Player Matchup

Bellona
Bellona
Bebo561
Bellona
Level 29
God Stats
2W - 5L
1,653 SR
Queue Stats
18W - 17L
1,569 Elo+
Party 1
Cerberus
Cerberus
BigMCharlamagne
Cerberus
Level 101
God Stats
5W - 2L
1,849 SR
Queue Stats
131W - 70L
1,794 Elo+
Party 1
Janus
Janus
DragonizeZhang9
Janus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,667 SR
1,621 Elo+

VS

Team Averages
Level 63
1,485 SR
1,485 Elo+
Nu Wa
Nu Wa
Delirious_Things
Nu Wa
Level 128
God Stats
7W - 5L
1,512 SR
Queue Stats
132W - 133L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Silvabakk
Cu Chulainn
Level 15
God Stats
6W - 6L
1,726 SR
Queue Stats
9W - 16L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
SpiralNations
Danzaburou
Level 45
God Stats
2W - 5L
1,216 SR
Queue Stats
136W - 162L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bebo561
Bellona
12
5 / 2 / 7
9,192
836
6,672
8,420
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
12
5 / 3 / 6
9,522
866
9,111
11,418
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 4 / 7
7,674
698
5,598
6,719
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
8,207
746
11,512
7,256
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Silvabakk
Cu Chulainn
9
1 / 5 / 1
6,917
629
4,515
11,098
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SpiralNations
Danzaburou
10
3 / 4 / 3
7,605
691
5,038
8,404
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
9
9
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bebo561
Bellona
5
2
7
4.25
W
Cerberus
5
3
6
2.67
L
5
3
3
2.17
W
2
4
7
1.38
L
Cu Chulainn
Silvabakk
Cu Chulainn
1
5
1
0.3
L
Danzaburou
SpiralNations
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
21,065
26,557
Taken
26,758
16,251
Mitigated
9,006
2,889
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bebo561
Bellona
6,672
2,494
0
130
8,420
6,679
0
2,939
5,147
0
19,707
W
Cerberus
9,111
110
0
2,291
11,418
7,395
380
5,452
5,535
28,036
0
L
11,512
2,302
0
500
7,256
2,316
786
4,441
2,627
35,183
0
W
5,598
442
0
468
6,719
2,177
770
2,199
4,359
29,253
0
L
Cu Chulainn
Silvabakk
Cu Chulainn
4,515
406
351
864
11,098
3,992
335
5,098
5,789
0
17,919
L
Danzaburou
SpiralNations
Danzaburou
5,038
429
0
939
8,404
2,698
121
4,669
3,577
0
18,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
22,729
155
Minions Killed
125
0
Camps Cleared
0
640,008
Distance Traveled
531,196
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,192
836
29
3
0
221,859
0
W
Cerberus
9,522
866
62
6
0
203,723
1
L
Nu Wa
8,207
746
62
6
0
187,068
1
W
Janus
7,674
698
64
6
0
214,426
2
L
Cu Chulainn
6,917
629
28
3
0
196,988
5
L
Danzaburou
7,605
691
35
3
0
147,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role