3
5,400
540
4,086
3,865
1,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,106
611
2,456
4,951
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Phoenix5701
Sylvanus
9
1 / 1 / 5
5,657
566
3,809
6,868
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
11
5 / 2 / 1
6,347
635
2,815
6,492
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Yurhemm
Nu Wa
10
1 / 0 / 4
5,880
588
3,317
1,562
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
CthulhuSobekSetNemesis

VS

Bans
Cu ChulainnIzanamiBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 3 / 1
4,411
441
1,676
5,955
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 2
4,425
443
1,802
3,607
921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
T Rooskiee
Arachne
9
1 / 1 / 1
5,505
551
1,312
6,619
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,681
568
3,263
4,711
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
transonrama
Danzaburou
10
1 / 2 / 0
5,458
546
2,241
5,219
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
L
0
2
2
0.5
W
Chiron
3
1
3
4.5
W
1
0
1
1.5
W
Sylvanus
Phoenix5701
Sylvanus
1
1
5
3.5
W
Loki
5
2
1
2.75
L
Arachne
T Rooskiee
Arachne
1
1
1
1.5
W
Nu Wa
Yurhemm
Nu Wa
1
0
4
3
L
2
3
1
0.83
L
Danzaburou
transonrama
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
10,294
23,738
Taken
26,111
12,323
Mitigated
8,034
8,704
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,676
627
0
1,520
5,955
1,360
0
2,117
3,804
0
19,926
L
1,802
1,054
489
716
3,607
921
0
1,436
2,097
0
14,243
W
Chiron
4,086
644
531
906
3,865
1,109
216
586
3,279
0
26,483
W
2,456
460
0
2,645
4,951
4,653
0
0
4,951
29,585
1,669
W
Sylvanus
Phoenix5701
Sylvanus
3,809
545
222
1,946
6,868
4,092
447
1,639
5,229
17,043
0
W
Loki
2,815
442
0
2,121
6,492
2,054
0
922
5,570
0
28,728
L
Arachne
T Rooskiee
Arachne
1,312
834
0
3,931
6,619
1,952
0
1,245
5,250
0
21,637
W
Nu Wa
Yurhemm
Nu Wa
3,317
676
0
333
1,562
415
876
116
1,446
33,016
0
L
3,263
181
0
971
4,711
1,196
0
1,693
2,852
37,052
0
L
Danzaburou
transonrama
Danzaburou
2,241
1,142
0
2,104
5,219
2,605
0
2,643
2,526
0
23,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
25,480
292
Minions Killed
235
0
Camps Cleared
0
957,159
Distance Traveled
872,884
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,411
441
26
3
0
157,401
2
L
Cupid
4,425
443
40
4
0
180,971
0
W
Chiron
5,400
540
48
5
0
176,658
1
W
Ymir
6,106
611
64
6
0
193,527
2
W
Sylvanus
5,657
566
27
3
0
169,078
2
W
Loki
6,347
635
71
7
0
221,036
2
L
Arachne
5,505
551
54
5
0
208,654
3
W
Nu Wa
5,880
588
82
8
0
196,860
2
L
Janus
5,681
568
71
7
0
195,837
4
L
Danzaburou
5,458
546
44
4
0
130,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role